Searched refs:actors (Results 1 – 13 of 13) sorted by relevance
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ |
D | Group.java | 47 Actor[] actors = children.begin(); in act() local 49 actors[i].act(delta); in act() 68 Actor[] actors = children.begin(); in drawChildren() local 78 Actor child = actors[i]; in drawChildren() 90 Actor child = actors[i]; in drawChildren() 108 Actor child = actors[i]; in drawChildren() 118 Actor child = actors[i]; in drawChildren() 149 Actor[] actors = children.begin(); in drawDebugChildren() local 153 Actor child = actors[i]; in drawDebugChildren() 165 Actor child = actors[i]; in drawDebugChildren() [all …]
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/external/opencv3/modules/viz/src/ |
D | vizimpl.cpp | 323 vtkPropCollection* actors = renderer_->GetViewProps(); in removeActorFromRenderer() local 324 actors->InitTraversal(); in removeActorFromRenderer() 326 while ((current_actor = actors->GetNextProp()) != NULL) in removeActorFromRenderer() 522 vtkActorCollection * actors = renderer_->GetActors(); in setRepresentation() local 523 actors->InitTraversal(); in setRepresentation() 529 while ((actor = actors->GetNextActor()) != NULL) in setRepresentation() 535 while ((actor = actors->GetNextActor()) != NULL) in setRepresentation() 541 while ((actor = actors->GetNextActor()) != NULL) in setRepresentation()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
D | StageTest.java | 186 Array<Actor> actors = stage.getActors(); in render() local 187 int len = actors.size; in render() 190 actors.get(i).rotateBy(Gdx.graphics.getDeltaTime() * 10); in render() 222 len = actors.size; in render() 224 Group group = (Group)actors.get(i); in render()
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D | SimpleStageCullingTest.java | 138 Array<Actor> actors = stage.getActors(); in render() local 140 for (int i = 0; i < actors.size; i++) { in render() 141 numVisible += ((CullableActor)actors.get(i)).visible ? 1 : 0; in render()
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D | StagePerformanceTest.java | 84 Array<Actor> actors = root.getChildren(); in render() local
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/external/opencv3/modules/viz/src/vtk/ |
D | vtkVizInteractorStyle.hpp | 92 … void setWidgetActorMap(const Ptr<WidgetActorMap>& actors) { widget_actor_map_ = actors; } in setWidgetActorMap() argument
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/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/ |
D | WidgetGroup.java | 46 public WidgetGroup (Actor... actors) { in WidgetGroup() argument 47 for (Actor actor : actors) in WidgetGroup()
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D | Stack.java | 52 public Stack (Actor... actors) { in Stack() argument 54 for (Actor actor : actors) in Stack()
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D | Table.java | 248 public void add (Actor... actors) { in add() argument 249 for (int i = 0, n = actors.length; i < n; i++) in add() 250 add(actors[i]); in add() 284 public Cell<Stack> stack (Actor... actors) { in stack() argument 286 if (actors != null) { in stack() 287 for (int i = 0, n = actors.length; i < n; i++) in stack() 288 stack.addActor(actors[i]); in stack()
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D | TextField.java | 499 …private TextField findNextTextField (Array<Actor> actors, TextField best, Vector2 bestCoords, Vect… in findNextTextField() argument 501 for (int i = 0, n = actors.size; i < n; i++) { in findNextTextField() 502 Actor actor = actors.get(i); in findNextTextField()
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/external/libgdx/ |
D | CHANGES | 237 …his is useful to create a sequence of actions that affect many different actors. Previously this w… 483 …n has no pool. This allows non-pooled actions to be add and removed from actors, restarted, and re…
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D | CC-LICENSE | 15 …ied, the publisher; and in addition (i) in the case of a performance the actors, singers, musician…
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/external/icu/icu4j/main/shared/data/ |
D | Transliterator_Han_Latin_Definition.txt | 4182 化裝 < \(of\-actors\)\-to\-make\-up; 26825 化裝 > \(of\-actors\)\-to\-make\-up;
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