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Searched refs:m_hitNormalInWorld (Results 1 – 3 of 3) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Vehicle/
DbtVehicleRaycaster.h26 btVector3 m_hitNormalInWorld; member
DbtRaycastVehicle.cpp195 wheel.m_raycastInfo.m_contactNormalWS = rayResults.m_hitNormalInWorld; in rayCast()
764 result.m_hitNormalInWorld = rayCallback.m_hitNormalWorld; in castRay()
765 result.m_hitNormalInWorld.normalize(); in castRay()
/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/
Ddynamics_wrap.cpp29164 if (arg1) (arg1)->m_hitNormalInWorld = *arg2; in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btVehicleRaycaster_1btVehicleRaycasterResult_1hitNormalInWorld_1set()
29177 result = (btVector3 *)& ((arg1)->m_hitNormalInWorld); in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btVehicleRaycaster_1btVehicleRaycasterResult_1hitNormalInWorld_1get()