/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
D | GwtGL20Debug.java | 663 public void glGetUniformiv (int program, int location, IntBuffer params) { in glGetUniformiv() method in GwtGL20Debug
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D | GwtGL20.java | 858 public void glGetUniformiv (int program, int location, IntBuffer params) { in glGetUniformiv() method in GwtGL20
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
D | JglfwGL20.java | 496 public void glGetUniformiv (int program, int location, IntBuffer params) { in glGetUniformiv() method in JglfwGL20
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 204 public native void glGetUniformiv ( int program, int location, IntBuffer params ); in glGetUniformiv() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL20Profiler.java | 741 public void glGetUniformiv (int program, int location, IntBuffer params) { in glGetUniformiv() method in GL20Profiler
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D | GL30Profiler.java | 742 public void glGetUniformiv (int program, int location, IntBuffer params) { in glGetUniformiv() method in GL30Profiler
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL20.java | 463 public void glGetUniformiv (int program, int location, IntBuffer params) { in glGetUniformiv() method in Lwjgl3GL20
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 301 #define glGetUniformiv glwGetUniformiv macro
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL20.java | 203 public native void glGetUniformiv (int program, int location, IntBuffer params); in glGetUniformiv() method in AndroidGL20
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL20.java | 469 public void glGetUniformiv (int program, int location, IntBuffer params) { in glGetUniformiv() method in LwjglGL20
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 204 public native void glGetUniformiv ( int program, int location, IntBuffer params ); in glGetUniformiv() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL20.java | 538 public void glGetUniformiv (int program, int location, IntBuffer params); in glGetUniformiv() method
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 865 #define glGetUniformiv MANGLE(GetUniformiv) macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 2378 GLW_APICALL void GLW_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params) function
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 2236 void CallLogWrapper::glGetUniformiv (glw::GLuint program, glw::GLint location, glw::GLint *params) function in CallLogWrapper
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
D | glew.h | 1895 #define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv) macro
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