/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL30.java | 288 public boolean glIsFramebuffer (int framebuffer) { in glIsFramebuffer() method in LwjglGL30
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D | LwjglGL20.java | 497 public boolean glIsFramebuffer (int framebuffer) { in glIsFramebuffer() method in LwjglGL20
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL30.java | 290 public boolean glIsFramebuffer (int framebuffer) { in glIsFramebuffer() method in Lwjgl3GL30
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D | Lwjgl3GL20.java | 491 public boolean glIsFramebuffer (int framebuffer) { in glIsFramebuffer() method in Lwjgl3GL20
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
D | GwtGL20Debug.java | 715 public boolean glIsFramebuffer (int framebuffer) { in glIsFramebuffer() method in GwtGL20Debug
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D | GwtGL20.java | 897 public boolean glIsFramebuffer (int framebuffer) { in glIsFramebuffer() method in GwtGL20
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
D | JglfwGL20.java | 516 public boolean glIsFramebuffer (int framebuffer) { in glIsFramebuffer() method in JglfwGL20
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 220 public native boolean glIsFramebuffer ( int framebuffer ); in glIsFramebuffer() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL20Profiler.java | 793 public boolean glIsFramebuffer (int framebuffer) { in glIsFramebuffer() method in GL20Profiler
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D | GL30Profiler.java | 794 public boolean glIsFramebuffer (int framebuffer) { in glIsFramebuffer() method in GL30Profiler
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 332 #define glIsFramebuffer glwIsFramebuffer macro
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL20.java | 219 public native boolean glIsFramebuffer (int framebuffer); in glIsFramebuffer() method in AndroidGL20
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 220 public native boolean glIsFramebuffer ( int framebuffer ); in glIsFramebuffer() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL20.java | 552 public boolean glIsFramebuffer (int framebuffer); in glIsFramebuffer() method
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 958 #define glIsFramebuffer MANGLE(IsFramebuffer) macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 2642 GLW_APICALL GLboolean GLW_APIENTRY glIsFramebuffer (GLuint framebuffer) function
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 2470 glw::GLboolean CallLogWrapper::glIsFramebuffer (glw::GLuint framebuffer) function in CallLogWrapper
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
D | glew.h | 3480 #define glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer) macro
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