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1 // This file is part of Eigen, a lightweight C++ template library
2 // for linear algebra.
3 //
4 // Copyright (C) 2008 Konstantinos Margaritis <markos@codex.gr>
5 //
6 // This Source Code Form is subject to the terms of the Mozilla
7 // Public License v. 2.0. If a copy of the MPL was not distributed
8 // with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 
10 #ifndef EIGEN_PACKET_MATH_ALTIVEC_H
11 #define EIGEN_PACKET_MATH_ALTIVEC_H
12 
13 namespace Eigen {
14 
15 namespace internal {
16 
17 #ifndef EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD
18 #define EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD 4
19 #endif
20 
21 #ifndef EIGEN_HAS_FUSE_CJMADD
22 #define EIGEN_HAS_FUSE_CJMADD 1
23 #endif
24 
25 // NOTE Altivec has 32 registers, but Eigen only accepts a value of 8 or 16
26 #ifndef EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS
27 #define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 16
28 #endif
29 
30 typedef __vector float          Packet4f;
31 typedef __vector int            Packet4i;
32 typedef __vector unsigned int   Packet4ui;
33 typedef __vector __bool int     Packet4bi;
34 typedef __vector short int      Packet8i;
35 typedef __vector unsigned char  Packet16uc;
36 
37 // We don't want to write the same code all the time, but we need to reuse the constants
38 // and it doesn't really work to declare them global, so we define macros instead
39 
40 #define _EIGEN_DECLARE_CONST_FAST_Packet4f(NAME,X) \
41   Packet4f p4f_##NAME = (Packet4f) vec_splat_s32(X)
42 
43 #define _EIGEN_DECLARE_CONST_FAST_Packet4i(NAME,X) \
44   Packet4i p4i_##NAME = vec_splat_s32(X)
45 
46 #define _EIGEN_DECLARE_CONST_Packet4f(NAME,X) \
47   Packet4f p4f_##NAME = pset1<Packet4f>(X)
48 
49 #define _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(NAME,X) \
50   Packet4f p4f_##NAME = vreinterpretq_f32_u32(pset1<int>(X))
51 
52 #define _EIGEN_DECLARE_CONST_Packet4i(NAME,X) \
53   Packet4i p4i_##NAME = pset1<Packet4i>(X)
54 
55 #define DST_CHAN 1
56 #define DST_CTRL(size, count, stride) (((size) << 24) | ((count) << 16) | (stride))
57 
58 // Define global static constants:
59 static Packet4f p4f_COUNTDOWN = { 3.0, 2.0, 1.0, 0.0 };
60 static Packet4i p4i_COUNTDOWN = { 3, 2, 1, 0 };
61 static Packet16uc p16uc_REVERSE = {12,13,14,15, 8,9,10,11, 4,5,6,7, 0,1,2,3};
62 static Packet16uc p16uc_FORWARD = vec_lvsl(0, (float*)0);
63 static Packet16uc p16uc_DUPLICATE = {0,1,2,3, 0,1,2,3, 4,5,6,7, 4,5,6,7};
64 
65 static _EIGEN_DECLARE_CONST_FAST_Packet4f(ZERO, 0);
66 static _EIGEN_DECLARE_CONST_FAST_Packet4i(ZERO, 0);
67 static _EIGEN_DECLARE_CONST_FAST_Packet4i(ONE,1);
68 static _EIGEN_DECLARE_CONST_FAST_Packet4i(MINUS16,-16);
69 static _EIGEN_DECLARE_CONST_FAST_Packet4i(MINUS1,-1);
70 static Packet4f p4f_ONE = vec_ctf(p4i_ONE, 0);
71 static Packet4f p4f_ZERO_ = (Packet4f) vec_sl((Packet4ui)p4i_MINUS1, (Packet4ui)p4i_MINUS1);
72 
73 template<> struct packet_traits<float>  : default_packet_traits
74 {
75   typedef Packet4f type;
76   enum {
77     Vectorizable = 1,
78     AlignedOnScalar = 1,
79     size=4,
80 
81     // FIXME check the Has*
82     HasSin  = 0,
83     HasCos  = 0,
84     HasLog  = 0,
85     HasExp  = 0,
86     HasSqrt = 0
87   };
88 };
89 template<> struct packet_traits<int>    : default_packet_traits
90 {
91   typedef Packet4i type;
92   enum {
93     // FIXME check the Has*
94     Vectorizable = 1,
95     AlignedOnScalar = 1,
96     size=4
97   };
98 };
99 
100 template<> struct unpacket_traits<Packet4f> { typedef float  type; enum {size=4}; };
