Searched refs:blend_factor (Results 1 – 5 of 5) sorted by relevance
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/ |
D | btClipPolygon.h | 38 …NE void bt_vec_blend(btVector3 &vr, const btVector3 &va,const btVector3 &vb, btScalar blend_factor) in bt_vec_blend() argument 40 vr = (1-blend_factor)*va + blend_factor*vb; in bt_vec_blend()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_dump_defines.c | 138 DEFINE_UTIL_DUMP_CONTINUOUS(blend_factor)
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/ |
D | Collision.java | 244 public static void bt_vec_blend(Vector3 vr, Vector3 va, Vector3 vb, float blend_factor) { in bt_vec_blend() argument 245 CollisionJNI.bt_vec_blend(vr, va, vb, blend_factor); in bt_vec_blend()
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
D | d3d11gears.cpp | 416 …float blend_factor[4] = {1.0f / (float)impressions, 1.0f / (float)impressions, 1.0f / (float)impre… in draw() local 443 ctx->OMSetBlendState(blend, blend_factor, ~0); in draw()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_state.c | 136 static int blend_factor( GLenum factor, GLboolean is_src ) in blend_factor() function 232 func = (blend_factor( ctx->Color.Blend[0].SrcRGB, GL_TRUE ) << R200_SRC_BLEND_SHIFT) | in r200_set_blend_state() 233 (blend_factor( ctx->Color.Blend[0].DstRGB, GL_FALSE ) << R200_DST_BLEND_SHIFT); in r200_set_blend_state() 266 funcA = (blend_factor( ctx->Color.Blend[0].SrcA, GL_TRUE ) << R200_SRC_BLEND_SHIFT) | in r200_set_blend_state() 267 (blend_factor( ctx->Color.Blend[0].DstA, GL_FALSE ) << R200_DST_BLEND_SHIFT); in r200_set_blend_state()
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