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1 /**************************************************************************
2  *
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 /**
29  * Texture tile caching.
30  *
31  * Author:
32  *    Brian Paul
33  */
34 
35 #include "util/u_inlines.h"
36 #include "util/u_memory.h"
37 #include "util/u_tile.h"
38 #include "util/u_format.h"
39 #include "util/u_math.h"
40 #include "sp_context.h"
41 #include "sp_texture.h"
42 #include "sp_tex_tile_cache.h"
43 
44 
45 
46 struct softpipe_tex_tile_cache *
sp_create_tex_tile_cache(struct pipe_context * pipe)47 sp_create_tex_tile_cache( struct pipe_context *pipe )
48 {
49    struct softpipe_tex_tile_cache *tc;
50    uint pos;
51 
52    /* make sure max texture size works */
53    assert((TILE_SIZE << TEX_ADDR_BITS) >= (1 << (SP_MAX_TEXTURE_2D_LEVELS-1)));
54 
55    tc = CALLOC_STRUCT( softpipe_tex_tile_cache );
56    if (tc) {
57       tc->pipe = pipe;
58       for (pos = 0; pos < NUM_ENTRIES; pos++) {
59          tc->entries[pos].addr.bits.invalid = 1;
60       }
61       tc->last_tile = &tc->entries[0]; /* any tile */
62    }
63    return tc;
64 }
65 
66 
67 void
sp_destroy_tex_tile_cache(struct softpipe_tex_tile_cache * tc)68 sp_destroy_tex_tile_cache(struct softpipe_tex_tile_cache *tc)
69 {
70    if (tc) {
71       uint pos;
72 
73       for (pos = 0; pos < NUM_ENTRIES; pos++) {
74          /*assert(tc->entries[pos].x < 0);*/
75       }
76       if (tc->transfer) {
77          tc->pipe->transfer_destroy(tc->pipe, tc->transfer);
78       }
79       if (tc->tex_trans) {
80          tc->pipe->transfer_destroy(tc->pipe, tc->tex_trans);
81       }
82 
83       FREE( tc );
84    }
85 }
86 
87 
88 
89 
90 void
sp_tex_tile_cache_map_transfers(struct softpipe_tex_tile_cache * tc)91 sp_tex_tile_cache_map_transfers(struct softpipe_tex_tile_cache *tc)
92 {
93    if (tc->tex_trans && !tc->tex_trans_map)
94       tc->tex_trans_map = tc->pipe->transfer_map(tc->pipe, tc->tex_trans);
95 }
96 
97 
98 void
sp_tex_tile_cache_unmap_transfers(struct softpipe_tex_tile_cache * tc)99 sp_tex_tile_cache_unmap_transfers(struct softpipe_tex_tile_cache *tc)
100 {
101    if (tc->tex_trans_map) {
102       tc->pipe->transfer_unmap(tc->pipe, tc->tex_trans);
103       tc->tex_trans_map = NULL;
104    }
105 }
106 
107 /**
108  * Invalidate all cached tiles for the cached texture.
109  * Should be called when the texture is modified.
110  */
111 void
sp_tex_tile_cache_validate_texture(struct softpipe_tex_tile_cache * tc)112 sp_tex_tile_cache_validate_texture(struct softpipe_tex_tile_cache *tc)
113 {
114    unsigned i;
115 
116    assert(tc);
117    assert(tc->texture);
118 
119    for (i = 0; i < NUM_ENTRIES; i++) {
120       tc->entries[i].addr.bits.invalid = 1;
121    }
122 }
123 
124 static boolean
sp_tex_tile_is_compat_view(struct softpipe_tex_tile_cache * tc,struct pipe_sampler_view * view)125 sp_tex_tile_is_compat_view(struct softpipe_tex_tile_cache *tc,
126                            struct pipe_sampler_view *view)
127 {
128    if (!view)
129       return FALSE;
130    return (tc->texture == view->texture &&
131            tc->format == view->format &&
132            tc->swizzle_r == view->swizzle_r &&
133            tc->swizzle_g == view->swizzle_g &&
134            tc->swizzle_b == view->swizzle_b &&
135            tc->swizzle_a == view->swizzle_a);
136 }
137 
138 /**
139  * Specify the sampler view to cache.
140  */
141 void
sp_tex_tile_cache_set_sampler_view(struct softpipe_tex_tile_cache * tc,struct pipe_sampler_view * view)142 sp_tex_tile_cache_set_sampler_view(struct softpipe_tex_tile_cache *tc,
143                                    struct pipe_sampler_view *view)
144 {
145    struct pipe_resource *texture = view ? view->texture : NULL;
146    uint i;
147 
148    assert(!tc->transfer);
149 
150    if (!sp_tex_tile_is_compat_view(tc, view)) {
151       pipe_resource_reference(&tc->texture, texture);
152 
153       if (tc->tex_trans) {
154          if (tc->tex_trans_map) {
155             tc->pipe->transfer_unmap(tc->pipe, tc->tex_trans);
156             tc->tex_trans_map = NULL;
157          }
158 
159          tc->pipe->transfer_destroy(tc->pipe, tc->tex_trans);
160          tc->tex_trans = NULL;
161       }
162 
163       if (view) {
164          tc->swizzle_r = view->swizzle_r;
165          tc->swizzle_g = view->swizzle_g;
166          tc->swizzle_b = view->swizzle_b;
167          tc->swizzle_a = view->swizzle_a;
168          tc->format = view->format;
169       }
170 
171       /* mark as entries as invalid/empty */
172       /* XXX we should try to avoid this when the teximage hasn't changed */
173       for (i = 0; i < NUM_ENTRIES; i++) {
174          tc->entries[i].addr.bits.invalid = 1;
175       }
176 
177       tc->tex_face = -1; /* any invalid value here */
178    }
179 }
180 
181 
182 
183 
184 /**
185  * Flush the tile cache: write all dirty tiles back to the transfer.