101 template<> struct unpacket_traits<Packet4i> { typedef int    type; enum {size=4}; };
102 /*
103 inline std::ostream & operator <<(std::ostream & s, const Packet4f & v)
104 {
105   union {
106     Packet4f   v;
107     float n[4];
108   } vt;
109   vt.v = v;
110   s << vt.n[0] << ", " << vt.n[1] << ", " << vt.n[2] << ", " << vt.n[3];
111   return s;
112 }
113 
114 inline std::ostream & operator <<(std::ostream & s, const Packet4i & v)
115 {
116   union {
117     Packet4i   v;
118     int n[4];
119   } vt;
120   vt.v = v;
121   s << vt.n[0] << ", " << vt.n[1] << ", " << vt.n[2] << ", " << vt.n[3];
122   return s;
123 }
124 
125 inline std::ostream & operator <<(std::ostream & s, const Packet4ui & v)
126 {
127   union {
128     Packet4ui   v;
129     unsigned int n[4];
130   } vt;
131   vt.v = v;
132   s << vt.n[0] << ", " << vt.n[1] << ", " << vt.n[2] << ", " << vt.n[3];
133   return s;
134 }
135 
136 inline std::ostream & operator <<(std::ostream & s, const Packetbi & v)
137 {
138   union {
139     Packet4bi v;
140     unsigned int n[4];
141   } vt;
142   vt.v = v;
143   s << vt.n[0] << ", " << vt.n[1] << ", " << vt.n[2] << ", " << vt.n[3];
144   return s;
145 }
146 */
147 template<> EIGEN_STRONG_INLINE Packet4f pset1<Packet4f>(const float&  from) {
148   // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html
149   float EIGEN_ALIGN16 af[4];
150   af[0] = from;
151   Packet4f vc = vec_ld(0, af);
152   vc = vec_splat(vc, 0);
153   return vc;
154 }
155 
156 template<> EIGEN_STRONG_INLINE Packet4i pset1<Packet4i>(const int&    from)   {
157   int EIGEN_ALIGN16 ai[4];
158   ai[0] = from;
159   Packet4i vc = vec_ld(0, ai);
160   vc = vec_splat(vc, 0);
161   return vc;
162 }
163 
164 template<> EIGEN_STRONG_INLINE Packet4f plset<float>(const float& a) { return vec_add(pset1<Packet4f>(a), p4f_COUNTDOWN); }
165 template<> EIGEN_STRONG_INLINE Packet4i plset<int>(const int& a)     { return vec_add(pset1<Packet4i>(a), p4i_COUNTDOWN); }
166 
167 template<> EIGEN_STRONG_INLINE Packet4f padd<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_add(a,b); }
168 template<> EIGEN_STRONG_INLINE Packet4i padd<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_add(a,b); }
169 
170 template<> EIGEN_STRONG_INLINE Packet4f psub<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_sub(a,b); }
171 template<> EIGEN_STRONG_INLINE Packet4i psub<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_sub(a,b); }
172 
173 template<> EIGEN_STRONG_INLINE Packet4f pnegate(const Packet4f& a) { return psub<Packet4f>(p4f_ZERO, a); }
174 template<> EIGEN_STRONG_INLINE Packet4i pnegate(const Packet4i& a) { return psub<Packet4i>(p4i_ZERO, a); }
175 
176 template<> EIGEN_STRONG_INLINE Packet4f pconj(const Packet4f& a) { return a; }
177 template<> EIGEN_STRONG_INLINE Packet4i pconj(const Packet4i& a) { return a; }
178 
179 template<> EIGEN_STRONG_INLINE Packet4f pmul<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_madd(a,b,p4f_ZERO); }
180 /* Commented out: it's actually slower than processing it scalar
181  *
182 template<> EIGEN_STRONG_INLINE Packet4i pmul<Packet4i>(const Packet4i& a, const Packet4i& b)
183 {
184   // Detailed in: http://freevec.org/content/32bit_signed_integer_multiplication_altivec
185   //Set up constants, variables
186   Packet4i a1, b1, bswap, low_prod, high_prod, prod, prod_, v1sel;
187 
188   // Get the absolute values
189   a1  = vec_abs(a);
190   b1  = vec_abs(b);
191 
192   // Get the signs using xor
193   Packet4bi sgn = (Packet4bi) vec_cmplt(vec_xor(a, b), p4i_ZERO);
194 
195   // Do the multiplication for the asbolute values.
