Searched refs:TONE_IDLE (Results 1 – 2 of 2) sorted by relevance
161 bool isInited() { return (mState == TONE_IDLE)?false:true;} in isInited()169 TONE_IDLE, // ToneGenerator is being initialized or initialization failed enumerator
849 mState = TONE_IDLE; in ToneGenerator()943 if (mState == TONE_IDLE) { in startTone()964 mState = TONE_IDLE; in startTone()986 mState = TONE_IDLE; in startTone()991 mState = TONE_IDLE; in startTone()999 if (mState != TONE_IDLE) { in startTone()1005 mState = TONE_IDLE; in startTone()1033 if (mState != TONE_IDLE && mState != TONE_INIT) { in stopTone()1070 mState = TONE_IDLE; in stopTone()1335 lpToneGen->mState = TONE_IDLE; in audioCallback()