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1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #include "svga_cmd.h"
27 
28 #include "pipe/p_state.h"
29 #include "pipe/p_defines.h"
30 #include "util/u_inlines.h"
31 #include "os/os_thread.h"
32 #include "util/u_math.h"
33 #include "util/u_memory.h"
34 
35 #include "svga_context.h"
36 #include "svga_screen.h"
37 #include "svga_resource_buffer.h"
38 #include "svga_resource_buffer_upload.h"
39 #include "svga_winsys.h"
40 #include "svga_debug.h"
41 
42 
43 /**
44  * Vertex and index buffers need hardware backing.  Constant buffers
45  * do not.  No other types of buffers currently supported.
46  */
47 static INLINE boolean
svga_buffer_needs_hw_storage(unsigned usage)48 svga_buffer_needs_hw_storage(unsigned usage)
49 {
50    return usage & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER);
51 }
52 
53 
54 /**
55  * Create a buffer transfer.
56  *
57  * Unlike texture DMAs (which are written immediately to the command buffer and
58  * therefore inherently serialized with other context operations), for buffers
59  * we try to coalesce multiple range mappings (i.e, multiple calls to this
60  * function) into a single DMA command, for better efficiency in command
61  * processing.  This means we need to exercise extra care here to ensure that
62  * the end result is exactly the same as if one DMA was used for every mapped
63  * range.
64  */
65 static struct pipe_transfer *
svga_buffer_get_transfer(struct pipe_context * pipe,struct pipe_resource * resource,unsigned level,unsigned usage,const struct pipe_box * box)66 svga_buffer_get_transfer(struct pipe_context *pipe,
67                          struct pipe_resource *resource,
68                          unsigned level,
69                          unsigned usage,
70                          const struct pipe_box *box)
71 {
72    struct svga_context *svga = svga_context(pipe);
73    struct svga_screen *ss = svga_screen(pipe->screen);
74    struct svga_buffer *sbuf = svga_buffer(resource);
75    struct pipe_transfer *transfer;
76 
77    transfer = CALLOC_STRUCT(pipe_transfer);
78    if (transfer == NULL) {
79       return NULL;
80    }
81 
82    transfer->resource = resource;
83    transfer->level = level;
84    transfer->usage = usage;
85    transfer->box = *box;
86 
87    if (usage & PIPE_TRANSFER_WRITE) {
88       if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
89          /*
90           * Flush any pending primitives, finish writing any pending DMA
91           * commands, and tell the host to discard the buffer contents on
92           * the next DMA operation.
93           */
94 
95          svga_hwtnl_flush_buffer(svga, resource);
96 
97          if (sbuf->dma.pending) {
98             svga_buffer_upload_flush(svga, sbuf);
99 
100             /*
101              * Instead of flushing the context command buffer, simply discard
102              * the current hwbuf, and start a new one.
103              */
104 
105             svga_buffer_destroy_hw_storage(ss, sbuf);
106          }
107 
108          sbuf->map.num_ranges = 0;
109          sbuf->dma.flags.discard = TRUE;
110       }
111 
112       if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
113          if (!sbuf->map.num_ranges) {
114             /*
115              * No pending ranges to upload so far, so we can tell the host to
116              * not synchronize on the next DMA command.
117              */
118 
119             sbuf->dma.flags.unsynchronized = TRUE;
120          }
121       } else {
122          /*
123           * Synchronizing, so flush any pending primitives, finish writing any
124           * pending DMA command, and ensure the next DMA will be done in order.
125           */
126 
127          svga_hwtnl_flush_buffer(svga, resource);
128 
129          if (sbuf->dma.pending) {
130             svga_buffer_upload_flush(svga, sbuf);
131 
132             if (sbuf->hwbuf) {
133                /*
134                 * We have a pending DMA upload from a hardware buffer, therefore
135                 * we need to ensure that the host finishes processing that DMA
136                 * command before the state tracker can start overwriting the
137                 * hardware buffer.
138                 *
139                 * XXX: This could be avoided by tying the hardware buffer to
140                 * the transfer (just as done with textures), which would allow
141                 * overlapping DMAs commands to be queued on the same context
142                 * buffer. However, due to the likelihood of software vertex
143                 * processing, it is more convenient to hold on to the hardware
144                 * buffer, allowing to quickly access the contents from the CPU
145                 * without having to do a DMA download from the host.
146                 */
147 
148                if (usage & PIPE_TRANSFER_DONTBLOCK) {
149                   /*
150                    * Flushing the command buffer here will most likely cause
151                    * the map of the hwbuf below to block, so preemptively
152                    * return NULL here if DONTBLOCK is set to prevent unnecessary
153                    * command buffer flushes.