196   bswap = (Packet4i) vec_rl((Packet4ui) b1, (Packet4ui) p4i_MINUS16 );
197   low_prod = vec_mulo((Packet8i) a1, (Packet8i)b1);
198   high_prod = vec_msum((Packet8i) a1, (Packet8i) bswap, p4i_ZERO);
199   high_prod = (Packet4i) vec_sl((Packet4ui) high_prod, (Packet4ui) p4i_MINUS16);
200   prod = vec_add( low_prod, high_prod );
201 
202   // NOR the product and select only the negative elements according to the sign mask
203   prod_ = vec_nor(prod, prod);
204   prod_ = vec_sel(p4i_ZERO, prod_, sgn);
205 
206   // Add 1 to the result to get the negative numbers
207   v1sel = vec_sel(p4i_ZERO, p4i_ONE, sgn);
208   prod_ = vec_add(prod_, v1sel);
209 
210   // Merge the results back to the final vector.
211   prod = vec_sel(prod, prod_, sgn);
212 
213   return prod;
214 }
215 */
216 template<> EIGEN_STRONG_INLINE Packet4f pdiv<Packet4f>(const Packet4f& a, const Packet4f& b)
217 {
218   Packet4f t, y_0, y_1, res;
219 
220   // Altivec does not offer a divide instruction, we have to do a reciprocal approximation
221   y_0 = vec_re(b);
222 
223   // Do one Newton-Raphson iteration to get the needed accuracy
224   t   = vec_nmsub(y_0, b, p4f_ONE);
225   y_1 = vec_madd(y_0, t, y_0);
226 
227   res = vec_madd(a, y_1, p4f_ZERO);
228   return res;
229 }
230 
231 template<> EIGEN_STRONG_INLINE Packet4i pdiv<Packet4i>(const Packet4i& /*a*/, const Packet4i& /*b*/)
232 { eigen_assert(false && "packet integer division are not supported by AltiVec");
233   return pset1<Packet4i>(0);
234 }
235 
236 // for some weird raisons, it has to be overloaded for packet of integers
237 template<> EIGEN_STRONG_INLINE Packet4f pmadd(const Packet4f& a, const Packet4f& b, const Packet4f& c) { return vec_madd(a, b, c); }
238 template<> EIGEN_STRONG_INLINE Packet4i pmadd(const Packet4i& a, const Packet4i& b, const Packet4i& c) { return padd(pmul(a,b), c); }
239 
240 template<> EIGEN_STRONG_INLINE Packet4f pmin<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_min(a, b); }
241 template<> EIGEN_STRONG_INLINE Packet4i pmin<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_min(a, b); }
242 
243 template<> EIGEN_STRONG_INLINE Packet4f pmax<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_max(a, b); }
244 template<> EIGEN_STRONG_INLINE Packet4i pmax<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_max(a, b); }
245 
246 // Logical Operations are not supported for float, so we have to reinterpret casts using NEON intrinsics
247 template<> EIGEN_STRONG_INLINE Packet4f pand<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_and(a, b); }
248 template<> EIGEN_STRONG_INLINE Packet4i pand<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_and(a, b); }
249 
250 template<> EIGEN_STRONG_INLINE Packet4f por<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_or(a, b); }
251 template<> EIGEN_STRONG_INLINE Packet4i por<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_or(a, b); }
252 
253 template<> EIGEN_STRONG_INLINE Packet4f pxor<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_xor(a, b); }
254 template<> EIGEN_STRONG_INLINE Packet4i pxor<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_xor(a, b); }
255 
256 template<> EIGEN_STRONG_INLINE Packet4f pandnot<Packet4f>(const Packet4f& a, const Packet4f& b) { return vec_and(a, vec_nor(b, b)); }
257 template<> EIGEN_STRONG_INLINE Packet4i pandnot<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_and(a, vec_nor(b, b)); }
258 
259 template<> EIGEN_STRONG_INLINE Packet4f pload<Packet4f>(const float* from) { EIGEN_DEBUG_ALIGNED_LOAD return vec_ld(0, from); }
