/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
D | GwtGL20Debug.java | 811 public void glStencilOpSeparate (int face, int fail, int zfail, int zpass) { in glStencilOpSeparate() method in GwtGL20Debug
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D | GwtGL20.java | 962 public void glStencilOpSeparate (int face, int fail, int zfail, int zpass) { in glStencilOpSeparate() method in GwtGL20
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
D | JglfwGL20.java | 564 public void glStencilOpSeparate (int face, int fail, int zfail, int zpass) { in glStencilOpSeparate() method in JglfwGL20
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 262 public native void glStencilOpSeparate ( int face, int fail, int zfail, int zpass ); in glStencilOpSeparate() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL20Profiler.java | 889 public void glStencilOpSeparate (int face, int fail, int zfail, int zpass) { in glStencilOpSeparate() method in GL20Profiler
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D | GL30Profiler.java | 890 public void glStencilOpSeparate (int face, int fail, int zfail, int zpass) { in glStencilOpSeparate() method in GL30Profiler
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL20.java | 585 public void glStencilOpSeparate (int face, int fail, int zfail, int zpass) { in glStencilOpSeparate() method in Lwjgl3GL20
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 471 #define glStencilOpSeparate glwStencilOpSeparate macro
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL20.java | 261 public native void glStencilOpSeparate (int face, int fail, int zfail, int zpass); in glStencilOpSeparate() method in AndroidGL20
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL20.java | 591 public void glStencilOpSeparate (int face, int fail, int zfail, int zpass) { in glStencilOpSeparate() method in LwjglGL20
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 262 public native void glStencilOpSeparate ( int face, int fail, int zfail, int zpass ); in glStencilOpSeparate() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL20.java | 579 public void glStencilOpSeparate (int face, int fail, int zfail, int zpass); in glStencilOpSeparate() method
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1647 #define glStencilOpSeparate MANGLE(StencilOpSeparate) macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 3792 GLW_APICALL void GLW_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum… function
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 3488 void CallLogWrapper::glStencilOpSeparate (glw::GLenum face, glw::GLenum sfail, glw::GLenum dpfail, … function in CallLogWrapper
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
D | glew.h | 1906 #define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate) macro
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