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1 /*
2  * Copyright (C) 2008 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_TONEGENERATOR_H_
18 #define ANDROID_TONEGENERATOR_H_
19 
20 #include <media/AudioSystem.h>
21 #include <media/AudioTrack.h>
22 #include <utils/Compat.h>
23 #include <utils/KeyedVector.h>
24 #include <utils/RefBase.h>
25 #include <utils/threads.h>
26 
27 namespace android {
28 
29 class ToneGenerator {
30 public:
31 
32     // List of all available tones
33     // This enum must be kept consistant with constants in ToneGenerator JAVA class
34     enum tone_type {
35         // DTMF tones  ITU-T Recommendation Q.23
36         TONE_DTMF_0 = 0,  // 0 key: 1336Hz, 941Hz
37         TONE_DTMF_1,  // 1 key: 1209Hz, 697Hz
38         TONE_DTMF_2,  // 2 key: 1336Hz, 697Hz
39         TONE_DTMF_3,  // 3 key: 1477Hz, 697Hz
40         TONE_DTMF_4,  // 4 key: 1209Hz, 770Hz
41         TONE_DTMF_5,  // 5 key: 1336Hz, 770Hz
42         TONE_DTMF_6,  // 6 key: 1477Hz, 770Hz
43         TONE_DTMF_7,  // 7 key: 1209Hz, 852Hz
44         TONE_DTMF_8,  // 8 key: 1336Hz, 852Hz
45         TONE_DTMF_9,  // 9 key: 1477Hz, 852Hz
46         TONE_DTMF_S,  // * key: 1209Hz, 941Hz
47         TONE_DTMF_P,  // # key: 1477Hz, 941Hz
48         TONE_DTMF_A,  // A key: 1633Hz, 697Hz
49         TONE_DTMF_B,  // B key: 1633Hz, 770Hz
50         TONE_DTMF_C,  // C key: 1633Hz, 852Hz
51         TONE_DTMF_D,  // D key: 1633Hz, 941Hz
52         // Call supervisory tones:  3GPP TS 22.001 (CEPT)
53         TONE_SUP_DIAL,  // Dial tone: CEPT: 425Hz, continuous
54         FIRST_SUP_TONE = TONE_SUP_DIAL,
55         TONE_SUP_BUSY,  // Busy tone, CEPT: 425Hz, 500ms ON, 500ms OFF...
56         TONE_SUP_CONGESTION,  // Congestion tone CEPT, JAPAN: 425Hz, 200ms ON, 200ms OFF...
57         TONE_SUP_RADIO_ACK,  // Radio path acknowlegment, CEPT, ANSI: 425Hz, 200ms ON
58         TONE_SUP_RADIO_NOTAVAIL,  // Radio path not available: 425Hz, 200ms ON, 200 OFF 3 bursts
59         TONE_SUP_ERROR,  // Error/Special info:  950Hz+1400Hz+1800Hz, 330ms ON, 1s OFF...
60         TONE_SUP_CALL_WAITING,  // Call Waiting CEPT,JAPAN:  425Hz, 200ms ON, 600ms OFF, 200ms ON, 3s OFF...
61         TONE_SUP_RINGTONE,  // Ring Tone CEPT, JAPAN:  425Hz, 1s ON, 4s OFF...
62         LAST_SUP_TONE = TONE_SUP_RINGTONE,
63         // Proprietary tones:  3GPP TS 31.111
64         TONE_PROP_BEEP,  // General beep: 400Hz+1200Hz, 35ms ON
65         TONE_PROP_ACK,  // Positive Acknowlgement: 1200Hz, 100ms ON, 100ms OFF 2 bursts
66         TONE_PROP_NACK,  // Negative Acknowlgement: 300Hz+400Hz+500Hz, 400ms ON
67         TONE_PROP_PROMPT,  // Prompt tone: 400Hz+1200Hz, 200ms ON
68         TONE_PROP_BEEP2,  // General double beep: 400Hz+1200Hz, 35ms ON, 200ms OFF, 35ms on
69         // Additional call supervisory tones: specified by IS-95 only
70         TONE_SUP_INTERCEPT, // Intercept tone: alternating 440 Hz and 620 Hz tones, each on for 250 ms.
71         TONE_SUP_INTERCEPT_ABBREV, // Abbreviated intercept: intercept tone limited to 4 seconds
72         TONE_SUP_CONGESTION_ABBREV, // Abbreviated congestion: congestion tone limited to 4 seconds
73         TONE_SUP_CONFIRM, // Confirm tone: a 350 Hz tone added to a 440 Hz tone repeated 3 times in a 100 ms on, 100 ms off cycle.