260 template<> EIGEN_STRONG_INLINE Packet4i pload<Packet4i>(const int*     from) { EIGEN_DEBUG_ALIGNED_LOAD return vec_ld(0, from); }
261 
262 template<> EIGEN_STRONG_INLINE Packet4f ploadu<Packet4f>(const float* from)
263 {
264   EIGEN_DEBUG_ALIGNED_LOAD
265   // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html
266   Packet16uc MSQ, LSQ;
267   Packet16uc mask;
268   MSQ = vec_ld(0, (unsigned char *)from);          // most significant quadword
269   LSQ = vec_ld(15, (unsigned char *)from);         // least significant quadword
270   mask = vec_lvsl(0, from);                        // create the permute mask
271   return (Packet4f) vec_perm(MSQ, LSQ, mask);           // align the data
272 
273 }
274 template<> EIGEN_STRONG_INLINE Packet4i ploadu<Packet4i>(const int* from)
275 {
276   EIGEN_DEBUG_ALIGNED_LOAD
277   // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html
278   Packet16uc MSQ, LSQ;
279   Packet16uc mask;
280   MSQ = vec_ld(0, (unsigned char *)from);          // most significant quadword
281   LSQ = vec_ld(15, (unsigned char *)from);         // least significant quadword
282   mask = vec_lvsl(0, from);                        // create the permute mask
283   return (Packet4i) vec_perm(MSQ, LSQ, mask);    // align the data
284 }
285 
286 template<> EIGEN_STRONG_INLINE Packet4f ploaddup<Packet4f>(const float*   from)
287 {
288   Packet4f p;
289   if((ptrdiff_t(&from) % 16) == 0)  p = pload<Packet4f>(from);
290   else                              p = ploadu<Packet4f>(from);
291   return vec_perm(p, p, p16uc_DUPLICATE);
292 }
293 template<> EIGEN_STRONG_INLINE Packet4i ploaddup<Packet4i>(const int*     from)
294 {
295   Packet4i p;
296   if((ptrdiff_t(&from) % 16) == 0)  p = pload<Packet4i>(from);
297   else                              p = ploadu<Packet4i>(from);
298   return vec_perm(p, p, p16uc_DUPLICATE);
299 }
300 
301 template<> EIGEN_STRONG_INLINE void pstore<float>(float*   to, const Packet4f& from) { EIGEN_DEBUG_ALIGNED_STORE vec_st(from, 0, to); }
302 template<> EIGEN_STRONG_INLINE void pstore<int>(int*       to, const Packet4i& from) { EIGEN_DEBUG_ALIGNED_STORE vec_st(from, 0, to); }
303 
304 template<> EIGEN_STRONG_INLINE void pstoreu<float>(float*  to, const Packet4f& from)
305 {
306   EIGEN_DEBUG_UNALIGNED_STORE
307   // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html
308   // Warning: not thread safe!
309   Packet16uc MSQ, LSQ, edges;
310   Packet16uc edgeAlign, align;
311 
312   MSQ = vec_ld(0, (unsigned char *)to);                     // most significant quadword
313   LSQ = vec_ld(15, (unsigned char *)to);                    // least significant quadword
314   edgeAlign = vec_lvsl(0, to);                              // permute map to extract edges
315   edges=vec_perm(LSQ,MSQ,edgeAlign);                        // extract the edges
316   align = vec_lvsr( 0, to );                                // permute map to misalign data
317   MSQ = vec_perm(edges,(Packet16uc)from,align);             // misalign the data (MSQ)
318   LSQ = vec_perm((Packet16uc)from,edges,align);             // misalign the data (LSQ)
319   vec_st( LSQ, 15, (unsigned char *)to );                   // Store the LSQ part first
320   vec_st( MSQ, 0, (unsigned char *)to );                    // Store the MSQ part
321 }
322 template<> EIGEN_STRONG_INLINE void pstoreu<int>(int*      to, const Packet4i& from)
323 {
324   EIGEN_DEBUG_UNALIGNED_STORE
325   // Taken from http://developer.apple.com/hardwaredrivers/ve/alignment.html
326   // Warning: not thread safe!
