/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | glGetShaderSource.java | 4 int shader, in glGetShaderSource() 16 int shader, in glGetShaderSource() 25 int shader in glGetShaderSource()
|
D | glGetShaderSource.cpp | 4 …(JNIEnv *_env, jobject _this, jint shader, jint bufsize, jintArray length_ref, jint lengthOffset, … in android_glGetShaderSource__II_3II_3BI() 69 (JNIEnv *_env, jobject _this, jint shader, jint bufsize, jobject length_buf, jbyte source) { in android_glGetShaderSource__IILjava_nio_IntBuffer_2B() 92 static jstring android_glGetShaderSource(JNIEnv *_env, jobject, jint shader) { in android_glGetShaderSource()
|
D | glGetShaderInfoLog.java | 5 int shader in glGetShaderInfoLog()
|
D | glShaderSource.java | 4 int shader, in glShaderSource()
|
D | glGetShaderInfoLog.cpp | 4 static jstring android_glGetShaderInfoLog(JNIEnv *_env, jobject, jint shader) { in android_glGetShaderInfoLog()
|
D | glGetProgramPipelineInfoLog.cpp | 4 static jstring android_glGetProgramPipelineInfoLog(JNIEnv *_env, jobject, jint shader) { in android_glGetProgramPipelineInfoLog()
|
D | glGetProgramInfoLog.cpp | 4 static jstring android_glGetProgramInfoLog(JNIEnv *_env, jobject, jint shader) { in android_glGetProgramInfoLog()
|
D | glShaderSource.cpp | 6 (JNIEnv *_env, jobject _this, jint shader, jstring string) { in android_glShaderSource()
|
/frameworks/base/libs/hwui/ |
D | SkiaShader.cpp | 120 bool tryStoreGradient(Caches& caches, const SkShader& shader, const Matrix4 modelViewMatrix, in tryStoreGradient() 202 bool tryStoreBitmap(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, in tryStoreBitmap() 259 SkiaShaderType getComposeSubType(const SkShader& shader) { in getComposeSubType() 292 bool tryStoreCompose(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, in tryStoreCompose() 324 bool tryStoreLayer(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, in tryStoreLayer() 360 void SkiaShader::store(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix, in store()
|
D | ProgramCache.cpp | 441 String8 shader(gVS_Header_Start); in generateVertexShader() local 518 static bool shaderOp(const ProgramDescription& description, String8& shader, in shaderOp() 526 String8 shader(gFS_Header_Start); in generateFragmentShader() local 746 void ProgramCache::generateBlend(String8& shader, const char* name, SkXfermode::Mode mode) { in generateBlend() 755 void ProgramCache::generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT) { in generateTextureWrap()
|
D | Program.cpp | 134 GLuint shader = glCreateShader(type); in buildShader() local
|
/frameworks/base/core/jni/android/graphics/ |
D | Shader.cpp | 46 SkShader* shader = reinterpret_cast<SkShader*>(shaderHandle); in Shader_destructor() local 125 SkShader* shader = SkGradientShader::CreateLinear(pts, in LinearGradient_create1() local 169 SkShader* shader = SkGradientShader::CreateRadial(center, radius, in RadialGradient_create1() local 208 SkShader* shader = SkGradientShader::CreateSweep(x, y, in SweepGradient_create1() local 234 SkShader* shader = SkShader::CreateComposeShader(shaderA, shaderB, mode); in ComposeShader_create1() local 245 SkShader* shader = SkShader::CreateComposeShader(shaderA, shaderB, xfermode.get()); in ComposeShader_create2() local
|
/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | Program.cpp | 98 GLuint shader = glCreateShader(type); in buildShader() local 116 GLuint shader = GL_FRAGMENT_SHADER ? mFragmentShader : mVertexShader; in dumpShader() local
|
/frameworks/rs/driver/ |
D | rsdProgram.cpp | 37 const char* shader, size_t shaderLen, in rsdProgramVertexInit() 84 const char* shader, size_t shaderLen, in rsdProgramFragmentInit()
|
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | Alpha8BitmapActivity.java | 56 BitmapShader shader = new BitmapShader(texture, in BitmapsView() local
|
/frameworks/opt/chips/src/com/android/ex/chips/ |
D | CircularImageView.java | 98 BitmapShader shader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, in drawBitmapWithCircleOnCanvas() local
|
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | CameraStreamer.java | 155 ImageShader shader = mTargetShaders.get(context); in onCleanupContext() local 175 ImageShader shader = mTargetShaders.get(context); in shaderForContext() local 234 protected void updateShaderTargetRect(ImageShader shader) { in updateShaderTargetRect() 439 protected void updateShaderTargetRect(ImageShader shader) { in updateShaderTargetRect() 453 protected void updateTransform(ImageShader shader) { in updateTransform() 681 ImageShader shader = new ImageShader(mNV21ToRGBAVertex, mNV21ToRGBAFragment); in createClientShader() local 706 private void updateShaderPixelSize(ImageShader shader) { in updateShaderPixelSize()
|
D | ViewFilter.java | 131 protected void setupShader(ImageShader shader, Rect frameRect, Rect outputRect) { in setupShader()
|
/frameworks/base/libs/hwui/utils/ |
D | PaintUtils.h | 85 static bool isBlendedShader(const SkShader* shader) { in isBlendedShader()
|
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
D | GL2JavaView.java | 96 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
|
/frameworks/native/opengl/tests/gl2_jni/jni/ |
D | gl_code.cpp | 38 GLuint shader = glCreateShader(shaderType); in loadShader() local
|
/frameworks/native/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 38 GLuint shader = glCreateShader(shaderType); in loadShader() local
|
/frameworks/base/libs/hwui/debug/ |
D | nullgles.cpp | 83 void glGetShaderiv(GLuint shader, GLenum pname, GLint *params) { in glGetShaderiv() 91 void glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) { in glGetShaderInfoLog() 166 void glAttachShader(GLuint program, GLuint shader) {} in glAttachShader() 184 void glCompileShader(GLuint shader) {} in glCompileShader() 194 void glDeleteShader(GLuint shader) {} in glDeleteShader() 199 void glDetachShader(GLuint program, GLuint shader) {} in glDetachShader() 224 void glShaderSource(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length) … in glShaderSource()
|
/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/ |
D | GenImage.java | 85 int shader = GLES20.glCreateShader(type); in loadShader() local
|
/frameworks/opt/bitmap/src/com/android/bitmap/drawable/ |
D | CircularBitmapDrawable.java | 134 BitmapShader shader = (BitmapShader) mBitmapPaint.getShader(); in onDrawCircularBitmap() local
|