74         TONE_SUP_PIP, // Pip tone: four bursts of 480 Hz tone (0.1 s on, 0.1 s off).
75 
76         // CDMA Tones
77         TONE_CDMA_DIAL_TONE_LITE,
78         TONE_CDMA_NETWORK_USA_RINGBACK,
79         TONE_CDMA_INTERCEPT,
80         TONE_CDMA_ABBR_INTERCEPT,
81         TONE_CDMA_REORDER,
82         TONE_CDMA_ABBR_REORDER,
83         TONE_CDMA_NETWORK_BUSY,
84         TONE_CDMA_CONFIRM,
85         TONE_CDMA_ANSWER,
86         TONE_CDMA_NETWORK_CALLWAITING,
87         TONE_CDMA_PIP,
88 
89         // ISDN
90         TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL,  // ISDN Alert Normal
91         TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP, // ISDN Intergroup
92         TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI, // ISDN SP PRI
93         TONE_CDMA_CALL_SIGNAL_ISDN_PAT3,  // ISDN Alert PAT3
94         TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING, // ISDN Alert PING RING
95         TONE_CDMA_CALL_SIGNAL_ISDN_PAT5,  // ISDN Alert PAT5
96         TONE_CDMA_CALL_SIGNAL_ISDN_PAT6,  // ISDN Alert PAT6
97         TONE_CDMA_CALL_SIGNAL_ISDN_PAT7,  // ISDN Alert PAT7
98         // ISDN end
99 
100         // IS54
101         TONE_CDMA_HIGH_L,  // IS54 High Pitch Long
102         TONE_CDMA_MED_L, // IS54 Med Pitch Long
103         TONE_CDMA_LOW_L, // IS54 Low Pitch Long
104         TONE_CDMA_HIGH_SS, // IS54 High Pitch Short Short
105         TONE_CDMA_MED_SS, // IS54 Medium Pitch Short Short
106         TONE_CDMA_LOW_SS, // IS54 Low Pitch Short Short
107         TONE_CDMA_HIGH_SSL, // IS54 High Pitch Short Short Long
108         TONE_CDMA_MED_SSL, // IS54 Medium  Pitch Short Short Long
109         TONE_CDMA_LOW_SSL, // IS54 Low  Pitch Short Short Long
110         TONE_CDMA_HIGH_SS_2, // IS54 High Pitch Short Short 2
111         TONE_CDMA_MED_SS_2, // IS54 Med Pitch Short Short 2
112         TONE_CDMA_LOW_SS_2, // IS54 Low  Pitch Short Short 2
113         TONE_CDMA_HIGH_SLS, // IS54 High Pitch Short Long Short
114         TONE_CDMA_MED_SLS, // IS54 Med Pitch Short Long Short
115         TONE_CDMA_LOW_SLS, // IS54 Low Pitch Short Long Short
116         TONE_CDMA_HIGH_S_X4, // IS54 High Pitch Short Short Short Short
117         TONE_CDMA_MED_S_X4, // IS54 Med Pitch Short Short Short Short
118         TONE_CDMA_LOW_S_X4, // IS54 Low Pitch Short Short Short Short
119         TONE_CDMA_HIGH_PBX_L, // PBX High Pitch Long
120         TONE_CDMA_MED_PBX_L, // PBX Med Pitch Long
121         TONE_CDMA_LOW_PBX_L, // PBX Low  Pitch Long
122         TONE_CDMA_HIGH_PBX_SS, // PBX High Short Short
123         TONE_CDMA_MED_PBX_SS, // PBX Med Short Short
124         TONE_CDMA_LOW_PBX_SS, // PBX Low  Short Short
125         TONE_CDMA_HIGH_PBX_SSL, // PBX High Short Short Long
126         TONE_CDMA_MED_PBX_SSL, // PBX Med Short Short Long
127         TONE_CDMA_LOW_PBX_SSL,  // PBX Low Short Short Long
128         TONE_CDMA_HIGH_PBX_SLS, // PBX High  SLS