154                    */
155 
156                   FREE(transfer);
157                   return NULL;
158                }
159 
160                svga_context_flush(svga, NULL);
161             }
162          }
163 
164          sbuf->dma.flags.unsynchronized = FALSE;
165       }
166    }
167 
168    if (!sbuf->swbuf && !sbuf->hwbuf) {
169       if (svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK) {
170          /*
171           * We can't create a hardware buffer big enough, so create a malloc
172           * buffer instead.
173           */
174          if (0) {
175             debug_printf("%s: failed to allocate %u KB of DMA, "
176                          "splitting DMA transfers\n",
177                          __FUNCTION__,
178                          (sbuf->b.b.width0 + 1023)/1024);
179          }
180 
181          sbuf->swbuf = align_malloc(sbuf->b.b.width0, 16);
182          if (!sbuf->swbuf) {
183             FREE(transfer);
184             return NULL;
185          }
186       }
187    }
188 
189    return transfer;
190 }
191 
192 
193 /**
194  * Map a range of a buffer.
195  */
196 static void *
svga_buffer_transfer_map(struct pipe_context * pipe,struct pipe_transfer * transfer)197 svga_buffer_transfer_map( struct pipe_context *pipe,
198                           struct pipe_transfer *transfer )
199 {
200    struct svga_buffer *sbuf = svga_buffer(transfer->resource);
201 
202    uint8_t *map;
203 
204    if (sbuf->swbuf) {
205       /* User/malloc buffer */
206       map = sbuf->swbuf;
207    }
208    else if (sbuf->hwbuf) {
209       struct svga_screen *ss = svga_screen(pipe->screen);
210       struct svga_winsys_screen *sws = ss->sws;
211 
212       map = sws->buffer_map(sws, sbuf->hwbuf, transfer->usage);
213    }
214    else {
215       map = NULL;
216    }
217 
218    if (map) {
219       ++sbuf->map.count;
220       map += transfer->box.x;
221    }
222 
223    return map;
224 }
225 
226 
227 static void
svga_buffer_transfer_flush_region(struct pipe_context * pipe,struct pipe_transfer * transfer,const struct pipe_box * box)228 svga_buffer_transfer_flush_region( struct pipe_context *pipe,
229                                    struct pipe_transfer *transfer,
230                                    const struct pipe_box *box)
231 {
232    struct svga_screen *ss = svga_screen(pipe->screen);
233    struct svga_buffer *sbuf = svga_buffer(transfer->resource);
234 
235    unsigned offset = transfer->box.x + box->x;
236    unsigned length = box->width;
237 
238    assert(transfer->usage & PIPE_TRANSFER_WRITE);
239    assert(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT);
240 
241    pipe_mutex_lock(ss->swc_mutex);
242    svga_buffer_add_range(sbuf, offset, offset + length);
243    pipe_mutex_unlock(ss->swc_mutex);
244 }
245 
246 
247 static void
svga_buffer_transfer_unmap(struct pipe_context * pipe,struct pipe_transfer * transfer)248 svga_buffer_transfer_unmap( struct pipe_context *pipe,
249                             struct pipe_transfer *transfer )
250 {
251    struct svga_screen *ss = svga_screen(pipe->screen);
252    struct svga_winsys_screen *sws = ss->sws;
253    struct svga_buffer *sbuf = svga_buffer(transfer->resource);
254 
255    pipe_mutex_lock(ss->swc_mutex);
256 
257    assert(sbuf->map.count);
258    if (sbuf->map.count) {
259       --sbuf->map.count;
260    }
261 
262    if (sbuf->hwbuf) {
263       sws->buffer_unmap(sws, sbuf->hwbuf);
264    }
265 
266    if (transfer->usage & PIPE_TRANSFER_WRITE) {
267       if (!(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) {
268          /*
269           * Mapped range not flushed explicitly, so flush the whole buffer,
270           * and tell the host to discard the contents when processing the DMA
271           * command.
