/external/skia/bench/ |
D | SkLinearBitmapPipelineBench.cpp | 35 case SkShader::kClamp_TileMode: in tileName() 220 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) 224 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) 228 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) 232 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) 236 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) 240 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) 245 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) 249 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) in DEF_BENCH() argument 253 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) [all …]
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D | TileBench.cpp | 121 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, f… 129 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, t…
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D | GradientBench.cpp | 164 case SkShader::kClamp_TileMode: in tilemodename() 194 SkShader::TileMode tm = SkShader::kClamp_TileMode, in GradientBench() 224 const char *tmname = tilemodename(SkShader::kClamp_TileMode); in GradientBench() 233 MakeShader(gradType, data, SkShader::kClamp_TileMode, 1.0f, force4f)); in GradientBench() 284 DEF_BENCH( return new GradientBench(kLinear_GradType, gGradData[0], SkShader::kClamp_TileMode, 286 DEF_BENCH( return new GradientBench(kLinear_GradType, gGradData[1], SkShader::kClamp_TileMode, 288 DEF_BENCH( return new GradientBench(kLinear_GradType, gGradData[2], SkShader::kClamp_TileMode, 318 DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kClamp_TileMode, kRec… 322 DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kClamp_TileMode, kOva… 388 SkShader::kClamp_TileMode); in onDraw()
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/external/skia/tests/ |
D | ShaderOpacityTest.cpp | 21 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap() 31 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap() 39 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap() 47 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap() 62 SkShader::TileMode mode = SkShader::kClamp_TileMode; in test_gradient()
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D | PictureShaderTest.cpp | 26 nullptr, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, nullptr, nullptr); in DEF_TEST() 37 picture.get(), SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, nullptr, nullptr); in DEF_TEST()
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D | FlattenableFactoryToName.cpp | 39 SkAutoTUnref<SkShader> shader(image->newShader(SkShader::kClamp_TileMode, in DEF_TEST() 40 SkShader::kClamp_TileMode)); in DEF_TEST()
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D | GradientTest.cpp | 22 … SkShader* s = SkGradientShader::CreateLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); in test_big_grad() 151 SkShader::kClamp_TileMode)); in TestConstantGradient() 184 rec.fTileMode = SkShader::kClamp_TileMode; in TestGradientShaders() 207 SkGradientShader::CreateLinear(pts, colors, pos, 2, SkShader::kClamp_TileMode)); in test_nearly_vertical() 228 SkGradientShader::CreateLinear(pts, colors, pos, 4, SkShader::kClamp_TileMode)); in test_linear_fuzz()
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D | SkLinearBitmapPipelineTest.cpp | 38 SkLinearBitmapPipeline pipeline{invert, kNone_SkFilterQuality, SkShader::kClamp_TileMode, in DEF_TEST() 39 SkShader::kClamp_TileMode, srcPixmap}; in DEF_TEST()
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/external/skia/include/gpu/ |
D | GrTextureParams.h | 24 static const GrTextureParams gParams(SkShader::kClamp_TileMode, kBilerp_FilterMode); in ClampBilerp() 58 this->reset(SkShader::kClamp_TileMode, kNone_FilterMode); in reset() 73 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; in setClampNoFilter() 78 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; in setClamp() 92 return SkShader::kClamp_TileMode != fTileModes[0] || in isTiled() 93 SkShader::kClamp_TileMode != fTileModes[1]; in isTiled()
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D | GrTextureAccess.h | 32 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 37 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
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/external/skia/gm/ |
D | badpaint.cpp | 35 fPaints.back().setShader(SkShader::CreateBitmapShader(emptyBmp, SkShader::kClamp_TileMode, in onOnceBeforeDraw() 36 SkShader::kClamp_TileMode))->unref(); in onOnceBeforeDraw() 40 fPaints.back().setShader(SkShader::CreateBitmapShader(blueBmp, SkShader::kClamp_TileMode, in onOnceBeforeDraw() 41 SkShader::kClamp_TileMode, in onOnceBeforeDraw()
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D | giantbitmap.cpp | 76 case SkShader::kClamp_TileMode: in onShortName() 125 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); ) 128 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); ) 132 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); ) 135 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); )
