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1 //===----------------------- SIFrameLowering.cpp --------------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //==-----------------------------------------------------------------------===//
9 
10 #include "SIFrameLowering.h"
11 #include "SIInstrInfo.h"
12 #include "SIMachineFunctionInfo.h"
13 #include "SIRegisterInfo.h"
14 #include "llvm/CodeGen/MachineFrameInfo.h"
15 #include "llvm/CodeGen/MachineFunction.h"
16 #include "llvm/CodeGen/MachineInstrBuilder.h"
17 #include "llvm/CodeGen/RegisterScavenging.h"
18 
19 using namespace llvm;
20 
21 
hasOnlySGPRSpills(const SIMachineFunctionInfo * FuncInfo,const MachineFrameInfo * FrameInfo)22 static bool hasOnlySGPRSpills(const SIMachineFunctionInfo *FuncInfo,
23                               const MachineFrameInfo *FrameInfo) {
24   if (!FuncInfo->hasSpilledSGPRs())
25     return false;
26 
27   if (FuncInfo->hasSpilledVGPRs())
28     return false;
29 
30   for (int I = FrameInfo->getObjectIndexBegin(),
31          E = FrameInfo->getObjectIndexEnd(); I != E; ++I) {
32     if (!FrameInfo->isSpillSlotObjectIndex(I))
33       return false;
34   }
35 
36   return true;
37 }
38 
getAllSGPR128()39 static ArrayRef<MCPhysReg> getAllSGPR128() {
40   return makeArrayRef(AMDGPU::SReg_128RegClass.begin(),
41                       AMDGPU::SReg_128RegClass.getNumRegs());
42 }
43 
getAllSGPRs()44 static ArrayRef<MCPhysReg> getAllSGPRs() {
45   return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(),
46                       AMDGPU::SGPR_32RegClass.getNumRegs());
47 }
48 
emitPrologue(MachineFunction & MF,MachineBasicBlock & MBB) const49 void SIFrameLowering::emitPrologue(MachineFunction &MF,
50                                    MachineBasicBlock &MBB) const {
51   if (!MF.getFrameInfo()->hasStackObjects())
52     return;
53 
54   assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
55 
56   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
57 
58   // If we only have SGPR spills, we won't actually be using scratch memory
59   // since these spill to VGPRs.
60   //
61   // FIXME: We should be cleaning up these unused SGPR spill frame indices
62   // somewhere.
63   if (hasOnlySGPRSpills(MFI, MF.getFrameInfo()))
64     return;
65 
66   const SIInstrInfo *TII =
67       static_cast<const SIInstrInfo *>(MF.getSubtarget().getInstrInfo());
68   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
69   const AMDGPUSubtarget &ST = MF.getSubtarget<AMDGPUSubtarget>();
70 
71   // We need to insert initialization of the scratch resource descriptor.
72   unsigned ScratchRsrcReg = MFI->getScratchRSrcReg();
73   assert(ScratchRsrcReg != AMDGPU::NoRegister);
74 
75   unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
76   assert(ScratchWaveOffsetReg != AMDGPU::NoRegister);
77 
78   unsigned PreloadedScratchWaveOffsetReg = TRI->getPreloadedValue(
79     MF, SIRegisterInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
80 
81   unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister;
82   if (ST.isAmdHsaOS()) {
83     PreloadedPrivateBufferReg = TRI->getPreloadedValue(
84       MF, SIRegisterInfo::PRIVATE_SEGMENT_BUFFER);
85   }
86 
87   // If we reserved the original input registers, we don't need to copy to the
88   // reserved registers.
89   if (ScratchRsrcReg == PreloadedPrivateBufferReg) {
90     // We should always reserve these 5 registers at the same time.
91     assert(ScratchWaveOffsetReg == PreloadedScratchWaveOffsetReg &&
92            "scratch wave offset and private segment buffer inconsistent");
93     return;
94   }
95 
96 
97   // We added live-ins during argument lowering, but since they were not used
98   // they were deleted. We're adding the uses now, so add them back.
99   MachineRegisterInfo &MRI = MF.getRegInfo();
100   MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
101   MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
102 
103   if (ST.isAmdHsaOS()) {
104     MRI.addLiveIn(PreloadedPrivateBufferReg);
105     MBB.addLiveIn(PreloadedPrivateBufferReg);
106   }
107 
108   // We reserved the last registers for this. Shift it down to the end of those
109   // which were actually used.
110   //
111   // FIXME: It might be safer to use a pseudoregister before replacement.
112 
113   // FIXME: We should be able to eliminate unused input registers. We only
114   // cannot do this for the resources required for scratch access. For now we
115   // skip over user SGPRs and may leave unused holes.
116 
117   // We find the resource first because it has an alignment requirement.
118   if (ScratchRsrcReg == TRI->reservedPrivateSegmentBufferReg(MF)) {
119     MachineRegisterInfo &MRI = MF.getRegInfo();
120 
121     unsigned NumPreloaded = MFI->getNumPreloadedSGPRs() / 4;
122     // Skip the last 2 elements because the last one is reserved for VCC, and
123     // this is the 2nd to last element already.
124     for (MCPhysReg Reg : getAllSGPR128().drop_back(2).slice(NumPreloaded)) {
125       // Pick the first unallocated one. Make sure we don't clobber the other
126       // reserved input we needed.