272           */
273 
274          SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n");
275 
276          sbuf->dma.flags.discard = TRUE;
277 
278          svga_buffer_add_range(sbuf, 0, sbuf->b.b.width0);
279       }
280    }
281 
282    pipe_mutex_unlock(ss->swc_mutex);
283 }
284 
285 
286 /**
287  * Destroy transfer
288  */
289 static void
svga_buffer_transfer_destroy(struct pipe_context * pipe,struct pipe_transfer * transfer)290 svga_buffer_transfer_destroy(struct pipe_context *pipe,
291                              struct pipe_transfer *transfer)
292 {
293    FREE(transfer);
294 }
295 
296 
297 static void
svga_buffer_destroy(struct pipe_screen * screen,struct pipe_resource * buf)298 svga_buffer_destroy( struct pipe_screen *screen,
299 		     struct pipe_resource *buf )
300 {
301    struct svga_screen *ss = svga_screen(screen);
302    struct svga_buffer *sbuf = svga_buffer( buf );
303 
304    assert(!p_atomic_read(&buf->reference.count));
305 
306    assert(!sbuf->dma.pending);
307 
308    if(sbuf->handle)
309       svga_buffer_destroy_host_surface(ss, sbuf);
310 
311    if(sbuf->uploaded.buffer)
312       pipe_resource_reference(&sbuf->uploaded.buffer, NULL);
313 
314    if(sbuf->hwbuf)
315       svga_buffer_destroy_hw_storage(ss, sbuf);
316 
317    if(sbuf->swbuf && !sbuf->user)
318       align_free(sbuf->swbuf);
319 
320    FREE(sbuf);
321 }
322 
323 
324 struct u_resource_vtbl svga_buffer_vtbl =
325 {
326    u_default_resource_get_handle,      /* get_handle */
327    svga_buffer_destroy,		     /* resource_destroy */
328    svga_buffer_get_transfer,	     /* get_transfer */
329    svga_buffer_transfer_destroy,     /* transfer_destroy */
330    svga_buffer_transfer_map,	     /* transfer_map */
331    svga_buffer_transfer_flush_region,  /* transfer_flush_region */
332    svga_buffer_transfer_unmap,	     /* transfer_unmap */
333    u_default_transfer_inline_write   /* transfer_inline_write */
334 };
335 
336 
337 
338 struct pipe_resource *
svga_buffer_create(struct pipe_screen * screen,const struct pipe_resource * template)339 svga_buffer_create(struct pipe_screen *screen,
340 		   const struct pipe_resource *template)
341 {
342    struct svga_screen *ss = svga_screen(screen);
343    struct svga_buffer *sbuf;
344 
345    sbuf = CALLOC_STRUCT(svga_buffer);
346    if(!sbuf)
347       goto error1;
348 
349    sbuf->b.b = *template;
350    sbuf->b.vtbl = &svga_buffer_vtbl;
351    pipe_reference_init(&sbuf->b.b.reference, 1);
352    sbuf->b.b.screen = screen;
353 
354    if(svga_buffer_needs_hw_storage(template->bind)) {
355       if(svga_buffer_create_host_surface(ss, sbuf) != PIPE_OK)
356          goto error2;
357    }
358    else {
359       sbuf->swbuf = align_malloc(template->width0, 64);
360       if(!sbuf->swbuf)
361          goto error2;
362    }
363 
364    debug_reference(&sbuf->b.b.reference,
365                    (debug_reference_descriptor)debug_describe_resource, 0);
366 
367    return &sbuf->b.b;
368 
369 error2:
370    FREE(sbuf);
371 error1:
372    return NULL;
373 }
374 
375 struct pipe_resource *
svga_user_buffer_create(struct pipe_screen * screen,void * ptr,unsigned bytes,unsigned bind)376 svga_user_buffer_create(struct pipe_screen *screen,
377                         void *ptr,
378                         unsigned bytes,
379 			unsigned bind)
380 {
381    struct svga_buffer *sbuf;
382 
383    sbuf = CALLOC_STRUCT(svga_buffer);
384    if(!sbuf)
385       goto no_sbuf;
386 
387    pipe_reference_init(&sbuf->b.b.reference, 1);
388    sbuf->b.vtbl = &svga_buffer_vtbl;
389    sbuf->b.b.screen = screen;
390    sbuf->b.b.format = PIPE_FORMAT_R8_UNORM; /* ?? */
391    sbuf->b.b.usage = PIPE_USAGE_IMMUTABLE;
392    sbuf->b.b.bind = bind;
393    sbuf->b.b.width0 = bytes;
394    sbuf->b.b.height0 = 1;
395    sbuf->b.b.depth0 = 1;
396    sbuf->b.b.array_size = 1;
397 
398    sbuf->swbuf = ptr;
399    sbuf->user = TRUE;
400 
401    debug_reference(&sbuf->b.b.reference,
402                    (debug_reference_descriptor)debug_describe_resource, 0);
403 
404    return &sbuf->b.b;
405 
406 no_sbuf:
407    return NULL;
408 }
409 
410 
411 
412