• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 #ifndef BT_CLIP_POLYGON_H_INCLUDED
2 #define BT_CLIP_POLYGON_H_INCLUDED
3 
4 /*! \file btClipPolygon.h
5 \author Francisco Leon Najera
6 */
7 /*
8 This source file is part of GIMPACT Library.
9 
10 For the latest info, see http://gimpact.sourceforge.net/
11 
12 Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
13 email: projectileman@yahoo.com
14 
15 
16 This software is provided 'as-is', without any express or implied warranty.
17 In no event will the authors be held liable for any damages arising from the use of this software.
18 Permission is granted to anyone to use this software for any purpose,
19 including commercial applications, and to alter it and redistribute it freely,
20 subject to the following restrictions:
21 
22 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
23 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
24 3. This notice may not be removed or altered from any source distribution.
25 */
26 
27 #include "LinearMath/btTransform.h"
28 #include "LinearMath/btGeometryUtil.h"
29 
30 
bt_distance_point_plane(const btVector4 & plane,const btVector3 & point)31 SIMD_FORCE_INLINE btScalar bt_distance_point_plane(const btVector4 & plane,const btVector3 &point)
32 {
33 	return point.dot(plane) - plane[3];
34 }
35 
36 /*! Vector blending
37 Takes two vectors a, b, blends them together*/
bt_vec_blend(btVector3 & vr,const btVector3 & va,const btVector3 & vb,btScalar blend_factor)38 SIMD_FORCE_INLINE void bt_vec_blend(btVector3 &vr, const btVector3 &va,const btVector3 &vb, btScalar blend_factor)
39 {
40 	vr = (1-blend_factor)*va + blend_factor*vb;
41 }
42 
43 //! This function calcs the distance from a 3D plane
bt_plane_clip_polygon_collect(const btVector3 & point0,const btVector3 & point1,btScalar dist0,btScalar dist1,btVector3 * clipped,int & clipped_count)44 SIMD_FORCE_INLINE void bt_plane_clip_polygon_collect(
45 						const btVector3 & point0,
46 						const btVector3 & point1,
47 						btScalar dist0,
48 						btScalar dist1,
49 						btVector3 * clipped,
50 						int & clipped_count)
51 {
52 	bool _prevclassif = (dist0>SIMD_EPSILON);
53 	bool _classif = (dist1>SIMD_EPSILON);
54 	if(_classif!=_prevclassif)
55 	{
56 		btScalar blendfactor = -dist0/(dist1-dist0);
57 		bt_vec_blend(clipped[clipped_count],point0,point1,blendfactor);
58 		clipped_count++;
59 	}
60 	if(!_classif)
61 	{
62 		clipped[clipped_count] = point1;
63 		clipped_count++;
64 	}
65 }
66 
67 
68 //! Clips a polygon by a plane
69 /*!
70 *\return The count of the clipped counts
71 */
bt_plane_clip_polygon(const btVector4 & plane,const btVector3 * polygon_points,int polygon_point_count,btVector3 * clipped)72 SIMD_FORCE_INLINE int bt_plane_clip_polygon(
73 						const btVector4 & plane,
74 						const btVector3 * polygon_points,
75 						int polygon_point_count,
76 						btVector3 * clipped)
77 {
78     int clipped_count = 0;
79 
80 
81     //clip first point
82 	btScalar firstdist = bt_distance_point_plane(plane,polygon_points[0]);;
83 	if(!(firstdist>SIMD_EPSILON))
84 	{
85 		clipped[clipped_count] = polygon_points[0];
86 		clipped_count++;
87 	}
88 
89 	btScalar olddist = firstdist;
90 	for(int i=1;i<polygon_point_count;i++)
91 	{
92 		btScalar dist = bt_distance_point_plane(plane,polygon_points[i]);
93 
94 		bt_plane_clip_polygon_collect(
95 						polygon_points[i-1],polygon_points[i],
96 						olddist,
97 						dist,
98 						clipped,
99 						clipped_count);
100 
101 
102 		olddist = dist;
103 	}
104 
105 	//RETURN TO FIRST  point
106 
107 	bt_plane_clip_polygon_collect(
108 					polygon_points[polygon_point_count-1],polygon_points[0],
109 					olddist,
110 					firstdist,
111 					clipped,
112 					clipped_count);
113 
114 	return clipped_count;
115 }
116 
117 //! Clips a polygon by a plane
118 /*!
119 *\param clipped must be an array of 16 points.
120 *\return The count of the clipped counts
121 */
bt_plane_clip_triangle(const btVector4 & plane,const btVector3 & point0,const btVector3 & point1,const btVector3 & point2,btVector3 * clipped)122 SIMD_FORCE_INLINE int bt_plane_clip_triangle(
123 						const btVector4 & plane,
124 						const btVector3 & point0,
125 						const btVector3 & point1,
126 						const btVector3& point2,
127 						btVector3 * clipped // an allocated array of 16 points at least
128 						)
129 {
130     int clipped_count = 0;
131 
132     //clip first point0
133 	btScalar firstdist = bt_distance_point_plane(plane,point0);;
134 	if(!(firstdist>SIMD_EPSILON))
135 	{
136 		clipped[clipped_count] = point0;
137 		clipped_count++;
138 	}
139 
140 	// point 1
141 	btScalar olddist = firstdist;
142 	btScalar dist = bt_distance_point_plane(plane,point1);
143 
144 	bt_plane_clip_polygon_collect(
145 					point0,point1,
146 					olddist,
147 					dist,
148 					clipped,
149 					clipped_count);
150 
151 	olddist = dist;
152 
153 
154 	// point 2
155 	dist = bt_distance_point_plane(plane,point2);
156 
157 	bt_plane_clip_polygon_collect(
158 					point1,point2,
159 					olddist,
160 					dist,
161 					clipped,
162 					clipped_count);
163 	olddist = dist;
164 
165 
166 
167 	//RETURN TO FIRST  point0
168 	bt_plane_clip_polygon_collect(
169 					point2,point0,
170 					olddist,
171 					firstdist,
172 					clipped,
173 					clipped_count);
174 
175 	return clipped_count;
176 }
177 
178 
179 
180 
181 
182 #endif // GIM_TRI_COLLISION_H_INCLUDED
183