327   Packet16uc MSQ, LSQ, edges;
328   Packet16uc edgeAlign, align;
329 
330   MSQ = vec_ld(0, (unsigned char *)to);                     // most significant quadword
331   LSQ = vec_ld(15, (unsigned char *)to);                    // least significant quadword
332   edgeAlign = vec_lvsl(0, to);                              // permute map to extract edges
333   edges=vec_perm(LSQ, MSQ, edgeAlign);                      // extract the edges
334   align = vec_lvsr( 0, to );                                // permute map to misalign data
335   MSQ = vec_perm(edges, (Packet16uc) from, align);          // misalign the data (MSQ)
336   LSQ = vec_perm((Packet16uc) from, edges, align);          // misalign the data (LSQ)
337   vec_st( LSQ, 15, (unsigned char *)to );                   // Store the LSQ part first
338   vec_st( MSQ, 0, (unsigned char *)to );                    // Store the MSQ part
339 }
340 
341 template<> EIGEN_STRONG_INLINE void prefetch<float>(const float* addr) { vec_dstt(addr, DST_CTRL(2,2,32), DST_CHAN); }
342 template<> EIGEN_STRONG_INLINE void prefetch<int>(const int*     addr) { vec_dstt(addr, DST_CTRL(2,2,32), DST_CHAN); }
343 
344 template<> EIGEN_STRONG_INLINE float  pfirst<Packet4f>(const Packet4f& a) { float EIGEN_ALIGN16 x[4]; vec_st(a, 0, x); return x[0]; }
345 template<> EIGEN_STRONG_INLINE int    pfirst<Packet4i>(const Packet4i& a) { int   EIGEN_ALIGN16 x[4]; vec_st(a, 0, x); return x[0]; }
346 
347 template<> EIGEN_STRONG_INLINE Packet4f preverse(const Packet4f& a) { return (Packet4f)vec_perm((Packet16uc)a,(Packet16uc)a, p16uc_REVERSE); }
348 template<> EIGEN_STRONG_INLINE Packet4i preverse(const Packet4i& a) { return (Packet4i)vec_perm((Packet16uc)a,(Packet16uc)a, p16uc_REVERSE); }
349 
350 template<> EIGEN_STRONG_INLINE Packet4f pabs(const Packet4f& a) { return vec_abs(a); }
351 template<> EIGEN_STRONG_INLINE Packet4i pabs(const Packet4i& a) { return vec_abs(a); }
352 
353 template<> EIGEN_STRONG_INLINE float predux<Packet4f>(const Packet4f& a)
354 {
355   Packet4f b, sum;
356   b   = (Packet4f) vec_sld(a, a, 8);
357   sum = vec_add(a, b);
358   b   = (Packet4f) vec_sld(sum, sum, 4);
359   sum = vec_add(sum, b);
360   return pfirst(sum);
361 }
362 
363 template<> EIGEN_STRONG_INLINE Packet4f preduxp<Packet4f>(const Packet4f* vecs)
364 {
365   Packet4f v[4], sum[4];
366 
367   // It's easier and faster to transpose then add as columns
368   // Check: http://www.freevec.org/function/matrix_4x4_transpose_floats for explanation
369   // Do the transpose, first set of moves
370   v[0] = vec_mergeh(vecs[0], vecs[2]);
371   v[1] = vec_mergel(vecs[0], vecs[2]);
372   v[2] = vec_mergeh(vecs[1], vecs[3]);
373   v[3] = vec_mergel(vecs[1], vecs[3]);
374   // Get the resulting vectors
375   sum[0] = vec_mergeh(v[0], v[2]);
376   sum[1] = vec_mergel(v[0], v[2]);
377   sum[2] = vec_mergeh(v[1], v[3]);
378   sum[3] = vec_mergel(v[1], v[3]);
379 
380   // Now do the summation:
381   // Lines 0+1
382   sum[0] = vec_add(sum[0], sum[1]);
383   // Lines 2+3
384   sum[1] = vec_add(sum[2], sum[3]);
385   // Add the results
386   sum[0] = vec_add(sum[0], sum[1]);
387 
388   return sum[0];
389 }
390 