129         TONE_CDMA_MED_PBX_SLS,  // PBX Med SLS
130         TONE_CDMA_LOW_PBX_SLS, // PBX Low SLS
131         TONE_CDMA_HIGH_PBX_S_X4, // PBX High SSSS
132         TONE_CDMA_MED_PBX_S_X4, // PBX Med SSSS
133         TONE_CDMA_LOW_PBX_S_X4, // PBX LOW SSSS
134         //IS54 end
135         // proprietary
136         TONE_CDMA_ALERT_NETWORK_LITE,
137         TONE_CDMA_ALERT_AUTOREDIAL_LITE,
138         TONE_CDMA_ONE_MIN_BEEP,
139         TONE_CDMA_KEYPAD_VOLUME_KEY_LITE,
140         TONE_CDMA_PRESSHOLDKEY_LITE,
141         TONE_CDMA_ALERT_INCALL_LITE,
142         TONE_CDMA_EMERGENCY_RINGBACK,
143         TONE_CDMA_ALERT_CALL_GUARD,
144         TONE_CDMA_SOFT_ERROR_LITE,
145         TONE_CDMA_CALLDROP_LITE,
146         // proprietary end
147         TONE_CDMA_NETWORK_BUSY_ONE_SHOT,
148         TONE_CDMA_ABBR_ALERT,
149         TONE_CDMA_SIGNAL_OFF,
150         //CDMA end
151         NUM_TONES,
152         NUM_SUP_TONES = LAST_SUP_TONE-FIRST_SUP_TONE+1
153     };
154 
155     ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava = false);
156     ~ToneGenerator();
157 
158     bool startTone(tone_type toneType, int durationMs = -1);
159     void stopTone();
160 
isInited()161     bool isInited() { return (mState == TONE_IDLE)?false:true;}
162 
163     // returns the audio session this ToneGenerator belongs to or 0 if an error occured.
getSessionId()164     int getSessionId() { return (mpAudioTrack == 0) ? 0 : mpAudioTrack->getSessionId(); }
165 
166 private:
167 
168     enum tone_state {
169         TONE_IDLE,  // ToneGenerator is being initialized or initialization failed
170         TONE_INIT,  // ToneGenerator has been successfully initialized and is not playing
171         TONE_STARTING,  // ToneGenerator is starting playing
172         TONE_PLAYING,  // ToneGenerator is playing
173         TONE_STOPPING,  // ToneGenerator is stoping
174         TONE_STOPPED,  // ToneGenerator is stopped: the AudioTrack will be stopped
175         TONE_RESTARTING  // A start request was received in active state (playing or stopping)
176     };
177 
178 
179     // Region specific tones.
180     // These supervisory tones are different depending on the region (USA/CANADA, JAPAN, rest of the world).
181     // When a tone in the range [FIRST_SUP_TONE, LAST_SUP_TONE] is requested, the region is determined
182     // from system property gsm.operator.iso-country and the proper tone descriptor is selected with the
183     // help of sToneMappingTable[]
184     enum regional_tone_type {
185         // ANSI supervisory tones
186         TONE_ANSI_DIAL = NUM_TONES, // Dial tone: a continuous 350 Hz + 440 Hz tone.
187         TONE_ANSI_BUSY,             // Busy tone on:  a 480 Hz + 620 Hz tone repeated in a 500 ms on, 500 ms off cycle.
188         TONE_ANSI_CONGESTION,       // Network congestion (reorder) tone on:  a 480 Hz + 620 Hz tone repeated in a 250 ms on, 250 ms off cycle.
