Home
last modified time | relevance | path

Searched defs:glUniform1fv (Results 1 – 16 of 16) sorted by relevance

/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/
DJglfwGL20.java572 public void glUniform1fv (int location, int count, FloatBuffer v) { in glUniform1fv() method in JglfwGL20
576 public void glUniform1fv (int location, int count, float[] v, int offset) { in glUniform1fv() method in JglfwGL20
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java278 public native void glUniform1fv ( int location, int count, FloatBuffer v ); in glUniform1fv() method in IOSGLES20
280 public native void glUniform1fv(int location, int count, float[] v, int offset); in glUniform1fv() method in IOSGLES20
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
DGL20Profiler.java924 public void glUniform1fv (int location, int count, FloatBuffer v) { in glUniform1fv() method in GL20Profiler
931 public void glUniform1fv (int location, int count, float[] v, int offset) { in glUniform1fv() method in GL20Profiler
DGL30Profiler.java925 public void glUniform1fv (int location, int count, FloatBuffer v) { in glUniform1fv() method in GL30Profiler
932 public void glUniform1fv (int location, int count, float[] v, int offset) { in glUniform1fv() method in GL30Profiler
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
DLwjgl3GL20.java645 public void glUniform1fv (int location, int count, FloatBuffer v) { in glUniform1fv() method in Lwjgl3GL20
649 public void glUniform1fv (int location, int count, float[] v, int offset) { in glUniform1fv() method in Lwjgl3GL20
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
DAndroidGL20.java279 public native void glUniform1fv (int location, int count, FloatBuffer v); in glUniform1fv() method in AndroidGL20
281 public native void glUniform1fv (int location, int count, float[] v, int offset); in glUniform1fv() method in AndroidGL20
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
DLwjglGL20.java651 public void glUniform1fv (int location, int count, FloatBuffer v) { in glUniform1fv() method in LwjglGL20
655 public void glUniform1fv (int location, int count, float[] v, int offset) { in glUniform1fv() method in LwjglGL20
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java278 public native void glUniform1fv ( int location, int count, FloatBuffer v ); in glUniform1fv() method in IOSGLES20
280 public native void glUniform1fv(int location, int count, float[] v, int offset); in glUniform1fv() method in IOSGLES20
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
DGwtGL20.java988 public void glUniform1fv (int location, int count, FloatBuffer v) { in glUniform1fv() method in GwtGL20
994 public void glUniform1fv (int location, int count, float[] v, int offset) { in glUniform1fv() method in GwtGL20
DGwtGL20Debug.java846 public void glUniform1fv (int location, int count, FloatBuffer v) { in glUniform1fv() method in GwtGL20Debug
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DGL20.java589 public void glUniform1fv (int location, int count, FloatBuffer v); in glUniform1fv() method
591 public void glUniform1fv (int location, int count, float v[], int offset); in glUniform1fv() method
/external/deqp/framework/opengl/wrapper/
DglwApi.inl517 #define glUniform1fv glwUniform1fv macro
/external/mesa3d/include/GL/
Dgl_mangle.h1808 #define glUniform1fv MANGLE(Uniform1fv) macro
/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl4255 GLW_APICALL void GLW_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value) function
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl3810 void CallLogWrapper::glUniform1fv (glw::GLint location, glw::GLsizei count, const glw::GLfloat *val… function in CallLogWrapper
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglew.h1908 #define glUniform1fv GLEW_GET_FUN(__glewUniform1fv) macro