391 template<> EIGEN_STRONG_INLINE int predux<Packet4i>(const Packet4i& a)
392 {
393   Packet4i sum;
394   sum = vec_sums(a, p4i_ZERO);
395   sum = vec_sld(sum, p4i_ZERO, 12);
396   return pfirst(sum);
397 }
398 
399 template<> EIGEN_STRONG_INLINE Packet4i preduxp<Packet4i>(const Packet4i* vecs)
400 {
401   Packet4i v[4], sum[4];
402 
403   // It's easier and faster to transpose then add as columns
404   // Check: http://www.freevec.org/function/matrix_4x4_transpose_floats for explanation
405   // Do the transpose, first set of moves
406   v[0] = vec_mergeh(vecs[0], vecs[2]);
407   v[1] = vec_mergel(vecs[0], vecs[2]);
408   v[2] = vec_mergeh(vecs[1], vecs[3]);
409   v[3] = vec_mergel(vecs[1], vecs[3]);
410   // Get the resulting vectors
411   sum[0] = vec_mergeh(v[0], v[2]);
412   sum[1] = vec_mergel(v[0], v[2]);
413   sum[2] = vec_mergeh(v[1], v[3]);
414   sum[3] = vec_mergel(v[1], v[3]);
415 
416   // Now do the summation:
417   // Lines 0+1
418   sum[0] = vec_add(sum[0], sum[1]);
419   // Lines 2+3
420   sum[1] = vec_add(sum[2], sum[3]);
421   // Add the results
422   sum[0] = vec_add(sum[0], sum[1]);
423 
424   return sum[0];
425 }
426 
427 // Other reduction functions:
428 // mul
429 template<> EIGEN_STRONG_INLINE float predux_mul<Packet4f>(const Packet4f& a)
430 {
431   Packet4f prod;
432   prod = pmul(a, (Packet4f)vec_sld(a, a, 8));
433   return pfirst(pmul(prod, (Packet4f)vec_sld(prod, prod, 4)));
434 }
435 
436 template<> EIGEN_STRONG_INLINE int predux_mul<Packet4i>(const Packet4i& a)
437 {
438   EIGEN_ALIGN16 int aux[4];
439   pstore(aux, a);
440   return aux[0] * aux[1] * aux[2] * aux[3];
441 }
442 
443 // min
444 template<> EIGEN_STRONG_INLINE float predux_min<Packet4f>(const Packet4f& a)
445 {
446   Packet4f b, res;
447   b = vec_min(a, vec_sld(a, a, 8));
448   res = vec_min(b, vec_sld(b, b, 4));
449   return pfirst(res);
450 }
451 
452 template<> EIGEN_STRONG_INLINE int predux_min<Packet4i>(const Packet4i& a)
453 {
454   Packet4i b, res;
455   b = vec_min(a, vec_sld(a, a, 8));
456   res = vec_min(b, vec_sld(b, b, 4));
457   return pfirst(res);
458 }
459 
460 // max
461 template<> EIGEN_STRONG_INLINE float predux_max<Packet4f>(const Packet4f& a)
462 {
463   Packet4f b, res;
464   b = vec_max(a, vec_sld(a, a, 8));
465   res = vec_max(b, vec_sld(b, b, 4));
466   return pfirst(res);
467 }
468 
469 template<> EIGEN_STRONG_INLINE int predux_max<Packet4i>(const Packet4i& a)
470 {
471   Packet4i b, res;
472   b = vec_max(a, vec_sld(a, a, 8));
473   res = vec_max(b, vec_sld(b, b, 4));
474   return pfirst(res);
475 }
476 
477 template<int Offset>
478 struct palign_impl<Offset,Packet4f>
479 {
480   static EIGEN_STRONG_INLINE void run(Packet4f& first, const Packet4f& second)
481   {
482     if (Offset!=0)
483       first = vec_sld(first, second, Offset*4);
484   }
485 };
486 
487 template<int Offset>
488 struct palign_impl<Offset,Packet4i>
489 {
490   static EIGEN_STRONG_INLINE void run(Packet4i& first, const Packet4i& second)
491   {
492     if (Offset!=0)
493       first = vec_sld(first, second, Offset*4);
494   }
495 };
496 
497 } // end namespace internal
498 
499 } // end namespace Eigen
500 
501 #endif // EIGEN_PACKET_MATH_ALTIVEC_H
502