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Searched refs:triangleScreenSpace (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsRasterizationTestUtil.cpp151 const tcu::Vec2 triangleScreenSpace[3] = in pixelOnlyOnASharedEdge() local
158 …const bool pixelOnEdge0 = pixelNearLineSegment(pixel, triangleScreenSpace[0], triangleScreenSpace[… in pixelOnlyOnASharedEdge()
159 …const bool pixelOnEdge1 = pixelNearLineSegment(pixel, triangleScreenSpace[1], triangleScreenSpace[… in pixelOnlyOnASharedEdge()
160 …const bool pixelOnEdge2 = pixelNearLineSegment(pixel, triangleScreenSpace[2], triangleScreenSpace[… in pixelOnlyOnASharedEdge()
2063 const tcu::Vec2 triangleScreenSpace[3] = in calculateTriangleCoverage() local
2072 …const float minX = de::min(de::min(triangleScreenSpace[0].x(), triangleScreenSpace[1].x()), triang… in calculateTriangleCoverage()
2073 …const float minY = de::min(de::min(triangleScreenSpace[0].y(), triangleScreenSpace[1].y()), triang… in calculateTriangleCoverage()
2074 …const float maxX = de::max(de::max(triangleScreenSpace[0].x(), triangleScreenSpace[1].x()), triang… in calculateTriangleCoverage()
2075 …const float maxY = de::max(de::max(triangleScreenSpace[0].y(), triangleScreenSpace[1].y()), triang… in calculateTriangleCoverage()
2089 …I64Vec2(deRoundFloatToInt32(triangleScreenSpace[0].x() * (float)numSubPixels), deRoundFloatToInt32… in calculateTriangleCoverage()
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