Searched refs:PIPE_MAX_SAMPLERS (Results 1 – 25 of 54) sorted by relevance
123
232 const struct i915_sampler_state *sampler[PIPE_MAX_SAMPLERS];233 struct pipe_sampler_state *vertex_samplers[PIPE_MAX_SAMPLERS];246 struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS];247 struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_SAMPLERS];253 struct pipe_resource *mapped_vs_tex[PIPE_MAX_SAMPLERS];254 struct i915_winsys_buffer* mapped_vs_tex_buffer[PIPE_MAX_SAMPLERS];298 void *saved_samplers[PIPE_MAX_SAMPLERS];302 struct pipe_sampler_view *saved_sampler_views[PIPE_MAX_SAMPLERS];
63 struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];82 struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];161 struct sp_sampler_variant *samplers_list[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];185 struct softpipe_tex_tile_cache *tex_cache[PIPE_SHADER_GEOMETRY+1][PIPE_MAX_SAMPLERS];
70 return 2 * PIPE_MAX_SAMPLERS; /* VS + FS */ in softpipe_get_param()193 return PIPE_MAX_SAMPLERS; in softpipe_get_shader_param()
78 struct pipe_sampler_view *textures[PIPE_MAX_SAMPLERS];80 struct nv30_sampler_state *samplers[PIPE_MAX_SAMPLERS];91 struct pipe_sampler_view *textures[PIPE_MAX_SAMPLERS];93 struct nv30_sampler_state *samplers[PIPE_MAX_SAMPLERS];
60 struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];78 struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];89 struct pipe_resource *mapped_vs_tex[PIPE_MAX_SAMPLERS];
106 assert(unit < PIPE_MAX_SAMPLERS); in lp_llvm_texture_member()188 assert(unit < PIPE_MAX_SAMPLERS); in lp_llvm_sampler_soa_emit_fetch_texel()219 assert(unit < PIPE_MAX_SAMPLERS); in lp_llvm_sampler_soa_emit_size_query()
146 assert(num <= PIPE_MAX_SAMPLERS); in llvmpipe_set_sampler_views()260 assert(num <= PIPE_MAX_SAMPLERS); in llvmpipe_prepare_vertex_sampling()264 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { in llvmpipe_prepare_vertex_sampling()
69 struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
108 return 2 * PIPE_MAX_SAMPLERS; /* VS + FS samplers */ in llvmpipe_get_param()237 return PIPE_MAX_SAMPLERS; in llvmpipe_get_shader_param()
51 struct rbug_sampler_view *views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];52 struct rbug_resource *texs[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
89 void *samplers[PIPE_MAX_SAMPLERS];90 struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];213 if (pctx->freeSampler >= PIPE_MAX_SAMPLERS) in pstip_transform_inst()214 pctx->freeSampler = PIPE_MAX_SAMPLERS - 1; in pstip_transform_inst()373 assert(pstip->fs->sampler_unit < PIPE_MAX_SAMPLERS); in generate_pstip_fs()549 assert(num_samplers <= PIPE_MAX_SAMPLERS); in pstip_first_tri()597 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { in pstip_destroy()714 for (i = num; i < PIPE_MAX_SAMPLERS; i++) { in pstip_bind_sampler_states()736 for (; i < PIPE_MAX_SAMPLERS; i++) { in pstip_set_sampler_views()
101 debug_assert(unit < PIPE_MAX_SAMPLERS); in draw_llvm_texture_member()183 assert(unit < PIPE_MAX_SAMPLERS); in draw_llvm_sampler_soa_emit_fetch_texel()210 assert(unit < PIPE_MAX_SAMPLERS); in draw_llvm_sampler_soa_emit_size_query()
100 struct draw_jit_texture textures[PIPE_MAX_SAMPLERS];187 PIPE_MAX_SAMPLERS * sizeof(struct lp_sampler_static_state) + \
764 debug_assert(num <= PIPE_MAX_SAMPLERS); in draw_set_sampler_views()768 for (i = num; i < PIPE_MAX_SAMPLERS; ++i) in draw_set_sampler_views()783 debug_assert(num <= PIPE_MAX_SAMPLERS); in draw_set_samplers()787 for (i = num; i < PIPE_MAX_SAMPLERS; ++i) in draw_set_samplers()
317 struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];319 const struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
109 void *sampler[PIPE_MAX_SAMPLERS];110 struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];218 if (aactx->freeSampler >= PIPE_MAX_SAMPLERS) in aa_transform_inst()219 aactx->freeSampler = PIPE_MAX_SAMPLERS - 1; in aa_transform_inst()774 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { in aaline_destroy()921 for ( ; i < PIPE_MAX_SAMPLERS; i++) { in aaline_set_sampler_views()
137 struct pipe_sampler_view *textures[5][PIPE_MAX_SAMPLERS];140 struct nv50_tsc_entry *samplers[5][PIPE_MAX_SAMPLERS];144 uint32_t tex_handles[5][PIPE_MAX_SAMPLERS]; /* for nve4 */
201 const struct svga_sampler_state *sampler[PIPE_MAX_SAMPLERS];204 struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; /* or texture ID's? */282 struct svga_hw_view_state views[PIPE_MAX_SAMPLERS];
73 } tex[PIPE_MAX_SAMPLERS];
101 struct pipe_sampler_state samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];103 struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
133 struct pipe_sampler_view *textures[3][PIPE_MAX_SAMPLERS];135 struct nv50_tsc_entry *samplers[3][PIPE_MAX_SAMPLERS];
109 return PIPE_MAX_SAMPLERS; in gallivm_get_shader_param()
277 if (pctx->freeSampler >= PIPE_MAX_SAMPLERS) in pstip_transform_inst()278 pctx->freeSampler = PIPE_MAX_SAMPLERS - 1; in pstip_transform_inst()453 assert(transform.freeSampler < PIPE_MAX_SAMPLERS); in util_pstipple_create_fragment_shader()
101 void *saved_sampler_states[PIPE_MAX_SAMPLERS];104 struct pipe_sampler_view *saved_sampler_views[PIPE_MAX_SAMPLERS];
60 void *samplers[PIPE_MAX_SAMPLERS];64 void *samplers[PIPE_MAX_SAMPLERS];67 void *samplers_saved[PIPE_MAX_SAMPLERS];70 struct pipe_sampler_view *views[PIPE_MAX_SAMPLERS];73 struct pipe_sampler_view *views_saved[PIPE_MAX_SAMPLERS];317 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { in cso_release_all()1031 for (i = PIPE_MAX_SAMPLERS; i > 0; i--) { in single_sampler_done()