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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SampleCode.h"
9 #include "SkAnimTimer.h"
10 #include "SkView.h"
11 #include "SkCanvas.h"
12 #include "SkCamera.h"
13 #include "SkEmbossMaskFilter.h"
14 #include "SkGradientShader.h"
15 #include "SkPath.h"
16 #include "SkRegion.h"
17 #include "SkShader.h"
18 #include "SkUtils.h"
19 #include "SkRandom.h"
20 #include "SkImageDecoder.h"
21 
22 class CameraView : public SampleView {
23     SkTDArray<SkShader*> fShaders;
24     int     fShaderIndex;
25     bool    fFrontFace;
26 public:
CameraView()27     CameraView() {
28         fRX = fRY = fRZ = 0;
29         fShaderIndex = 0;
30         fFrontFace = false;
31 
32         for (int i = 0;; i++) {
33             SkString str;
34             str.printf("/skimages/elephant%d.jpeg", i);
35             SkBitmap bm;
36             if (SkImageDecoder::DecodeFile(str.c_str(), &bm)) {
37                 SkRect src = { 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) };
38                 SkRect dst = { -150, -150, 150, 150 };
39                 SkMatrix matrix;
40                 matrix.setRectToRect(src, dst, SkMatrix::kFill_ScaleToFit);
41 
42                 SkShader* s = SkShader::CreateBitmapShader(bm,
43                                                            SkShader::kClamp_TileMode,
44                                                            SkShader::kClamp_TileMode,
45                                                            &matrix);
46                 *fShaders.append() = s;
47             } else {
48                 break;
49             }
50         }
51         this->setBGColor(0xFFDDDDDD);
52     }
53 
~CameraView()54     virtual ~CameraView() {
55         fShaders.unrefAll();
56     }
57 
58 protected:
59     // overrides from SkEventSink
onQuery(SkEvent * evt)60     bool onQuery(SkEvent* evt) override {
61         if (SampleCode::TitleQ(*evt)) {
62             SampleCode::TitleR(evt, "Camera");
63             return true;
64         }
65         return this->INHERITED::onQuery(evt);
66     }
67 
onDrawContent(SkCanvas * canvas)68     void onDrawContent(SkCanvas* canvas) override {
69         canvas->translate(this->width()/2, this->height()/2);
70 
71         Sk3DView    view;
72         view.rotateX(fRX);
73         view.rotateY(fRY);
74         view.applyToCanvas(canvas);
75 
76         SkPaint paint;
77         if (fShaders.count() > 0) {
78             bool frontFace = view.dotWithNormal(0, 0, SK_Scalar1) < 0;
79             if (frontFace != fFrontFace) {
80                 fFrontFace = frontFace;
81                 fShaderIndex = (fShaderIndex + 1) % fShaders.count();
82             }
83 
84             paint.setAntiAlias(true);
85             paint.setShader(fShaders[fShaderIndex]);
86             paint.setFilterQuality(kLow_SkFilterQuality);
87             SkRect r = { -150, -150, 150, 150 };
88             canvas->drawRoundRect(r, 30, 30, paint);
89         }
90     }
91 
onAnimate(const SkAnimTimer & timer)92     bool onAnimate(const SkAnimTimer& timer) override {
93         if (timer.isStopped()) {
94             fRY = 0;
95         } else {
96             fRY = timer.scaled(90, 360);
97         }
98         return true;
99     }
100 
101 private:
102     SkScalar fRX, fRY, fRZ;
103     typedef SampleView INHERITED;
104 };
105 
106 //////////////////////////////////////////////////////////////////////////////
107 
MyFactory()108 static SkView* MyFactory() { return new CameraView; }
109 static SkViewRegister reg(MyFactory);
110