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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4  <meta http-equiv="content-type" content="text/html; charset=utf-8">
5  <title>Mesa Release Notes</title>
6  <link rel="stylesheet" type="text/css" href="mesa.css">
7</head>
8<body>
9
10<h1>Mesa 6.5.2 Release Notes / December 2, 2006</h1>
11
12<p>
13Mesa 6.5.2 is a 6.5 follow-on development release with a few new features
14but mostly consisting of bug fixes.
15</p>
16
17
18<h2>MD5 checksums</h2>
19<pre>
2011a033b078e090b3caaeb467234fe299  MesaLib-6.5.2.tar.gz
21e4d894181f1859651658b3704633e10d  MesaLib-6.5.2.tar.bz2
2263bf1d444fa738cca52ce1043e284021  MesaLib-6.5.2.zip
232b8f1375d16bda5f5a2304174cd5bcf7  MesaDemos-6.5.2.tar.gz
24e870efe98d3a50be01ab211b9b2e25d9  MesaDemos-6.5.2.tar.bz2
25d92cc6f5fee5ca75af0be04f9f4908f0  MesaDemos-6.5.2.zip
268d4d77e3a7132f4217bbc7c1ab157030  MesaGLUT-6.5.2.tar.gz
27e84edbb11c69c8e408dfadd2ed08e95b  MesaGLUT-6.5.2.tar.bz2
28c6d7134843ed5faf11f6686ecb5d2a2e  MesaGLUT-6.5.2.zip
29</pre>
30
31
32<h2>New features</h2>
33<ul>
34<li>New DRI memory manager system.  Currently used by the i915tex driver.
35Other DRI drivers will be updated to use the new memory manager in coming
36months.
37<br>
38To use the new driver you'll need the most recent DRM library and drivers
39(version 2.2 or later) and a recent xf86-video-intel driver module from X.org.
40<br>
41New features resulting from this work include:
42<ul>
43<li>EXT_framebuffer_objects, render to texture
44<li>ARB_pixel_buffer_objects
45<li>Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels
46<li>Accelerated texture uploads from pixel buffer objects
47<li>Potentially texturing directly from the pixel buffer object (zero
48copy texturing).
49</ul>
50<li>New Intel i965 DRI driver
51<li>New <code>minstall</code> script to replace normal install program
52<li>Faster fragment program execution in software
53<li>Added (or fixed) support for <a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt">
54    GLX_SGI_make_current_read</a> to the following drivers:
55    <ul>
56    <li>radeon</li>
57    <li>savage</li>
58    <li>mga</li>
59    <li>tdfx</li>
60    </ul>
61<li>Added support for ARB_occlusion_query to the tdfx driver (Ian
62Romanick).</li>
63</ul>
64
65<h2>Bug fixes</h2>
66<ul>
67<li>fixed invalid memory read while rendering textured points (bug 8320)
68<li>fixed problems with freebsd-dri configuration (bug 8344)
69<li>Mesa's fake glxGetCurrentContext() wasn't thread-aware
70<li>OPTION NV_position_invariant didn't work in NV vertex programs
71<li>glDrawPixels into a user-created framebuffer object could crash Xlib driver
72<li>Line clipping was broken in some circumstances
73<li>fragment.fogcoord register didn't always contain the correct value
74<li>RGBA logicops didn't work reliably in some DRI drivers
75<li>Fixed broken RGBA LogicOps in Intel DRI drivers
76<li>Fixed some fragment program bugs in Intel i915 DRI driver
77<li>Fixed glGetVertexAttribfvARB bug 8883
78<li>Implemented glGetUniform[fi]vARB() functions
79<li>Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044)
80<li>Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh)
81<li>Fixed broken "mgl" name mangling
82<li>Indirect rending was broken for glMap* functions (bug 8899)
83</ul>
84
85
86<h2>Internal code changes</h2>
87
88<ul>
89<li>The device driver functions ResizeBuffers and GetBufferSize have been
90decprecated.
91<li>OpenGL 2.0 and 2.1 support is nearly done.  We need to do quite a bit
92more testing of the shading language functions.
93</ul>
94
95
96<h2>To Do (someday) items</h2>
97<ul>
98<li>Switch to freeglut
99<li>Increase MAX_DRAWBUFFERS
100<li>Fix linux-glide target/driver.
101<li>Improved lambda and derivative calculation for frag progs.
102</ul>
103
104
105<h2>Driver Status</h2>
106
107<pre>
108Driver			Status
109----------------------	----------------------
110DRI drivers		varies with the driver
111XMesa/GLX (on Xlib)	implements OpenGL 1.5
112OSMesa (off-screen)	implements OpenGL 1.5
113Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
114SVGA			implements OpenGL 1.3
115Wind River UGL		implements OpenGL 1.3
116Windows/Win32		implements OpenGL 1.5
117DJGPP			implements OpenGL 1.5
118GGI			implements OpenGL 1.3
119BeOS			implements OpenGL 1.5
120Allegro			needs updating
121D3D			needs updating
122</pre>
123
124</body>
125</html>
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