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Searched refs:dist2 (Results 1 – 25 of 58) sorted by relevance

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/external/speex/libspeex/
Dvq_arm4.h42 spx_word32_t dist1, dist2, dist3, dist4; in vq_nbest() local
65 : "=r" (dist1), "=r" (dist2), "=r" (dist3), "=r" (dist4), in vq_nbest()
71 dist1=dist2=dist3=dist4=0; in vq_nbest()
81 dist2 = MAC16_16(dist2,in[j],*code); in vq_nbest()
95 dist2=SUB32(SHR(*E++,1),dist2); in vq_nbest()
96 if (dist2<*best_dist) in vq_nbest()
98 *best_dist=dist2; in vq_nbest()
/external/opencv3/modules/cudaimgproc/src/
Dmssegmentation.cpp211 inline int dist2(const cv::Vec4b& lhs, const cv::Vec4b& rhs) in dist2() function
217 inline int dist2(const cv::Vec2s& lhs, const cv::Vec2s& rhs) in dist2() function
276 dr[0] = dist2(r1, r2[0]); in meanShiftSegmentation()
277 dr[1] = dist2(r1, r2[1]); in meanShiftSegmentation()
278 dr[2] = dist2(r1, r2[2]); in meanShiftSegmentation()
279 dsp[0] = dist2(sp1, sp2[0]); in meanShiftSegmentation()
280 dsp[1] = dist2(sp1, sp2[1]); in meanShiftSegmentation()
281 dsp[2] = dist2(sp1, sp2[2]); in meanShiftSegmentation()
286 dr[3] = dist2(r1, r2[3]); in meanShiftSegmentation()
287 dsp[3] = dist2(sp1, sp2[3]); in meanShiftSegmentation()
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/external/autotest/client/deps/glbench/src/
Dwindowmanagertest.cc42 float dist2 = dx*dx + dy*dy; in CreateBitmap() local
43 if (dist2 > 1.f) in CreateBitmap()
44 dist2 = 1.f; in CreateBitmap()
45 *pixel = (1.f - dist2) * 255.f; in CreateBitmap()
47 *pixel = (1.f - dist2) * 255.f; in CreateBitmap()
49 *pixel = (1.f - dist2) * 255.f; in CreateBitmap()
/external/eigen/Eigen/src/Geometry/
DAlignedBox.h317 Scalar dist2(0); in squaredExteriorDistance()
324 dist2 += aux*aux; in squaredExteriorDistance()
329 dist2 += aux*aux; in squaredExteriorDistance()
332 return dist2; in squaredExteriorDistance()
338 Scalar dist2(0); in squaredExteriorDistance()
345 dist2 += aux*aux; in squaredExteriorDistance()
350 dist2 += aux*aux; in squaredExteriorDistance()
353 return dist2; in squaredExteriorDistance()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/
DbtSubSimplexConvexCast.cpp74 btScalar dist2 = v.length2(); in calcTimeOfImpact() local
83 while ( (dist2 > epsilon) && maxIter--) in calcTimeOfImpact()
123 dist2 = v.length2(); in calcTimeOfImpact()
132 dist2 = btScalar(0.); in calcTimeOfImpact()
DbtMprPenetration.h667 float s, t, dist, dist2; in btMprVec3PointTriDist2() local
716 dist2 = _btMprVec3PointSegmentDist2(P, x0, C, &witness2); in btMprVec3PointTriDist2()
717 if (dist2 < dist){ in btMprVec3PointTriDist2()
718 dist = dist2; in btMprVec3PointTriDist2()
723 dist2 = _btMprVec3PointSegmentDist2(P, B, C, &witness2); in btMprVec3PointTriDist2()
724 if (dist2 < dist){ in btMprVec3PointTriDist2()
725 dist = dist2; in btMprVec3PointTriDist2()
/external/opencv3/modules/calib3d/test/
Dtest_cornerssubpix.cpp190 double dist2 = 0.0; in run() local
191 ret = calcDistance(corners, test_corners, dist2); in run()
200 dist1, dist2); in run()
201 sum_dist += dist2; in run()
205 if(dist1 < dist2*max_reduce_factor) in run()
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/classical/
