1 /**********************************************************
2 * Copyright 2008-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #include "svga_cmd.h"
27
28 #include "pipe/p_state.h"
29 #include "pipe/p_defines.h"
30 #include "util/u_inlines.h"
31 #include "os/os_thread.h"
32 #include "util/u_math.h"
33 #include "util/u_memory.h"
34
35 #include "svga_context.h"
36 #include "svga_screen.h"
37 #include "svga_resource_buffer.h"
38 #include "svga_resource_buffer_upload.h"
39 #include "svga_winsys.h"
40 #include "svga_debug.h"
41
42
43 /**
44 * Vertex and index buffers need hardware backing. Constant buffers
45 * do not. No other types of buffers currently supported.
46 */
47 static INLINE boolean
svga_buffer_needs_hw_storage(unsigned usage)48 svga_buffer_needs_hw_storage(unsigned usage)
49 {
50 return usage & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER);
51 }
52
53
54 /**
55 * Create a buffer transfer.
56 *
57 * Unlike texture DMAs (which are written immediately to the command buffer and
58 * therefore inherently serialized with other context operations), for buffers
59 * we try to coalesce multiple range mappings (i.e, multiple calls to this
60 * function) into a single DMA command, for better efficiency in command
61 * processing. This means we need to exercise extra care here to ensure that
62 * the end result is exactly the same as if one DMA was used for every mapped
63 * range.
64 */
65 static struct pipe_transfer *
svga_buffer_get_transfer(struct pipe_context * pipe,struct pipe_resource * resource,unsigned level,unsigned usage,const struct pipe_box * box)66 svga_buffer_get_transfer(struct pipe_context *pipe,
67 struct pipe_resource *resource,
68 unsigned level,
69 unsigned usage,
70 const struct pipe_box *box)
71 {
72 struct svga_context *svga = svga_context(pipe);
73 struct svga_screen *ss = svga_screen(pipe->screen);
74 struct svga_buffer *sbuf = svga_buffer(resource);
75 struct pipe_transfer *transfer;
76
77 transfer = CALLOC_STRUCT(pipe_transfer);
78 if (transfer == NULL) {
79 return NULL;
80 }
81
82 transfer->resource = resource;
83 transfer->level = level;
84 transfer->usage = usage;
85 transfer->box = *box;
86
87 if (usage & PIPE_TRANSFER_WRITE) {
88 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
89 /*
90 * Flush any pending primitives, finish writing any pending DMA
91 * commands, and tell the host to discard the buffer contents on
92 * the next DMA operation.
93 */
94
95 svga_hwtnl_flush_buffer(svga, resource);
96
97 if (sbuf->dma.pending) {
98 svga_buffer_upload_flush(svga, sbuf);
99
100 /*
101 * Instead of flushing the context command buffer, simply discard
102 * the current hwbuf, and start a new one.
103 */
104
105 svga_buffer_destroy_hw_storage(ss, sbuf);
106 }
107
108 sbuf->map.num_ranges = 0;
109 sbuf->dma.flags.discard = TRUE;
110 }
111
112 if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
113 if (!sbuf->map.num_ranges) {
114 /*
115 * No pending ranges to upload so far, so we can tell the host to
116 * not synchronize on the next DMA command.
117 */
118
119 sbuf->dma.flags.unsynchronized = TRUE;
120 }
121 } else {
122 /*
123 * Synchronizing, so flush any pending primitives, finish writing any
124 * pending DMA command, and ensure the next DMA will be done in order.
125 */
126
127 svga_hwtnl_flush_buffer(svga, resource);
128
129 if (sbuf->dma.pending) {
130 svga_buffer_upload_flush(svga, sbuf);
131
132 if (sbuf->hwbuf) {
133 /*
134 * We have a pending DMA upload from a hardware buffer, therefore
135 * we need to ensure that the host finishes processing that DMA
136 * command before the state tracker can start overwriting the
137 * hardware buffer.
138 *
139 * XXX: This could be avoided by tying the hardware buffer to
140 * the transfer (just as done with textures), which would allow
141 * overlapping DMAs commands to be queued on the same context
142 * buffer. However, due to the likelihood of software vertex
143 * processing, it is more convenient to hold on to the hardware
144 * buffer, allowing to quickly access the contents from the CPU
145 * without having to do a DMA download from the host.
