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Searched refs:positive (Results 1 – 25 of 44) sorted by relevance

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/frameworks/ml/bordeaux/learning/stochastic_linear_ranker/native/
Dstochastic_linear_ranker.cpp26 const SparseWeightVector<Key, Hash> &positive, in UpdateSubGradient() argument
34 gradient.AdditiveWeightUpdate(1.0, positive, 0.0); in UpdateSubGradient()
63 const SparseWeightVector<Key, Hash> &positive, in UpdateClassifier() argument
70 const double positive_score = ScoreSample(positive); in UpdateClassifier()
83 UpdateSubGradient(positive, negative, learning_rate, in UpdateClassifier()
90 UpdateSubGradient(positive, negative, learning_rate, in UpdateClassifier()
96 UpdateSubGradient(positive, current_negative_, learning_rate, in UpdateClassifier()
Dstochastic_linear_ranker.h201 int UpdateClassifier(const SparseWeightVector<Key, Hash> &positive,
235 void UpdateSubGradient(const SparseWeightVector<Key, Hash> &positive,
/frameworks/base/docs/html/distribute/stories/games/
Dtapps.jd10 span.positive{
107 <span class="positive">+25%</span>
121 <span class="positive">+17.1%</span>
135 <span class="positive">+7.4%</span>
187 <span class="positive">+20.8%</span>
226 <span class="positive">+5.1%</span>
229 <span class="positive">+19.7%</span>
271 <span class="positive">+50.7%</span>
319 <span class="positive">+10.7%</span>
337 <span class="positive">+8.2%</span>
[all …]
Dconcrete-bowling.jd70 Quests also had a positive impact on retention with one day retention for
/frameworks/base/core/java/android/app/
DDatePickerDialog.java224 final Button positive = getButton(BUTTON_POSITIVE);
225 if (positive != null) {
226 positive.setEnabled(valid);
/frameworks/base/services/core/java/com/android/server/display/
DDisplayPowerController.java981 private void handleProximitySensorEvent(long time, boolean positive) {
983 if (mPendingProximity == PROXIMITY_NEGATIVE && !positive) {
986 if (mPendingProximity == PROXIMITY_POSITIVE && positive) {
994 if (positive) {
1252 boolean positive = distance >= 0.0f && distance < mProximityThreshold;
1253 handleProximitySensorEvent(time, positive);
/frameworks/base/core/java/android/widget/
DOverScroller.java823 final boolean positive = start > max; in startAfterEdge()
824 final int edge = positive ? max : min; in startAfterEdge()
833 fling(start, velocity, positive ? min : start, positive ? start : max, mOver); in startAfterEdge()
DSimpleMonthView.java457 private boolean moveOneDay(boolean positive) { in moveOneDay() argument
460 if (positive) { in moveOneDay()
/frameworks/rs/api/
Drs_vector_math.spec163 positive values.
286 positive values.
/frameworks/base/docs/html/distribute/analyze/
Dimprove-roi.jd75 networks are providing positive ROI, as the positive profit illustrates;
/frameworks/base/docs/html/distribute/stories/apps/
Del-mundo.jd59 Additionally, this redesign resulted in more readers providing positive
/frameworks/base/docs/html/guide/topics/sensors/
Dsensors_motion.jd301 is positive.</li>
303 positive.</li>
354 is the same as the one used for the acceleration sensor. Rotation is positive in the
356 from some positive location on the x, y or z axis at a device positioned on the origin would report
357 positive rotation if the device appeared to be rotating counter clockwise. This is the
358 standard mathematical definition of positive rotation and is not the same as the definition for
/frameworks/rs/scriptc/
Drs_time.rsh57 …lag to indicate whether daylight saving time is in effect. The value is positive if it is in effec…
Drs_vector_math.rsh204 * positive values.
417 * positive values.
/frameworks/base/docs/html/guide/topics/ui/
Ddialogs.jd253 but doesn't necessarily want to cancel. It appears between the positive and negative
258 android.app.AlertDialog}. That is, you cannot have more than one "positive" button.</p>
561 // User touched the dialog's positive button
589 // Send the positive button event back to the host activity
801 <em>positive</em> button in your dialog in order to remove the dialog from view.</p>
/frameworks/native/opengl/specs/
DEGL_ANDROID_create_native_client_buffer.txt140 * If the value of EGL_WIDTH or EGL_HEIGHT is not positive, the error
/frameworks/base/docs/html/guide/topics/resources/
Danimation-resource.jd187 … repeat or to a positive integer. For example, a value of <code>"1"</code> means that the animation
198 …must be set to a positive integer or <code>"-1"</code> for this attribute to have an effect. Set t…
261 … repeat or to a positive integer. For example, a value of <code>"1"</code> means that the animation
271 …must be set to a positive integer or <code>"-1"</code> for this attribute to have an effect. Set t…
/frameworks/base/docs/html/design/wear/
Dstyle.jd103 <p>If your app allows the user to perform an action, it is necessary to provide positive feedback. …
/frameworks/base/docs/html-intl/intl/ja/guide/topics/ui/
Ddialogs.jd558 // User touched the dialog's positive button
586 // Send the positive button event back to the host activity
/frameworks/base/docs/html-intl/intl/ko/guide/topics/ui/
Ddialogs.jd558 // User touched the dialog's positive button
586 // Send the positive button event back to the host activity
/frameworks/base/docs/html-intl/intl/zh-tw/guide/topics/ui/
Ddialogs.jd558 // User touched the dialog's positive button
586 // Send the positive button event back to the host activity
/frameworks/base/docs/html-intl/intl/zh-cn/guide/topics/ui/
Ddialogs.jd558 // User touched the dialog's positive button
586 // Send the positive button event back to the host activity
/frameworks/base/docs/html-intl/intl/ru/guide/topics/ui/
Ddialogs.jd558 // User touched the dialog's positive button
586 // Send the positive button event back to the host activity
/frameworks/base/docs/html/guide/topics/renderscript/reference/
Drs_vector_math.jd351 positive values.
566 positive values.
Drs_time.jd108 …lag to indicate whether daylight saving time is in effect. The value is positive if it is in effec…

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