1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #include "pipe/p_context.h"
32 #include "pipe/p_defines.h"
33 #include "pipe/p_shader_tokens.h"
34 #include "util/u_math.h"
35 #include "util/u_memory.h"
36 #include "draw_private.h"
37 #include "draw_pipe.h"
38
39
40 struct wideline_stage {
41 struct draw_stage stage;
42
43 float half_line_width;
44 };
45
46
47
wideline_stage(struct draw_stage * stage)48 static INLINE struct wideline_stage *wideline_stage( struct draw_stage *stage )
49 {
50 return (struct wideline_stage *)stage;
51 }
52
53
54
55 /**
56 * Draw a wide line by drawing a quad (two triangles).
57 */
wideline_line(struct draw_stage * stage,struct prim_header * header)58 static void wideline_line( struct draw_stage *stage,
59 struct prim_header *header )
60 {
61 /*const struct wideline_stage *wide = wideline_stage(stage);*/
62 const unsigned pos = draw_current_shader_position_output(stage->draw);
63 const float half_width = 0.5f * stage->draw->rasterizer->line_width;
64
65 struct prim_header tri;
66
67 struct vertex_header *v0 = dup_vert(stage, header->v[0], 0);
68 struct vertex_header *v1 = dup_vert(stage, header->v[0], 1);
69 struct vertex_header *v2 = dup_vert(stage, header->v[1], 2);
70 struct vertex_header *v3 = dup_vert(stage, header->v[1], 3);
71
72 float *pos0 = v0->data[pos];
73 float *pos1 = v1->data[pos];
74 float *pos2 = v2->data[pos];
75 float *pos3 = v3->data[pos];
76
77 const float dx = fabsf(pos0[0] - pos2[0]);
78 const float dy = fabsf(pos0[1] - pos2[1]);
79
80 const boolean gl_rasterization_rules =
81 stage->draw->rasterizer->gl_rasterization_rules;
82
83 /* small tweak to meet GL specification */
84 const float bias = gl_rasterization_rules ? 0.125f : 0.0f;
85
86 /*
87 * Draw wide line as a quad (two tris) by "stretching" the line along
88 * X or Y.
89 * We need to tweak coords in several ways to be conformant here.
90 */
91
92 if (dx > dy) {
93 /* x-major line */
94 pos0[1] = pos0[1] - half_width - bias;
95 pos1[1] = pos1[1] + half_width - bias;
96 pos2[1] = pos2[1] - half_width - bias;
97 pos3[1] = pos3[1] + half_width - bias;
98 if (gl_rasterization_rules) {
99 if (pos0[0] < pos2[0]) {
100 /* left to right line */
101 pos0[0] -= 0.5f;
102 pos1[0] -= 0.5f;
103 pos2[0] -= 0.5f;
104 pos3[0] -= 0.5f;
105 }
106 else {
107 /* right to left line */
108 pos0[0] += 0.5f;
109 pos1[0] += 0.5f;
110 pos2[0] += 0.5f;
111 pos3[0] += 0.5f;
112 }
113 }
114 }
115 else {
116 /* y-major line */
117 pos0[0] = pos0[0] - half_width + bias;
118 pos1[0] = pos1[0] + half_width + bias;
119 pos2[0] = pos2[0] - half_width + bias;
120 pos3[0] = pos3[0] + half_width + bias;
121 if (gl_rasterization_rules) {
122 if (pos0[1] < pos2[1]) {
123 /* top to bottom line */
124 pos0[1] -= 0.5f;
125 pos1[1] -= 0.5f;
126 pos2[1] -= 0.5f;
127 pos3[1] -= 0.5f;
128 }
129 else {
130 /* bottom to top line */
131 pos0[1] += 0.5f;
132 pos1[1] += 0.5f;
133 pos2[1] += 0.5f;
134 pos3[1] += 0.5f;
135 }
136 }
137 }
138
139 tri.det = header->det; /* only the sign matters */
140 tri.v[0] = v0;
141 tri.v[1] = v2;
142 tri.v[2] = v3;
143 stage->next->tri( stage->next, &tri );
144
145 tri.v[0] = v0;
146 tri.v[1] = v3;
147 tri.v[2] = v1;
148 stage->next->tri( stage->next, &tri );
149 }
150
151
wideline_first_line(struct draw_stage * stage,struct prim_header * header)152 static void wideline_first_line( struct draw_stage *stage,
153 struct prim_header *header )
154 {
155 struct draw_context *draw = stage->draw;
156 struct pipe_context *pipe = draw->pipe;
157 const struct pipe_rasterizer_state *rast = draw->rasterizer;
158 void *r;
159
160 /* Disable triangle culling, stippling, unfilled mode etc. */
161 r = draw_get_rasterizer_no_cull(draw, rast->scissor, rast->flatshade);
162 draw->suspend_flushing = TRUE;
163 pipe->bind_rasterizer_state(pipe, r);
164 draw->suspend_flushing = FALSE;
165
166 stage->line = wideline_line;
167
168 wideline_line(stage, header);
169 }
170
171
wideline_flush(struct draw_stage * stage,unsigned flags)172 static void wideline_flush( struct draw_stage *stage, unsigned flags )
173 {
174 struct draw_context *draw = stage->draw;
175 struct pipe_context *pipe = draw->pipe;
176
177 stage->line = wideline_first_line;
178 stage->next->flush( stage->next, flags );
179
180 /* restore original rasterizer state */
181 if (draw->rast_handle) {
182 draw->suspend_flushing = TRUE;
183 pipe->bind_rasterizer_state(pipe, draw->rast_handle);
184 draw->suspend_flushing = FALSE;
185 }
186 }
187
188
wideline_reset_stipple_counter(struct draw_stage * stage)189 static void wideline_reset_stipple_counter( struct draw_stage *stage )
190 {
191 stage->next->reset_stipple_counter( stage->next );
192 }
193
194
wideline_destroy(struct draw_stage * stage)195 static void wideline_destroy( struct draw_stage *stage )
196 {
197 draw_free_temp_verts( stage );
198 FREE( stage );
199 }
200
201
draw_wide_line_stage(struct draw_context * draw)202 struct draw_stage *draw_wide_line_stage( struct draw_context *draw )
203 {
204 struct wideline_stage *wide = CALLOC_STRUCT(wideline_stage);
205 if (wide == NULL)
206 goto fail;
207
208 wide->stage.draw = draw;
209 wide->stage.name = "wide-line";
210 wide->stage.next = NULL;
211 wide->stage.point = draw_pipe_passthrough_point;
212 wide->stage.line = wideline_first_line;
213 wide->stage.tri = draw_pipe_passthrough_tri;
214 wide->stage.flush = wideline_flush;
215 wide->stage.reset_stipple_counter = wideline_reset_stipple_counter;
216 wide->stage.destroy = wideline_destroy;
217
218 if (!draw_alloc_temp_verts( &wide->stage, 4 ))
219 goto fail;
220
221 return &wide->stage;
222
223 fail:
224 if (wide)
225 wide->stage.destroy( &wide->stage );
226
227 return NULL;
228 }
229