146 */
147
148 if (usage & PIPE_TRANSFER_DONTBLOCK) {
149 /*
150 * Flushing the command buffer here will most likely cause
151 * the map of the hwbuf below to block, so preemptively
152 * return NULL here if DONTBLOCK is set to prevent unnecessary
153 * command buffer flushes.
154 */
155
156 FREE(transfer);
157 return NULL;
158 }
159
160 svga_context_flush(svga, NULL);
161 }
162 }
163
164 sbuf->dma.flags.unsynchronized = FALSE;
165 }
166 }
167
168 if (!sbuf->swbuf && !sbuf->hwbuf) {
169 if (svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK) {
170 /*
171 * We can't create a hardware buffer big enough, so create a malloc
172 * buffer instead.
173 */
174 if (0) {
175 debug_printf("%s: failed to allocate %u KB of DMA, "
176 "splitting DMA transfers\n",
177 __FUNCTION__,
178 (sbuf->b.b.width0 + 1023)/1024);
179 }
180
181 sbuf->swbuf = align_malloc(sbuf->b.b.width0, 16);
182 if (!sbuf->swbuf) {
183 FREE(transfer);
184 return NULL;
185 }
186 }
187 }
188
189 return transfer;
190 }
191
192
193 /**
194 * Map a range of a buffer.
195 */
196 static void *
svga_buffer_transfer_map(struct pipe_context * pipe,struct pipe_transfer * transfer)197 svga_buffer_transfer_map( struct pipe_context *pipe,
198 struct pipe_transfer *transfer )
199 {
200 struct svga_buffer *sbuf = svga_buffer(transfer->resource);
201
202 uint8_t *map;
203
204 if (sbuf->swbuf) {
205 /* User/malloc buffer */
206 map = sbuf->swbuf;
207 }
208 else if (sbuf->hwbuf) {
209 struct svga_screen *ss = svga_screen(pipe->screen);
210 struct svga_winsys_screen *sws = ss->sws;
211
212 map = sws->buffer_map(sws, sbuf->hwbuf, transfer->usage);
213 }
214 else {
215 map = NULL;
216 }
217
218 if (map) {
219 ++sbuf->map.count;
220 map += transfer->box.x;
221 }
222
223 return map;
224 }
225
226
227 static void
svga_buffer_transfer_flush_region(struct pipe_context * pipe,struct pipe_transfer * transfer,const struct pipe_box * box)228 svga_buffer_transfer_flush_region( struct pipe_context *pipe,
229 struct pipe_transfer *transfer,
230 const struct pipe_box *box)
231 {
232 struct svga_screen *ss = svga_screen(pipe->screen);
233 struct svga_buffer *sbuf = svga_buffer(transfer->resource);
234
235 unsigned offset = transfer->box.x + box->x;
236 unsigned length = box->width;
237
238 assert(transfer->usage & PIPE_TRANSFER_WRITE);
239 assert(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT);
240
241 pipe_mutex_lock(ss->swc_mutex);
242 svga_buffer_add_range(sbuf, offset, offset + length);
243 pipe_mutex_unlock(ss->swc_mutex);
244 }
245
246
247 static void
svga_buffer_transfer_unmap(struct pipe_context * pipe,struct pipe_transfer * transfer)248 svga_buffer_transfer_unmap( struct pipe_context *pipe,
249 struct pipe_transfer *transfer )
250 {
251 struct svga_screen *ss = svga_screen(pipe->screen);
252 struct svga_winsys_screen *sws = ss->sws;
253 struct svga_buffer *sbuf = svga_buffer(transfer->resource);
254
255 pipe_mutex_lock(ss->swc_mutex);
256
257 assert(sbuf->map.count);
258 if (sbuf->map.count) {
259 --sbuf->map.count;
260 }
261
262 if (sbuf->hwbuf) {
263 sws->buffer_unmap(sws, sbuf->hwbuf);
264 }
265
266 if (transfer->usage & PIPE_TRANSFER_WRITE) {
267 if (!(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) {
268 /*
269 * Mapped range not flushed explicitly, so flush the whole buffer,
270 * and tell the host to discard the contents when processing the DMA
271 * command.
