Searched refs:camera_pose (Results 1 – 2 of 2) sorted by relevance
/external/opencv3/modules/viz/test/ |
D | test_tutorial3.cpp | 21 Affine3d camera_pose = viz::makeCameraPose(cam_origin, cam_focal_point, cam_y_dir); in tutorial3() local 37 …myWindow.showWidget("CPW_FRUSTUM", viz::WCameraPosition(Vec2f(0.889484f, 0.523599f)), camera_pose); in tutorial3() 39 myWindow.showWidget("CPW", viz::WCameraPosition(0.5), camera_pose); in tutorial3() 46 myWindow.setViewerPose(camera_pose); in tutorial3()
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/external/opencv3/modules/viz/src/ |
D | vizimpl.cpp | 481 vtkSmartPointer<vtkMatrix4x4> camera_pose; in resetCameraViewpoint() local 487 camera_pose = actor->GetUserMatrix(); in resetCameraViewpoint() 493 if (!camera_pose) return; in resetCameraViewpoint() 496 cam->SetPosition(camera_pose->GetElement(0, 3), in resetCameraViewpoint() 497 camera_pose->GetElement(1, 3), in resetCameraViewpoint() 498 camera_pose->GetElement(2, 3)); in resetCameraViewpoint() 500 cam->SetFocalPoint(camera_pose->GetElement(0, 3) - camera_pose->GetElement(0, 2), in resetCameraViewpoint() 501 camera_pose->GetElement(1, 3) - camera_pose->GetElement(1, 2), in resetCameraViewpoint() 502 camera_pose->GetElement(2, 3) - camera_pose->GetElement(2, 2)); in resetCameraViewpoint() 504 cam->SetViewUp(camera_pose->GetElement(0, 1), in resetCameraViewpoint() [all …]
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