189         TONE_ANSI_CALL_WAITING,     // Call waiting tone on: 440 Hz, on for 300 ms, 9,7 s off followed by
190                                     // (440 Hz, on for 100 ms off for 100 ms, on for 100 ms, 9,7s off and repeated as necessary).
191         TONE_ANSI_RINGTONE,         // Ring Tone:  a 440 Hz + 480 Hz tone repeated in a 2 s on, 4 s off pattern.
192         // JAPAN Supervisory tones
193         TONE_JAPAN_DIAL,            // Dial tone: 400Hz, continuous
194         TONE_JAPAN_BUSY,            // Busy tone: 400Hz, 500ms ON, 500ms OFF...
195         TONE_JAPAN_RADIO_ACK,       // Radio path acknowlegment: 400Hz, 1s ON, 2s OFF...
196         // UK Supervisory tones
197         TONE_UK_RINGTONE,           // Ring Tone: A 400Hz + 450Hz tone repeated in a 0.4s on, 0.2s off, 0.4s on, 2.0s off pattern.
198         // AUSTRALIA Supervisory tones
199         TONE_AUSTRALIA_RINGTONE,    // Ring tone: A 400Hz + 450Hz tone repeated in a 0.4s on, 0.2s off, 0.4s on, 2.0s off pattern.
200         TONE_AUSTRALIA_BUSY,        // Busy tone: 425 Hz repeated in a 0.375s on, 0.375s off pattern.
201         TONE_AUSTRALIA_CALL_WAITING,// Call waiting tone: 425Hz tone repeated in a 0.2s on, 0.2s off, 0.2s on, 4.4s off pattern.
202         TONE_AUSTRALIA_CONGESTION,  // Congestion tone: 425Hz tone repeated in a 0.375s on, 0.375s off pattern
203         NUM_ALTERNATE_TONES
204     };
205 
206     enum region {
207         ANSI,
208         JAPAN,
209         UK,
210         AUSTRALIA,
211         CEPT,
212         NUM_REGIONS
213     };
214 
215     static const unsigned char sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES];
216 
217     static const unsigned int TONEGEN_MAX_WAVES = 3;     // Maximun number of sine waves in a tone segment
218     static const unsigned int TONEGEN_MAX_SEGMENTS = 12;  // Maximun number of segments in a tone descriptor
219     static const unsigned int TONEGEN_INF = 0xFFFFFFFF;  // Represents infinite time duration
220     static const CONSTEXPR float TONEGEN_GAIN = 0.9;  // Default gain passed to  WaveGenerator().
221 
222     // ToneDescriptor class contains all parameters needed to generate a tone:
223     //    - The array waveFreq[]:
224     //         1 for static tone descriptors: contains the frequencies of all individual waves making the multi-tone.
225     //         2 for active tone descritors: contains the indexes of the WaveGenerator objects in mWaveGens
226     //        The number of sine waves varies from 1 to TONEGEN_MAX_WAVES.
227     //        The first null value indicates that no more waves are needed.
228     //    - The array segments[] is used to generate the tone pulses. A segment is a period of time
229     //        during which the tone is ON or OFF.    Segments with even index (starting from 0)
230     //        correspond to tone ON state and segments with odd index to OFF state.
231     //        The data stored in segments[] is the duration of the corresponding period in ms.
232     //        The first segment encountered with a 0 duration    indicates that no more segment follows.
233     //    - loopCnt - Number of times to repeat a sequence of seqments after playing this
234     //    - loopIndx - The segment index to go back and play is loopcnt > 0
235     //    - repeatCnt indicates the number of times the sequence described by segments[] array must be repeated.
236     //        When the tone generator encounters the first 0 duration segment, it will compare repeatCnt to mCurCount.
237     //        If mCurCount > repeatCnt, the tone is stopped automatically. Otherwise, tone sequence will be
238     //        restarted from segment repeatSegment.