127       if (!MRI.isPhysRegUsed(Reg)) {
128         assert(MRI.isAllocatable(Reg));
129         MRI.replaceRegWith(ScratchRsrcReg, Reg);
130         ScratchRsrcReg = Reg;
131         MFI->setScratchRSrcReg(ScratchRsrcReg);
132         break;
133       }
134     }
135   }
136 
137   if (ScratchWaveOffsetReg == TRI->reservedPrivateSegmentWaveByteOffsetReg(MF)) {
138     MachineRegisterInfo &MRI = MF.getRegInfo();
139     // Skip the last 2 elements because the last one is reserved for VCC, and
140     // this is the 2nd to last element already.
141     unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
142     for (MCPhysReg Reg : getAllSGPRs().drop_back(6).slice(NumPreloaded)) {
143       // Pick the first unallocated SGPR. Be careful not to pick an alias of the
144       // scratch descriptor, since we haven’t added its uses yet.
145       if (!MRI.isPhysRegUsed(Reg)) {
146         assert(MRI.isAllocatable(Reg) &&
147                !TRI->isSubRegisterEq(ScratchRsrcReg, Reg));
148 
149         MRI.replaceRegWith(ScratchWaveOffsetReg, Reg);
150         ScratchWaveOffsetReg = Reg;
151         MFI->setScratchWaveOffsetReg(ScratchWaveOffsetReg);
152         break;
153       }
154     }
155   }
156 
157 
158   assert(!TRI->isSubRegister(ScratchRsrcReg, ScratchWaveOffsetReg));
159 
160   const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
161   MachineBasicBlock::iterator I = MBB.begin();
162   DebugLoc DL;
163 
164   if (PreloadedScratchWaveOffsetReg != ScratchWaveOffsetReg) {
165     // Make sure we emit the copy for the offset first. We may have chosen to copy
166     // the buffer resource into a register that aliases the input offset register.
167     BuildMI(MBB, I, DL, SMovB32, ScratchWaveOffsetReg)
168       .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
169   }
170 
171   if (ST.isAmdHsaOS()) {
172     // Insert copies from argument register.
173     assert(
174       !TRI->isSubRegisterEq(PreloadedPrivateBufferReg, ScratchRsrcReg) &&
175       !TRI->isSubRegisterEq(PreloadedPrivateBufferReg, ScratchWaveOffsetReg));
176 
177     unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
178     unsigned Rsrc23 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2_sub3);
179 
180     unsigned Lo = TRI->getSubReg(PreloadedPrivateBufferReg, AMDGPU::sub0_sub1);
181     unsigned Hi = TRI->getSubReg(PreloadedPrivateBufferReg, AMDGPU::sub2_sub3);
182 
183     const MCInstrDesc &SMovB64 = TII->get(AMDGPU::S_MOV_B64);
184 
185     BuildMI(MBB, I, DL, SMovB64, Rsrc01)
186       .addReg(Lo, RegState::Kill);
187     BuildMI(MBB, I, DL, SMovB64, Rsrc23)
188       .addReg(Hi, RegState::Kill);
189   } else {
190     unsigned Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
191     unsigned Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
192     unsigned Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
193     unsigned Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
194 
195     // Use relocations to get the pointer, and setup the other bits manually.
196     uint64_t Rsrc23 = TII->getScratchRsrcWords23();
197     BuildMI(MBB, I, DL, SMovB32, Rsrc0)
198       .addExternalSymbol("SCRATCH_RSRC_DWORD0")
199       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
200 
201     BuildMI(MBB, I, DL, SMovB32, Rsrc1)
202       .addExternalSymbol("SCRATCH_RSRC_DWORD1")
203       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
204 
205     BuildMI(MBB, I, DL, SMovB32, Rsrc2)
206       .addImm(Rsrc23 & 0xffffffff)
207       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
208 
209     BuildMI(MBB, I, DL, SMovB32, Rsrc3)
210       .addImm(Rsrc23 >> 32)
211       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
212   }
213 
214   // Make the register selected live throughout the function.
215   for (MachineBasicBlock &OtherBB : MF) {
216     if (&OtherBB == &MBB)
217       continue;
218 
219     OtherBB.addLiveIn(ScratchRsrcReg);
220     OtherBB.addLiveIn(ScratchWaveOffsetReg);
221   }
222 }
223 
processFunctionBeforeFrameFinalized(MachineFunction & MF,RegScavenger * RS) const224 void SIFrameLowering::processFunctionBeforeFrameFinalized(
225   MachineFunction &MF,
226   RegScavenger *RS) const {
227   MachineFrameInfo *MFI = MF.getFrameInfo();
228 
229   if (!MFI->hasStackObjects())
230     return;
231 
232   bool MayNeedScavengingEmergencySlot = MFI->hasStackObjects();
233 
234   assert((RS || !MayNeedScavengingEmergencySlot) &&
235          "RegScavenger required if spilling");
236 
237   if (MayNeedScavengingEmergencySlot) {
238     int ScavengeFI = MFI->CreateSpillStackObject(
239       AMDGPU::SGPR_32RegClass.getSize(),
240       AMDGPU::SGPR_32RegClass.getAlignment());
241     RS->addScavengingFrameIndex(ScavengeFI);
242   }
243 }
244