186  * any tiles "flagged" as cleared will be "really" cleared.
187  */
188 void
sp_flush_tex_tile_cache(struct softpipe_tex_tile_cache * tc)189 sp_flush_tex_tile_cache(struct softpipe_tex_tile_cache *tc)
190 {
191    int pos;
192 
193    if (tc->texture) {
194       /* caching a texture, mark all entries as empty */
195       for (pos = 0; pos < NUM_ENTRIES; pos++) {
196          tc->entries[pos].addr.bits.invalid = 1;
197       }
198       tc->tex_face = -1;
199    }
200 
201 }
202 
203 
204 /**
205  * Given the texture face, level, zslice, x and y values, compute
206  * the cache entry position/index where we'd hope to find the
207  * cached texture tile.
208  * This is basically a direct-map cache.
209  * XXX There's probably lots of ways in which we can improve this.
210  */
211 static INLINE uint
tex_cache_pos(union tex_tile_address addr)212 tex_cache_pos( union tex_tile_address addr )
213 {
214    uint entry = (addr.bits.x +
215                  addr.bits.y * 9 +
216                  addr.bits.z * 3 +
217                  addr.bits.face +
218                  addr.bits.level * 7);
219 
220    return entry % NUM_ENTRIES;
221 }
222 
223 /**
224  * Similar to sp_get_cached_tile() but for textures.
225  * Tiles are read-only and indexed with more params.
226  */
227 const struct softpipe_tex_cached_tile *
sp_find_cached_tile_tex(struct softpipe_tex_tile_cache * tc,union tex_tile_address addr)228 sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc,
229                         union tex_tile_address addr )
230 {
231    struct softpipe_tex_cached_tile *tile;
232    boolean zs = util_format_is_depth_or_stencil(tc->format);
233 
234    tile = tc->entries + tex_cache_pos( addr );
235 
236    if (addr.value != tile->addr.value) {
237 
238       /* cache miss.  Most misses are because we've invaldiated the
239        * texture cache previously -- most commonly on binding a new
240        * texture.  Currently we effectively flush the cache on texture
241        * bind.
242        */
243 #if 0
244       _debug_printf("miss at %u:  x=%d y=%d z=%d face=%d level=%d\n"
245                     "   tile %u:  x=%d y=%d z=%d face=%d level=%d\n",
246                     pos, x/TILE_SIZE, y/TILE_SIZE, z, face, level,
247                     pos, tile->addr.bits.x, tile->addr.bits.y, tile->z, tile->face, tile->level);
248 #endif
249 
250       /* check if we need to get a new transfer */
251       if (!tc->tex_trans ||
252           tc->tex_face != addr.bits.face ||
253           tc->tex_level != addr.bits.level ||
254           tc->tex_z != addr.bits.z) {
255          /* get new transfer (view into texture) */
256          unsigned width, height, layer;
257 
258          if (tc->tex_trans) {
259             if (tc->tex_trans_map) {
260                tc->pipe->transfer_unmap(tc->pipe, tc->tex_trans);
261                tc->tex_trans_map = NULL;
262             }
263 
264             tc->pipe->transfer_destroy(tc->pipe, tc->tex_trans);
265             tc->tex_trans = NULL;
266          }
267 
268          width = u_minify(tc->texture->width0, addr.bits.level);
269          if (tc->texture->target == PIPE_TEXTURE_1D_ARRAY) {
270             height = tc->texture->array_size;
271             layer = 0;
272          }
273          else {
274             height = u_minify(tc->texture->height0, addr.bits.level);
275             layer = addr.bits.face + addr.bits.z;
276          }
277 
278          tc->tex_trans =
279             pipe_get_transfer(tc->pipe, tc->texture,
280                               addr.bits.level,
281                               layer,
282                               PIPE_TRANSFER_READ | PIPE_TRANSFER_UNSYNCHRONIZED,
283                               0, 0, width, height);
284 
285          tc->tex_trans_map = tc->pipe->transfer_map(tc->pipe, tc->tex_trans);
286 
287          tc->tex_face = addr.bits.face;
288          tc->tex_level = addr.bits.level;
289          tc->tex_z = addr.bits.z;
290       }
291 
292       /* Get tile from the transfer (view into texture), explicitly passing
293        * the image format.
294        */
295       if (!zs && util_format_is_pure_uint(tc->format)) {
296          pipe_get_tile_ui_format(tc->pipe,
297                                  tc->tex_trans,
298                                  addr.bits.x * TILE_SIZE,
299                                  addr.bits.y * TILE_SIZE,
300                                  TILE_SIZE,
301                                  TILE_SIZE,
302                                  tc->format,
303                                  (unsigned *) tile->data.colorui);
304       } else if (!zs && util_format_is_pure_sint(tc->format)) {
305          pipe_get_tile_i_format(tc->pipe,
306                                 tc->tex_trans,
307                                 addr.bits.x * TILE_SIZE,
308                                 addr.bits.y * TILE_SIZE,
309                                 TILE_SIZE,
310                                  TILE_SIZE,
311                                 tc->format,
312                                 (int *) tile->data.colori);
313       } else {
314          pipe_get_tile_rgba_format(tc->pipe,
315                                    tc->tex_trans,
316                                    addr.bits.x * TILE_SIZE,
317                                    addr.bits.y * TILE_SIZE,
318                                    TILE_SIZE,
319                                    TILE_SIZE,
320                                    tc->format,
321                                    (float *) tile->data.color);
322       }
323       tile->addr = addr;
324    }
325 
326    tc->last_tile = tile;
327    return tile;
328 }
329