239     //    - repeatSegment number of the first repeated segment when repeatCnt is not null
240 
241     class ToneSegment {
242     public:
243         unsigned int duration;
244         unsigned short waveFreq[TONEGEN_MAX_WAVES+1];
245         unsigned short loopCnt;
246         unsigned short loopIndx;
247     };
248 
249     class ToneDescriptor {
250     public:
251         ToneSegment segments[TONEGEN_MAX_SEGMENTS+1];
252         unsigned long repeatCnt;
253         unsigned long repeatSegment;
254     };
255 
256     static const ToneDescriptor sToneDescriptors[];
257 
258     bool mThreadCanCallJava;
259     unsigned int mTotalSmp;  // Total number of audio samples played (gives current time)
260     unsigned int mNextSegSmp;  // Position of next segment transition expressed in samples
261     // NOTE: because mTotalSmp, mNextSegSmp are stored on 32 bit, current design will operate properly
262     // only if tone duration is less than about 27 Hours(@44100Hz sampling rate). If this time is exceeded,
263     // no crash will occur but tone sequence will show a glitch.
264     unsigned int mMaxSmp;  // Maximum number of audio samples played (maximun tone duration)
265     int mDurationMs;  // Maximum tone duration in ms
266 
267     unsigned short mCurSegment;  // Current segment index in ToneDescriptor segments[]
268     unsigned short mCurCount;  // Current sequence repeat count
269     volatile unsigned short mState;  // ToneGenerator state (tone_state)
270     unsigned short mRegion;
271     const ToneDescriptor *mpToneDesc;  // pointer to active tone descriptor
272     const ToneDescriptor *mpNewToneDesc;  // pointer to next active tone descriptor
273 
274     unsigned short mLoopCounter; // Current tone loopback count
275 
276     uint32_t mSamplingRate;  // AudioFlinger Sampling rate
277     sp<AudioTrack> mpAudioTrack;  // Pointer to audio track used for playback
278     Mutex mLock;  // Mutex to control concurent access to ToneGenerator object from audio callback and application API
279     Mutex mCbkCondLock; // Mutex associated to mWaitCbkCond
280     Condition mWaitCbkCond; // condition enabling interface to wait for audio callback completion after a change is requested
281     float mVolume;  // Volume applied to audio track
282     audio_stream_type_t mStreamType; // Audio stream used for output
283     unsigned int mProcessSize;  // Size of audio blocks generated at a time by audioCallback() (in PCM frames).
284     struct timespec mStartTime; // tone start time: needed to guaranty actual tone duration
285 
286     bool initAudioTrack();
287     static void audioCallback(int event, void* user, void *info);
288     bool prepareWave();
289     unsigned int numWaves(unsigned int segmentIdx);
290     void clearWaveGens();
291     tone_type getToneForRegion(tone_type toneType);
292 
293     // WaveGenerator generates a single sine wave
294     class WaveGenerator {
295     public:
296         enum gen_command {
297             WAVEGEN_START,  // Start/restart wave from phase 0
298             WAVEGEN_CONT,  // Continue wave from current phase
299             WAVEGEN_STOP  // Stop wave on zero crossing
300         };
301 
302         WaveGenerator(unsigned short samplingRate, unsigned short frequency,
303                 float volume);
304         ~WaveGenerator();
305 
306         void getSamples(short *outBuffer, unsigned int count,
307                 unsigned int command);
308 
309     private:
310         static const short GEN_AMP = 32000;  // amplitude of generator
311         static const short S_Q14 = 14;  // shift for Q14
312         static const short S_Q15 = 15;  // shift for Q15
313 
314         short mA1_Q14;  // Q14 coefficient
315         // delay line of full amplitude generator
316         short mS1, mS2;  // delay line S2 oldest
317         short mS2_0;  // saved value for reinitialisation
318         short mAmplitude_Q15;  // Q15 amplitude
319     };
320 
321     KeyedVector<unsigned short, WaveGenerator *> mWaveGens;  // list of active wave generators.
322 };
323 
324 }
325 ;  // namespace android
326 
327 #endif /*ANDROID_TONEGENERATOR_H_*/
328