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13==================
14MSVC compatibility
15==================
16
17When Clang compiles C++ code for Windows, it attempts to be compatible with
18MSVC.  There are multiple dimensions to compatibility.
19
20First, Clang attempts to be ABI-compatible, meaning that Clang-compiled code
21should be able to link against MSVC-compiled code successfully.  However, C++
22ABIs are particularly large and complicated, and Clang's support for MSVC's C++
23ABI is a work in progress.  If you don't require MSVC ABI compatibility or don't
24want to use Microsoft's C and C++ runtimes, the mingw32 toolchain might be a
25better fit for your project.
26
27Second, Clang implements many MSVC language extensions, such as
28``__declspec(dllexport)`` and a handful of pragmas.  These are typically
29controlled by ``-fms-extensions``.
30
31Third, MSVC accepts some C++ code that Clang will typically diagnose as
32invalid.  When these constructs are present in widely included system headers,
33Clang attempts to recover and continue compiling the user's program.  Most
34parsing and semantic compatibility tweaks are controlled by
35``-fms-compatibility`` and ``-fdelayed-template-parsing``, and they are a work
36in progress.
37
38Finally, there is :ref:`clang-cl`, a driver program for clang that attempts to
39be compatible with MSVC's cl.exe.
40
41ABI features
42============
43
44The status of major ABI-impacting C++ features:
45
46* Record layout: :good:`Complete`.  We've tested this with a fuzzer and have
47  fixed all known bugs.
48
49* Class inheritance: :good:`Mostly complete`.  This covers all of the standard
50  OO features you would expect: virtual method inheritance, multiple
51  inheritance, and virtual inheritance.  Every so often we uncover a bug where
52  our tables are incompatible, but this is pretty well in hand.  This feature
53  has also been fuzz tested.
54
55* Name mangling: :good:`Ongoing`.  Every new C++ feature generally needs its own
56  mangling.  For example, member pointer template arguments have an interesting
57  and distinct mangling.  Fortunately, incorrect manglings usually do not result
58  in runtime errors.  Non-inline functions with incorrect manglings usually
59  result in link errors, which are relatively easy to diagnose.  Incorrect
60  manglings for inline functions and templates result in multiple copies in the
61  final image.  The C++ standard requires that those addresses be equal, but few
62  programs rely on this.
63
64* Member pointers: :good:`Mostly complete`.  Standard C++ member pointers are
65  fully implemented and should be ABI compatible.  Both `#pragma
66  pointers_to_members`_ and the `/vm`_ flags are supported. However, MSVC
67  supports an extension to allow creating a `pointer to a member of a virtual
68  base class`_.  Clang does not yet support this.
69
70.. _#pragma pointers_to_members:
71  http://msdn.microsoft.com/en-us/library/83cch5a6.aspx
72.. _/vm: http://msdn.microsoft.com/en-us/library/yad46a6z.aspx
73.. _pointer to a member of a virtual base class: http://llvm.org/PR15713
74
75* Debug info: :partial:`Minimal`.  Clang emits both CodeView line tables
76  (similar to what MSVC emits when given the ``/Z7`` flag) and DWARF debug
77  information into the object file.
78  Microsoft's link.exe will transform the CodeView line tables into a PDB,
79  enabling stack traces in all modern Windows debuggers.  Clang does not emit
80  any CodeView-compatible type info or description of variable layout.
81  Binaries linked with either binutils' ld or LLVM's lld should be usable with
82  GDB however sophisticated C++ expressions are likely to fail.
83
84* RTTI: :good:`Complete`.  Generation of RTTI data structures has been
85  finished, along with support for the ``/GR`` flag.
86
87* Exceptions and SEH: :partial:`Partial`.
88  C++ exceptions (``try`` / ``catch`` / ``throw``) and
89  structured exceptions (``__try`` / ``__except`` / ``__finally``) mostly
90  work on x64. 32-bit exception handling support is being worked on.  LLVM does
91  not model asynchronous exceptions, so it is currently impossible to catch an
92  asynchronous exception generated in the same frame as the catching ``__try``.
93  C++ exception specifications are ignored, but this is `consistent with Visual
94  C++`_.
95
96.. _consistent with Visual C++:
97  https://msdn.microsoft.com/en-us/library/wfa0edys.aspx
98
99* Thread-safe initialization of local statics: :good:`Complete`.  MSVC 2015
100  added support for thread-safe initialization of such variables by taking an
101  ABI break.
102  We are ABI compatible with both the MSVC 2013 and 2015 ABI for static local
103  variables.
104
105* Lambdas: :good:`Mostly complete`.  Clang is compatible with Microsoft's
106  implementation of lambdas except for providing overloads for conversion to
107  function pointer for different calling conventions.  However, Microsoft's
108  extension is non-conforming.
109
110Template instantiation and name lookup
111======================================
112
113MSVC allows many invalid constructs in class templates that Clang has
114historically rejected.  In order to parse widely distributed headers for
115libraries such as the Active Template Library (ATL) and Windows Runtime Library
116(WRL), some template rules have been relaxed or extended in Clang on Windows.
117
118The first major semantic difference is that MSVC appears to defer all parsing
119an analysis of inline method bodies in class templates until instantiation
120time.  By default on Windows, Clang attempts to follow suit.  This behavior is
121controlled by the ``-fdelayed-template-parsing`` flag.  While Clang delays
122parsing of method bodies, it still parses the bodies *before* template argument
123substitution, which is not what MSVC does.  The following compatibility tweaks
124are necessary to parse the template in those cases.
125
126MSVC allows some name lookup into dependent base classes.  Even on other
127platforms, this has been a `frequently asked question`_ for Clang users.  A
128dependent base class is a base class that depends on the value of a template
129parameter.  Clang cannot see any of the names inside dependent bases while it
130is parsing your template, so the user is sometimes required to use the
131``typename`` keyword to assist the parser.  On Windows, Clang attempts to
132follow the normal lookup rules, but if lookup fails, it will assume that the
133user intended to find the name in a dependent base.  While parsing the
134following program, Clang will recover as if the user had written the
135commented-out code:
136
137.. _frequently asked question:
138  http://clang.llvm.org/compatibility.html#dep_lookup
139
140.. code-block:: c++
141
142  template <typename T>
143  struct Foo : T {
144    void f() {
145      /*typename*/ T::UnknownType x =  /*this->*/unknownMember;
146    }
147  };
148
149After recovery, Clang warns the user that this code is non-standard and issues
150a hint suggesting how to fix the problem.
151
152As of this writing, Clang is able to compile a simple ATL hello world
153application.  There are still issues parsing WRL headers for modern Windows 8
154apps, but they should be addressed soon.
155