Dmain.fragment.glsl182 float dist2 = dot(lightDir, lightDir);
183 lightDir *= inversesqrt(dist2);
185 float falloff = clamp(u_spotLights[i].intensity / (1.0 + dist2), 0.0, 2.0);
208 float dist2 = dot(lightDir, lightDir);
209 lightDir *= inversesqrt(dist2);
211 float falloff = clamp(u_pointLights[i].intensity / (1.0 + dist2), 0.0, 2.0);
Dpass2.fragment.glsl158 float dist2 = dot(lightDir, lightDir);
159 lightDir *= inversesqrt(dist2);
161 float falloff = clamp(u_lightIntensity / (1.0 + dist2), 0.0, 2.0);
/external/libgdx/tests/gdx-tests-android/assets/data/g3d/shaders/
Dlight_gouraud.glsl79 float dist2 = dot(lightDir, lightDir);
80 lightDir *= inversesqrt(dist2);
82 …float falloff = clamp(u_pointLights[i].intensity / (1.0 + dist2), 0.0, 2.0); // FIXME mul intensit…
94 float dist2 = dot(lightDir, lightDir);
95 lightDir *= inversesqrt(dist2);
97 …float falloff = clamp(u_pointLights[i].intensity / (1.0 + dist2), 0.0, 2.0); // FIXME mul intensit…
Dmrtscene.frag54 float dist2 = dot(lightDir, lightDir);
55 lightDir *= inversesqrt(dist2);
/external/eigen/Eigen/src/Eigen2Support/Geometry/
DAlignedBox.h147 Scalar dist2(0); in squaredExteriorDistance()
152 dist2 += aux*aux; in squaredExteriorDistance()
154 dist2 += aux*aux; in squaredExteriorDistance()
156 return dist2; in squaredExteriorDistance()
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/realistic/
Dmain.fragment.glsl227 float dist2 = dot(lightDir, lightDir);
228 lightDir *= inversesqrt(dist2);
230 float falloff = clamp(u_spotLights[i].intensity / (1.0 + dist2), 0.0, 2.0);
253 float dist2 = dot(lightDir, lightDir);
254 lightDir *= inversesqrt(dist2);
256 float falloff = clamp(u_pointLights[i].intensity / (1.0 + dist2), 0.0, 2.0);
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_setup.c1300 float dx, dy, dist2, cover; in sp_setup_point() local
1306 dist2 = dx * dx + dy * dy; in sp_setup_point()
1307 if (dist2 <= rmax2) { in sp_setup_point()
1308 cover = 1.0F - (dist2 - rmin2) * cscale; in sp_setup_point()
1315 dist2 = dx * dx + dy * dy; in sp_setup_point()
1316 if (dist2 <= rmax2) { in sp_setup_point()
1317 cover = 1.0F - (dist2 - rmin2) * cscale; in sp_setup_point()
1324 dist2 = dx * dx + dy * dy; in sp_setup_point()
1325 if (dist2 <= rmax2) { in sp_setup_point()
1326 cover = 1.0F - (dist2 - rmin2) * cscale; in sp_setup_point()
[all …]
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
DbtSphereBoxCollisionAlgorithm.cpp126 btScalar dist2 = normal.length2(); in getSphereDistance() local
127 if (dist2 > contactDist * contactDist) in getSphereDistance()
135 if (dist2 <= SIMD_EPSILON) in getSphereDistance()
/external/opencv3/modules/video/src/
Dbgfg_KNN.cpp350 float dist2; in _cvCheckPixelBackgroundNP() local
357 dist2 = dData[0]*dData[0] + dData[1]*dData[1] + dData[2]*dData[2]; in _cvCheckPixelBackgroundNP()
361 dist2 = 0.f; in _cvCheckPixelBackgroundNP()
365 dist2 += dData[c]*dData[c]; in _cvCheckPixelBackgroundNP()
369 if (dist2<m_fTb) in _cvCheckPixelBackgroundNP()
Dbgfg_gaussmix2.cpp600 float dist2; in operator ()() local
607 dist2 = dData[0]*dData[0] + dData[1]*dData[1] + dData[2]*dData[2]; in operator ()()
611 dist2 = 0.f; in operator ()()
615 dist2 += dData[c]*dData[c]; in operator ()()
