Searched refs:TONE_STARTING (Results 1 – 2 of 2) sorted by relevance
974 mState = TONE_STARTING; in startTone()981 if (mState == TONE_STARTING) { in startTone()1034 if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) { in stopTone()1178 case TONE_STARTING: in audioCallback()1327 lpToneGen->mState = TONE_STARTING; in audioCallback()1357 case TONE_STARTING: in audioCallback()
171 TONE_STARTING, // ToneGenerator is starting playing enumerator