/external/opencv3/3rdparty/openexr/Imath/ |
D | ImathFrustumTest.h | 150 bool isVisible(const Sphere3<T> &sphere) const; 157 bool completelyContains(const Sphere3<T> &sphere) const; 239 bool FrustumTest<T>::isVisible(const Sphere3<T> &sphere) const in isVisible() argument 241 Vec3<T> center = sphere.center; in isVisible() 242 Vec3<T> radiusVec = Vec3<T>(sphere.radius, sphere.radius, sphere.radius); in isVisible() 273 bool FrustumTest<T>::completelyContains(const Sphere3<T> &sphere) const in completelyContains() argument 275 Vec3<T> center = sphere.center; in completelyContains() 276 Vec3<T> radiusVec = Vec3<T>(sphere.radius, sphere.radius, sphere.radius); in completelyContains()
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/external/llvm/test/Transforms/Inline/ |
D | inline-byval-bonus.ll | 11 %struct.sphere = type { %struct.vec3, double, %struct.material, %struct.sphere* } 17 define i32 @caller(%struct.sphere* %i) { 21 …%call = call i32 @ray_sphere(%struct.sphere* %i, %struct.ray* byval align 8 %shadow_ray, %struct.s… 31 define i32 @ray_sphere(%struct.sphere* nocapture %sph, %struct.ray* nocapture byval align 8 %ray, %… 46 %15 = getelementptr inbounds %struct.sphere, %struct.sphere* %sph, i64 0, i32 0, i32 0 53 %22 = getelementptr inbounds %struct.sphere, %struct.sphere* %sph, i64 0, i32 0, i32 1 61 %30 = getelementptr inbounds %struct.sphere, %struct.sphere* %sph, i64 0, i32 0, i32 2 85 %54 = getelementptr inbounds %struct.sphere, %struct.sphere* %sph, i64 0, i32 1
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/external/libgdx/gdx/src/com/badlogic/gdx/math/collision/ |
D | Sphere.java | 47 public boolean overlaps (Sphere sphere) { in overlaps() argument 48 return center.dst2(sphere.center) < (radius + sphere.radius) * (radius + sphere.radius); in overlaps()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
D | CullTest.java | 42 Model sphere; field in CullTest 53 …sphere = builder.createSphere(2f, 2f, 2f, 16, 16, new Material(new ColorAttribute(ColorAttribute.D… in create() 65 instances[i] = new ModelInstance(sphere, pos); in create() 112 sphere.dispose(); in dispose()
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D | ProjectTest.java | 41 Model sphere; field in ProjectTest 53 sphere = objLoader.loadModel(Gdx.files.internal("data/sphere.obj")); in create() 54 sphere.materials.get(0).set(new ColorAttribute(ColorAttribute.Diffuse, Color.WHITE)); in create() 59 …instances[i] = new ModelInstance(sphere, rand.nextFloat() * 100 - rand.nextFloat() * 100, rand.nex… in create()
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/ |
D | SphereTriangleDetector.java | 69 …public SphereTriangleDetector(btSphereShape sphere, btTriangleShape triangle, float contactBreakin… in SphereTriangleDetector() argument 70 …this(CollisionJNI.new_SphereTriangleDetector(btSphereShape.getCPtr(sphere), sphere, btTriangleShap… in SphereTriangleDetector()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/ |
D | BasicShapesTest.java | 45 final Model sphere = modelBuilder.createSphere(4f, 4f, 4f, 24, 24, material, attributes); in create() local 46 disposables.add(sphere); in create() 47 world.addConstructor("sphere", new BulletConstructor(sphere, 10f, new btSphereShape(2f))); in create()
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D | BasicBulletTest.java | 156 ModelInstance sphere = new ModelInstance(sphereModel); in create() local 157 instances.add(sphere); in create() 158 …sphere.transform.trn(x + 0.1f * MathUtils.random(), y + 0.1f * MathUtils.random(), z + 0.1f * Math… in create() 160 sphereMotionState.setWorldTransform(sphere.transform); in create()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/ |
D | btSphereTriangleCollisionAlgorithm.cpp | 54 btSphereShape* sphere = (btSphereShape*)sphereObjWrap->getCollisionShape(); in processCollision() local 59 SphereTriangleDetector detector(sphere,triangle, m_manifoldPtr->getContactBreakingThreshold()); in processCollision()
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D | SphereTriangleDetector.cpp | 22 SphereTriangleDetector::SphereTriangleDetector(btSphereShape* sphere,btTriangleShape* triangle,btSc… in SphereTriangleDetector() argument 23 :m_sphere(sphere), in SphereTriangleDetector()
