1### 1.0.6 - *February 5 2015* 2 3 * Implement playbackRate setter for group players. 4 * Fix pausing a group player before its first tick. 5 * Fix cancelling a group player before its first tick. 6 * Fix excess CPU use on idle pages where custom effects and groups were used. 7 * Suppress AnimationTiming.playbackRate deprecation warning for cases where AnimationTiming.playbackRate == 1. 8 9### 1.0.5 - *January 6 2015* 10 11 * Fix loading the polyfill in an SVG document 12 * Fix a problem where groups didn't take effect in their first frame 13 * Don't rely on performance.now 14 15### 1.0.4 - *December 8 2014* 16 17 * Fix a critical bug where deprecation logic wasn't being loaded 18 when `web-animations-next` and `web-animations-next-lite` were 19 executed on top of a native `element.animate`. 20 21### 1.0.3 - *December 4 2014* 22 23 * Fix a critical bug on iOS 7 and Safari <= 6. Due to limitations, 24 inline style patching is not supported on these platforms. 25 26### 1.0.2 - *November 28 2014* 27 28 * Deprecated `AnimationTiming.playbackRate`. 29 30 For example, this is no longer supported: 31 32 var player = element.animate( 33 keyframes, 34 {duration: 1000, playbackRate: 2}); 35 36 Use `AnimationPlayer.playbackRate` instead: 37 38 var player = element.animate( 39 keyframes, 40 {duration: 1000}); 41 player.playbackRate = 2; 42 43 If you have any feedback on this change, please start a discussion 44 on the public-fx mailing list: 45 http://lists.w3.org/Archives/Public/public-fx/ 46 47 Or file an issue against the specification on GitHub: 48 https://github.com/w3c/web-animations/issues/new 49 50### 1.0.1 - *November 26 2014* 51 52 * Players should be constructed in idle state 53 * `play()` and `reverse()` should not force a start times 54 * Add `requestAnimationFrame` ids and `cancelAnimationFrame` 55 56### 1.0.0 — *November 21 2014* 57 58 The web-animations-js hackers are pleased to announce the release of 59 a new codebase for the Web Animations Polyfill: 60 https://github.com/web-animations/web-animations-js 61 62 The previous polyfill has been moved to: 63 https://github.com/web-animations/web-animations-js-legacy 64 65 The new codebase is focused on code-size -- our smallest target is 66 now only 33kb or 11kb after gzip. 67 68 We've implemented native fallback. If the target browser provides 69 Web Animations features natively, the Polyfill will use them. 70 71 We now provide three different build targets: 72 73 `web-animations.min.js` - Tracks the Web Animations features that 74 are supported natively in browsers. Today that means Element.animate 75 and Playback Control in Chrome. If you’re not sure what features you 76 will need, start with this. 77 78 `web-animations-next.min.js` - All of web-animations.min.js plus 79 features that are still undergoing discussion or have yet to be 80 implemented natively. 81 82 `web-animations-next-lite.min.js` - A cut down version of 83 web-animations-next, removes several lesser used property handlers 84 and some of the larger and less used features such as matrix 85 interpolation/decomposition. 86 87 Not all features of the previous polyfill have been ported to the 88 new codebase; most notably mutation of Animations and Groups and 89 Additive Animations are not yet supported. These features are still 90 important and will be implemented in the coming weeks. 91