• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef BASE_SYNC_SOCKET_H_
6 #define BASE_SYNC_SOCKET_H_
7 
8 // A socket abstraction used for sending and receiving plain
9 // data.  Because the receiving is blocking, they can be used to perform
10 // rudimentary cross-process synchronization with low latency.
11 
12 #include <stddef.h>
13 
14 #include "base/base_export.h"
15 #include "base/compiler_specific.h"
16 #include "base/macros.h"
17 #include "base/process/process_handle.h"
18 #include "base/synchronization/waitable_event.h"
19 #include "base/time/time.h"
20 #include "build/build_config.h"
21 
22 #if defined(OS_WIN)
23 #include <windows.h>
24 #endif
25 #include <sys/types.h>
26 
27 #if defined(OS_POSIX)
28 #include "base/file_descriptor_posix.h"
29 #endif
30 
31 namespace base {
32 
33 class BASE_EXPORT SyncSocket {
34  public:
35 #if defined(OS_WIN)
36   typedef HANDLE Handle;
37   typedef Handle TransitDescriptor;
38 #else
39   typedef int Handle;
40   typedef FileDescriptor TransitDescriptor;
41 #endif
42   static const Handle kInvalidHandle;
43 
44   SyncSocket();
45 
46   // Creates a SyncSocket from a Handle.  Used in transport.
SyncSocket(Handle handle)47   explicit SyncSocket(Handle handle) : handle_(handle)  {}
48   virtual ~SyncSocket();
49 
50   // Initializes and connects a pair of sockets.
51   // |socket_a| and |socket_b| must not hold a valid handle.  Upon successful
52   // return, the sockets will both be valid and connected.
53   static bool CreatePair(SyncSocket* socket_a, SyncSocket* socket_b);
54 
55   // Returns |Handle| wrapped in a |TransitDescriptor|.
56   static Handle UnwrapHandle(const TransitDescriptor& descriptor);
57 
58   // Prepares a |TransitDescriptor| which wraps |Handle| used for transit.
59   // This is used to prepare the underlying shared resource before passing back
60   // the handle to be used by the peer process.
61   bool PrepareTransitDescriptor(ProcessHandle peer_process_handle,
62                                 TransitDescriptor* descriptor);
63 
64   // Closes the SyncSocket.  Returns true on success, false on failure.
65   virtual bool Close();
66 
67   // Sends the message to the remote peer of the SyncSocket.
68   // Note it is not safe to send messages from the same socket handle by
69   // multiple threads simultaneously.
70   // buffer is a pointer to the data to send.
71   // length is the length of the data to send (must be non-zero).
72   // Returns the number of bytes sent, or 0 upon failure.
73   virtual size_t Send(const void* buffer, size_t length);
74 
75   // Receives a message from an SyncSocket.
76   // buffer is a pointer to the buffer to receive data.
77   // length is the number of bytes of data to receive (must be non-zero).
78   // Returns the number of bytes received, or 0 upon failure.
79   virtual size_t Receive(void* buffer, size_t length);
80 
81   // Same as Receive() but only blocks for data until |timeout| has elapsed or
82   // |buffer| |length| is exhausted.  Currently only timeouts less than one
83   // second are allowed.  Return the amount of data read.
84   virtual size_t ReceiveWithTimeout(void* buffer,
85                                     size_t length,
86                                     TimeDelta timeout);
87 
88   // Returns the number of bytes available. If non-zero, Receive() will not
89   // not block when called.
90   virtual size_t Peek();
91 
92   // Extracts the contained handle.  Used for transferring between
93   // processes.
handle()94   Handle handle() const { return handle_; }
95 
96  protected:
97   Handle handle_;
98 
99  private:
100   DISALLOW_COPY_AND_ASSIGN(SyncSocket);
101 };
102 
103 // Derives from SyncSocket and adds support for shutting down the socket from
104 // another thread while a blocking Receive or Send is being done from the
105 // thread that owns the socket.
106 class BASE_EXPORT CancelableSyncSocket : public SyncSocket {
107  public:
108   CancelableSyncSocket();
109   explicit CancelableSyncSocket(Handle handle);
~CancelableSyncSocket()110   ~CancelableSyncSocket() override {}
111 
112   // Initializes a pair of cancelable sockets.  See documentation for
113   // SyncSocket::CreatePair for more details.
114   static bool CreatePair(CancelableSyncSocket* socket_a,
115                          CancelableSyncSocket* socket_b);
116 
117   // A way to shut down a socket even if another thread is currently performing
118   // a blocking Receive or Send.
119   bool Shutdown();
120 
121 #if defined(OS_WIN)
122   // Since the Linux and Mac implementations actually use a socket, shutting
123   // them down from another thread is pretty simple - we can just call
124   // shutdown().  However, the Windows implementation relies on named pipes
125   // and there isn't a way to cancel a blocking synchronous Read that is
126   // supported on <Vista. So, for Windows only, we override these
127   // SyncSocket methods in order to support shutting down the 'socket'.
128   bool Close() override;
129   size_t Receive(void* buffer, size_t length) override;
130   size_t ReceiveWithTimeout(void* buffer,
131                             size_t length,
132                             TimeDelta timeout) override;
133 #endif
134 
135   // Send() is overridden to catch cases where the remote end is not responding
136   // and we fill the local socket buffer. When the buffer is full, this
137   // implementation of Send() will not block indefinitely as
138   // SyncSocket::Send will, but instead return 0, as no bytes could be sent.
139   // Note that the socket will not be closed in this case.
140   size_t Send(const void* buffer, size_t length) override;
141 
142  private:
143 #if defined(OS_WIN)
144   WaitableEvent shutdown_event_;
145   WaitableEvent file_operation_;
146 #endif
147   DISALLOW_COPY_AND_ASSIGN(CancelableSyncSocket);
148 };
149 
150 #if defined(OS_WIN) && !defined(COMPONENT_BUILD)
151 // TODO(cpu): remove this once chrome is split in two dlls.
152 __declspec(selectany)
153     const SyncSocket::Handle SyncSocket::kInvalidHandle = INVALID_HANDLE_VALUE;
154 #endif
155 
156 }  // namespace base
157 
158 #endif  // BASE_SYNC_SOCKET_H_
159