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D | SphereTriangleDetector.h | 33 …SphereTriangleDetector(btSphereShape* sphere,btTriangleShape* triangle, btScalar contactBreakingTh…
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/external/eigen/demos/opengl/ |
D | gpuhelper.cpp | 122 static IcoSphere sphere; in drawUnitSphere() local 123 sphere.draw(level); in drawUnitSphere()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | AnimationPlayerActivity.java | 127 View sphere = findViewById(R.id.animation_sphere); in onCreate() local 140 sphere.startAnimation(sphereAnim); in onCreate()
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/ |
D | MeshPartBuilder.java | 451 public void sphere (float width, float height, float depth, int divisionsU, int divisionsV); in sphere() method 455 …public void sphere (final Matrix4 transform, float width, float height, float depth, int divisions… in sphere() method 459 …public void sphere (float width, float height, float depth, int divisionsU, int divisionsV, float … in sphere() method 464 …public void sphere (final Matrix4 transform, float width, float height, float depth, int divisions… in sphere() method
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D | MeshBuilder.java | 1034 public void sphere (float width, float height, float depth, int divisionsU, int divisionsV) { 1040 …public void sphere (final Matrix4 transform, float width, float height, float depth, int divisions… 1046 …public void sphere (float width, float height, float depth, int divisionsU, int divisionsV, float … 1053 …public void sphere (final Matrix4 transform, float width, float height, float depth, int divisions…
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D | ModelBuilder.java | 335 …part("cylinder", primitiveType, attributes, material).sphere(width, height, depth, divisionsU, div… in createSphere()
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/external/chromium-trace/catapult/third_party/gsutil/third_party/boto/boto/datapipeline/ |
D | layer1.py | 397 def query_objects(self, pipeline_id, sphere, marker=None, query=None, argument 438 params = {'pipelineId': pipeline_id, 'sphere': sphere, }
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/external/opencv3/modules/viz/src/ |
D | shapes.cpp | 80 vtkSmartPointer<vtkSphereSource> sphere = vtkSmartPointer<vtkSphereSource>::New(); in WSphere() local 81 sphere->SetRadius(radius); in WSphere() 82 sphere->SetCenter(center.x, center.y, center.z); in WSphere() 83 sphere->SetPhiResolution(sphere_resolution); in WSphere() 84 sphere->SetThetaResolution(sphere_resolution); in WSphere() 85 sphere->LatLongTessellationOff(); in WSphere() 86 sphere->Update(); in WSphere() 88 vtkSmartPointer<vtkPolyData> polydata = sphere->GetOutput(); in WSphere()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
D | ShadowMappingTest.java | 72 mpb.sphere(2f, 2f, 2f, 10, 10); in create()
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D | MeshBuilderTest.java | 75 mpb.sphere(2f, 2f, 2f, 10, 5); in create()
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D | ShaderTest.java | 229 builder.part("redSphere", GL20.GL_TRIANGLES, Usage.Position, redMaterial).sphere(5, 5, 5, 20, 20); in create()
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/external/libgdx/tests/gdx-tests-android/assets/data/ |
D | sphere.obj | 2 mtllib sphere.mtl
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/external/v8/benchmarks/ |
D | raytrace.js | 825 var sphere = new Flog.RayTracer.Shape.Sphere( 863 scene.shapes.push(sphere);
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/external/eigen/unsupported/Eigen/ |
D | BVH | 40 * - Given a set of points, determine which are contained in a query sphere
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/external/ceres-solver/docs/source/ |
D | modeling.rst | 1065 For example, a sphere in three dimensions is a two dimensional 1067 the sphere, the plane tangent to it defines a two dimensional 1068 tangent space. For a cost function defined on this sphere, given a 1069 point :math:`x`, moving in the direction normal to the sphere at 1071 on a sphere is to optimize over two dimensional vector 1072 :math:`\Delta x` in the tangent space at the point on the sphere 1074 move operation involves projecting back onto the sphere. Doing so
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