620 if( totalWeight < TB && dist2 < Tb*var ) in operator ()()
624 if( dist2 < Tg*var ) in operator ()()
641 float varnew = var + k*(dist2-var); in operator ()()
/external/opencv3/samples/cpp/tutorial_code/features2D/
DAKAZE_match.cpp38 float dist2 = nn_matches[i][1].distance; in main() local
40 if(dist1 < nn_match_ratio * dist2) { in main()
/external/opencv3/samples/cpp/tutorial_code/xfeatures2D/
DLATCH_match.cpp56 float dist2 = nn_matches[i][1].distance; in main() local
58 if (dist1 < nn_match_ratio * dist2) { in main()
/external/opencv3/modules/calib3d/src/
Depnp.cpp209 double epnp::dist2(const double * p1, const double * p2) in dist2() function in cv::epnp
469 rho[0] = dist2(cws[0], cws[1]); in compute_rho()
470 rho[1] = dist2(cws[0], cws[2]); in compute_rho()
471 rho[2] = dist2(cws[0], cws[3]); in compute_rho()
472 rho[3] = dist2(cws[1], cws[2]); in compute_rho()
473 rho[4] = dist2(cws[1], cws[3]); in compute_rho()
474 rho[5] = dist2(cws[2], cws[3]); in compute_rho()
/external/opencv3/modules/video/src/opencl/
Dbgfg_mog2.cl89 float dist2 = dot(diff, diff);
91 if (totalWeight < c_TB && dist2 < c_Tb * c_var)
94 if (dist2 < c_Tg * c_var)
101 float variance_new = clamp(mad(k, (dist2 - c_var), c_var), c_varMin, c_varMax);
/external/libjpeg-turbo/
Djquant2.c300 INT32 dist0,dist1,dist2; in update_box() local
384 dist2 = ((c2max - c2min) << C2_SHIFT) * C2_SCALE; in update_box()
385 boxp->volume = dist0*dist0 + dist1*dist1 + dist2*dist2; in update_box()
768 register INT32 dist2; /* current distance in inner loop */ in find_best_colors() local
811 dist2 = dist1; in find_best_colors()
814 if (dist2 < *bptr) { in find_best_colors()
815 *bptr = dist2; in find_best_colors()
818 dist2 += xx2; in find_best_colors()
/external/opencv3/3rdparty/libjpeg/
Djquant2.c323 INT32 dist0,dist1,dist2; in update_box() local
407 dist2 = ((c2max - c2min) << C2_SHIFT) * C2_SCALE; in update_box()
408 boxp->volume = dist0*dist0 + dist1*dist1 + dist2*dist2; in update_box()
790 register INT32 dist2; /* current distance in inner loop */ in find_best_colors() local
833 dist2 = dist1; in find_best_colors()
836 if (dist2 < *bptr) { in find_best_colors()
837 *bptr = dist2; in find_best_colors()
840 dist2 += xx2; in find_best_colors()
/external/opencv/cvaux/src/
Dcvlee.cpp2650 float radius1,radius2,dist1,dist2; in _cvJoinChains() local
2690 dist1=dist2=-1; in _cvJoinChains()
2723 dist2 = _cvCalcEdgeIntersection(pEdge1, pEdge_right, &Point2, radius2); in _cvJoinChains()
2725 dist2 = _cvCalcEdgeIntersection(pEdge2, pEdge_right, &Point2, radius2); in _cvJoinChains()
2727 if(dist2>=0) in _cvJoinChains()
2733 if(dist1<0&&dist2<0) in _cvJoinChains()
2772 if(fabs(dist1 - dist2)<dist_eps) in _cvJoinChains()
2832 if((dist1<dist2&&dist1>=0)||(dist1>=0&&dist2<0)) in _cvJoinChains()
2881 if((dist1>dist2&&dist2>=0)||(dist1<0&&dist2>=0)) in _cvJoinChains()
3085 float radius1, radius2,dist1, dist2; in _cvFindOppositSiteCW() local
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/decals/
DCameraGroupStrategy.java103 float dist2 = camera.position.dst(o2.position); in CameraGroupStrategy()
104 return (int)Math.signum(dist2 - dist1); in CameraGroupStrategy()

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