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D | matrixconvolution.cpp | 41 pts, colors, pos, 2, SkShader::kClamp_TileMode))->unref(); in makeBitmap() 91 this->draw(canvas, x, 10, kernelOffset, MCIF::kClamp_TileMode, true, &rect); in onDraw() 98 this->draw(canvas, 310, 10, kernelOffset, MCIF::kClamp_TileMode, true, &smallRect); in onDraw() 102 this->draw(canvas, 410, 10, kernelOffset, MCIF::kClamp_TileMode, false, &rect); in onDraw()
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D | gradients.cpp | 122 SkShader::TileMode tm = SkShader::kClamp_TileMode; in onDraw() 183 SkShader::TileMode tm = SkShader::kClamp_TileMode; in onDraw() 292 SkShader::kClamp_TileMode); in onDraw() 338 SkShader::kClamp_TileMode); in onDraw() 383 SkShader::kClamp_TileMode); in onDraw() 438 SkShader::kClamp_TileMode, in onDraw() 443 SkShader::kClamp_TileMode, in onDraw() 487 SkShader::kClamp_TileMode)); in onOnceBeforeDraw() 524 SK_ARRAY_COUNT(gColors), SkShader::kClamp_TileMode)); in onOnceBeforeDraw() 572 SK_ARRAY_COUNT(gColors), SkShader::kClamp_TileMode)); in onOnceBeforeDraw() [all …]
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D | xfermodes2.cpp | 119 SkShader::kClamp_TileMode, in onOnceBeforeDraw() 120 SkShader::kClamp_TileMode)); in onOnceBeforeDraw() 133 SkShader::kClamp_TileMode, in onOnceBeforeDraw() 134 SkShader::kClamp_TileMode)); in onOnceBeforeDraw()
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D | clippedbitmapshaders.cpp | 62 case SkShader::kClamp_TileMode: in onShortName() 121 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode); ) 125 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode, true); )
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D | shallowgradient.cpp | 16 SkShader::kClamp_TileMode); in shader_linear() 22 SkShader::kClamp_TileMode); in shader_radial() 30 SkShader::kClamp_TileMode); in shader_conical()
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D | rectangletexture.cpp | 46 SkShader::kClamp_TileMode))->unref(); in fillPixels() 52 SkShader::kClamp_TileMode))->unref(); in fillPixels() 167 clampPaint.setShader(rectImg->newShader(SkShader::kClamp_TileMode, in onDraw() 168 SkShader::kClamp_TileMode))->unref(); in onDraw()
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D | perspshaders.cpp | 50 SkShader::kClamp_TileMode, in onOnceBeforeDraw() 51 SkShader::kClamp_TileMode)); in onOnceBeforeDraw() 67 SkShader::kClamp_TileMode)); in onOnceBeforeDraw() 70 SkShader::kClamp_TileMode)); in onOnceBeforeDraw()
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D | SkLinearBitmapPipelineGM.cpp | 64 SkShader* shader = image->newShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in draw_rect_orig() 122 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, pmsrc}; in draw_rect_fp()
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/external/skia/samplecode/ |
D | SampleShaders.cpp | 33 …ader* shaderA = SkGradientShader::CreateLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); in make_bitmapfade() 36 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in make_bitmapfade() 63 …ader* shaderA = SkGradientShader::CreateLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); in ShaderView() 69 …ader* shaderB = SkGradientShader::CreateLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); in ShaderView()
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D | SampleCamera.cpp | 43 SkShader::kClamp_TileMode, in CameraView() 44 SkShader::kClamp_TileMode, in CameraView()
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/external/skia/src/core/ |
D | SkBitmapProcState.cpp | 156 bool clampClamp = SkShader::kClamp_TileMode == fTileModeX && in chooseProcs() 157 SkShader::kClamp_TileMode == fTileModeY; in chooseProcs() 501 if (SkShader::kClamp_TileMode != s.fTileModeX || in S32_D32_constX_shaderproc() 502 SkShader::kClamp_TileMode != s.fTileModeY) { in S32_D32_constX_shaderproc() 513 case SkShader::kClamp_TileMode: in S32_D32_constX_shaderproc() 531 (SkShader::kClamp_TileMode != s.fTileModeX || in S32_D32_constX_shaderproc() 532 SkShader::kClamp_TileMode != s.fTileModeY)) { in S32_D32_constX_shaderproc() 539 case SkShader::kClamp_TileMode: in S32_D32_constX_shaderproc() 637 if (SkShader::kClamp_TileMode == tx && SkShader::kClamp_TileMode == ty) { in chooseShaderProc32()
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D | SkBitmapProcState_matrixProcs.cpp | 191 if (SkShader::kClamp_TileMode == m) { in choose_tile_proc() 210 if (SkShader::kClamp_TileMode == m) { in choose_tile_lowbits_proc() 251 if (SkShader::kClamp_TileMode == tm) in choose_int_tile_proc() 491 case SkShader::kClamp_TileMode: in chooseMatrixProc() 510 if (SkShader::kClamp_TileMode == fTileModeX && SkShader::kClamp_TileMode == fTileModeY) { in chooseMatrixProc()
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/external/skia/src/gpu/effects/ |
D | GrBicubicEffect.h | 38 static const SkShader::TileMode kTileModes[] = { SkShader::kClamp_TileMode, 39 SkShader::kClamp_TileMode };
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