Home
last modified time | relevance | path

Searched defs:wy (Results 1 – 20 of 20) sorted by relevance

/external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/flame/
DEditorPanel.java219 …w, int column, JComponent component, boolean addBorders, int anchor, int fill, float wx, float wy){ in addContent()
233 …w, int column, JComponent component, boolean addBorders, int anchor, int fill, float wx, float wy){ in addContent()
DFlameMain.java369 void addRow(JPanel panel, JPanel row, float wx, float wy) { in addRow()
/external/libpng/contrib/tools/
Dgenpng.c316 double wy = bicubic[abs(dy)][0]; in alpha_calc() local
388 double wy = fabs(arg->y1-arg->y2)/2; in square_check_line() local
497 double wy = fabs(arg->y1-arg->y2)/2; in circle_check_line() local
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/influencers/
DDynamicsInfluencer.java183 wy = angularVelocityChannel.data[angularOffset + ParticleChannels.YOffset], in update() local
/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp339 static inline float triDerivateY (const tcu::Vec3& s, const tcu::Vec3& w, float wy, float height, f… in triDerivateY()
346 …odMode mode, const tcu::Vec3& u, const tcu::Vec3& projection, float wx, float wy, float width, flo… in computeProjectedTriLod()
356 …cu::Vec3& u, const tcu::Vec3& v, const tcu::Vec3& projection, float wx, float wy, float width, flo… in computeProjectedTriLod()
368 …cu::Vec3& v, const tcu::Vec3& w, const tcu::Vec3& projection, float wx, float wy, float width, flo… in computeProjectedTriLod()
522 float wy = (float)py + 0.5f; in sampleTextureProjected() local
565 float wy = (float)py + 0.5f; in sampleTextureProjected() local
671 const float wy = (float)py + 0.5f; in sampleTextureCube() local
867 float wy = (float)py + 0.5f; in sampleTextureProjected() local
924 const float wy = (float)py + 0.5f; in sampleTextureCubeArray() local
1747 const float wy = (float)py + 0.5f; in computeTextureLookupDiff() local
[all …]
/external/lzma/CPP/Windows/Control/
DDialog.cpp97 int wy = RECT_SIZE_Y(rect); in IsDialogSizeOK() local
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
Db2Collision.h183 float32 wy = upperBound.y - lowerBound.y; in GetPerimeter() local
/external/deqp/modules/gles3/accuracy/
Des3aVaryingInterpolationTests.cpp81 float wy = (float)py + 0.5f; in renderReference() local
/external/deqp/modules/gles2/accuracy/
Des2aVaryingInterpolationTests.cpp78 float wy = (float)py + 0.5f; in renderReference() local
/external/vulkan-validation-layers/libs/glm/gtx/
Ddual_quaternion.inl332 T const wy = r.w * x.real.y; local
/external/ceres-solver/include/ceres/
Drotation.h404 const T wy = angle_axis[1] / theta; in AngleAxisToRotationMatrix() local
/external/libgdx/gdx/src/com/badlogic/gdx/math/
DMatrix4.java171 final float wx = quaternionW * xs, wy = quaternionW * ys, wz = quaternionW * zs; in set() local
223 final float wx = quaternionW * xs, wy = quaternionW * ys, wz = quaternionW * zs; in set() local
/external/opencv3/modules/cudaoptflow/src/cuda/
Dtvl1flow.cu120 const float wy = y + u2Val; in warpBackwardKernel() local
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/
DbtMatrix3x3.h268 btScalar wx = q.w() * xs, wy = q.w() * ys, wz = q.w() * zs; in ATTRIBUTE_ALIGNED16() local
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/math/
DMatrix4.java188 final float wx = quaternionW * xs, wy = quaternionW * ys, wz = quaternionW * zs; in set() local
240 final float wx = quaternionW * xs, wy = quaternionW * ys, wz = quaternionW * zs; in set() local
/external/opencv3/modules/imgproc/test/
Dtest_imgwarp_strict.cpp493 double wy = getWeight(fsy0, fsy1, sy); in resize_area() local
/external/opencv3/modules/cudalegacy/src/cuda/
DNCVBroxOpticalFlow.cu417 float wy = (y + v[ijs])/(float)h; in prepare_sor_stage_1_tex() local
DNPP_staging.cu2540 float wy = bicubicCoeff (yDist); in resizeBicubic() local
/external/libpng/contrib/libtests/
Dpngvalid.c2959 png_fixed_point wx, wy, rx, ry, gx, gy, bx, by; member
/external/v8/test/mjsunit/asm/poppler/
Dpoppler.js7329 …0,y=0,z=0,A=0,B=0,C=0,D=0,E=0,F=0,G=0,H=0,I=0,J=0;e=i;l=i;i=i+8|0;m=l;k=i;i=i+8|0;n=i;i=i+8|0;p=i;…