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Searched refs:approximate (Results 1 – 25 of 55) sorted by relevance

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/external/crcalc/src/com/hp/creals/
DCR.java228 protected abstract BigInteger approximate(int precision); in approximate() method in CR
350 BigInteger result = approximate(precision); in get_appr()
988 BigInteger result = approximate(eval_prec); in get_appr()
1004 protected BigInteger approximate(int p) { in approximate() method in int_CR
1017 protected BigInteger approximate(int p) { in approximate() method in assumed_int_CR
1034 protected BigInteger approximate(int p) { in approximate() method in add_CR
1050 protected BigInteger approximate(int p) { in approximate() method in shifted_CR
1061 protected BigInteger approximate(int p) { in approximate() method in neg_CR
1081 protected BigInteger approximate(int p) { in approximate() method in select_CR
1111 protected BigInteger approximate(int p) { in approximate() method in mult_CR
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DUnaryCRFunction.java342 protected BigInteger approximate(int p) { in approximate() method in inverseMonotone_UnaryCRFunction.inverseIncreasingCR
633 protected BigInteger approximate(int p) { in approximate() method in monotoneDerivative_UnaryCRFunction.monotoneDerivativeCR
660 return approximate(p); in approximate()
/external/libgdx/gdx/src/com/badlogic/gdx/math/
DCatmullRomSpline.java171 public float approximate (T v) { in approximate() method in CatmullRomSpline
172 return approximate(v, nearest(v)); in approximate()
175 public float approximate (final T in, int start, final int count) { in approximate() method in CatmullRomSpline
176 return approximate(in, nearest(in, start, count)); in approximate()
179 public float approximate (final T in, final int near) { in approximate() method in CatmullRomSpline
208 return approximate(v); in locate()
DBSpline.java256 public float approximate (T v) { in approximate() method in BSpline
257 return approximate(v, nearest(v)); in approximate()
260 public float approximate (final T in, int start, final int count) { in approximate() method in BSpline
261 return approximate(in, nearest(in, start, count)); in approximate()
264 public float approximate (final T in, final int near) { in approximate() method in BSpline
294 return approximate(v); in locate()
DPath.java30 float approximate (T v); in approximate() method
DBezier.java184 public float approximate (final T v) { in approximate() method in Bezier
200 return approximate(v); in locate()
/external/svox/pico/tests/data/
Dtests_regressions_es-ES.txt9 # When a test is marked as "BUG", if possible, the tester will capture an approximate
Dxsampa_pico_man_es-ES.txt12 # When a test is marked as "BUG", if possible, the tester will capture an approximate
Dxsampa_pico_man_fr-FR.txt12 # When a test is marked as "BUG", if possible, the tester will capture an approximate
/external/clang/cmake/caches/
DApple-stage1.cmake2 # used on any Darwin system to approximate Apple Clang builds.
/external/autotest/client/site_tests/graphics_GLBench/
Dcontrol.bvt-cq9 On bvt-cq this test is not run as a benchmark. (One can find approximate
/external/mesa3d/docs/OLD/
DMESA_sprite_point.spec61 to approximate a circular point. This could be problematic to
/external/opencv3/doc/py_tutorials/py_imgproc/py_contours/py_contour_features/
Dpy_contour_features.markdown67 you can use this function to approximate the shape. In this, second argument is called epsilon,
189 approximate a straight line to it.
/external/bison/m4/
Dinttypes.m493 # approximate the condition with $4; otherwise, assume the condition is false.
/external/chromium-trace/catapult/third_party/polymer/components/web-animations-js/node_modules/mocha/
Dmocha.css140 * (1): approximate for browsers not supporting calc
/external/chromium-trace/catapult/tracing/third_party/mocha/
Dmocha.css140 * (1): approximate for browsers not supporting calc
/external/chromium-trace/catapult/third_party/mocha/
Dmocha.css140 * (1): approximate for browsers not supporting calc
/external/glide/library/src/main/java/com/bumptech/glide/
DBitmapRequestBuilder.java72 public BitmapRequestBuilder<ModelType, TranscodeType> approximate() { in approximate() method in BitmapRequestBuilder
/external/opencv3/doc/py_tutorials/py_imgproc/py_contours/py_contours_more_functions/
Dpy_contours_more_functions.markdown31 point, approximate distance to farthest point ]**. We can visualize it using an image. We draw a
/external/iproute2/
DREADME.distribution24 distribution has the same approximate "shape" as X, simply by letting
/external/iproute2/netem/
DREADME.distribution26 distribution has the same approximate "shape" as X, simply by letting
/external/opencv3/doc/tutorials/imgproc/imgtrans/sobel_derivatives/
Dsobel_derivatives.markdown169 -# Finally, we try to approximate the *gradient* by adding both directional gradients (note that
/external/opencv3/doc/tutorials/imgproc/pyramids/
Dpyramids.markdown57 - Perform a convolution with the same kernel shown above (multiplied by 4) to approximate the
/external/jsoncpp/
DNEWS.txt23 asFoo returns an approximate or exact representation as appropriate.
/external/opencv3/doc/py_tutorials/py_feature2d/py_features_meaning/
Dpy_features_meaning.markdown49 C and D are much more simpler. They are edges of the building. You can find an approximate location,

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