272 */
273
274 SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n");
275
276 sbuf->dma.flags.discard = TRUE;
277
278 svga_buffer_add_range(sbuf, 0, sbuf->b.b.width0);
279 }
280 }
281
282 pipe_mutex_unlock(ss->swc_mutex);
283 }
284
285
286 /**
287 * Destroy transfer
288 */
289 static void
svga_buffer_transfer_destroy(struct pipe_context * pipe,struct pipe_transfer * transfer)290 svga_buffer_transfer_destroy(struct pipe_context *pipe,
291 struct pipe_transfer *transfer)
292 {
293 FREE(transfer);
294 }
295
296
297 static void
svga_buffer_destroy(struct pipe_screen * screen,struct pipe_resource * buf)298 svga_buffer_destroy( struct pipe_screen *screen,
299 struct pipe_resource *buf )
300 {
301 struct svga_screen *ss = svga_screen(screen);
302 struct svga_buffer *sbuf = svga_buffer( buf );
303
304 assert(!p_atomic_read(&buf->reference.count));
305
306 assert(!sbuf->dma.pending);
307
308 if(sbuf->handle)
309 svga_buffer_destroy_host_surface(ss, sbuf);
310
311 if(sbuf->uploaded.buffer)
312 pipe_resource_reference(&sbuf->uploaded.buffer, NULL);
313
314 if(sbuf->hwbuf)
315 svga_buffer_destroy_hw_storage(ss, sbuf);
316
317 if(sbuf->swbuf && !sbuf->user)
318 align_free(sbuf->swbuf);
319
320 FREE(sbuf);
321 }
322
323
324 struct u_resource_vtbl svga_buffer_vtbl =
325 {
326 u_default_resource_get_handle, /* get_handle */
327 svga_buffer_destroy, /* resource_destroy */
328 svga_buffer_get_transfer, /* get_transfer */
329 svga_buffer_transfer_destroy, /* transfer_destroy */
330 svga_buffer_transfer_map, /* transfer_map */
331 svga_buffer_transfer_flush_region, /* transfer_flush_region */
332 svga_buffer_transfer_unmap, /* transfer_unmap */
333 u_default_transfer_inline_write /* transfer_inline_write */
334 };
335
336
337
338 struct pipe_resource *
svga_buffer_create(struct pipe_screen * screen,const struct pipe_resource * template)339 svga_buffer_create(struct pipe_screen *screen,
340 const struct pipe_resource *template)
341 {
342 struct svga_screen *ss = svga_screen(screen);
343 struct svga_buffer *sbuf;
344
345 sbuf = CALLOC_STRUCT(svga_buffer);
346 if(!sbuf)
347 goto error1;
348
349 sbuf->b.b = *template;
350 sbuf->b.vtbl = &svga_buffer_vtbl;
351 pipe_reference_init(&sbuf->b.b.reference, 1);
352 sbuf->b.b.screen = screen;
353
354 if(svga_buffer_needs_hw_storage(template->bind)) {
355 if(svga_buffer_create_host_surface(ss, sbuf) != PIPE_OK)
356 goto error2;
357 }
358 else {
359 sbuf->swbuf = align_malloc(template->width0, 64);
360 if(!sbuf->swbuf)
361 goto error2;
362 }
363
364 debug_reference(&sbuf->b.b.reference,
365 (debug_reference_descriptor)debug_describe_resource, 0);
366
367 return &sbuf->b.b;
368
369 error2:
370 FREE(sbuf);
371 error1:
372 return NULL;
373 }
374
375 struct pipe_resource *
svga_user_buffer_create(struct pipe_screen * screen,void * ptr,unsigned bytes,unsigned bind)376 svga_user_buffer_create(struct pipe_screen *screen,
377 void *ptr,
378 unsigned bytes,
379 unsigned bind)
380 {
381 struct svga_buffer *sbuf;
382
383 sbuf = CALLOC_STRUCT(svga_buffer);
384 if(!sbuf)
385 goto no_sbuf;
386
387 pipe_reference_init(&sbuf->b.b.reference, 1);
388 sbuf->b.vtbl = &svga_buffer_vtbl;
389 sbuf->b.b.screen = screen;
390 sbuf->b.b.format = PIPE_FORMAT_R8_UNORM; /* ?? */
391 sbuf->b.b.usage = PIPE_USAGE_IMMUTABLE;
392 sbuf->b.b.bind = bind;
393 sbuf->b.b.width0 = bytes;
394 sbuf->b.b.height0 = 1;
395 sbuf->b.b.depth0 = 1;
396 sbuf->b.b.array_size = 1;
397
398 sbuf->swbuf = ptr;
399 sbuf->user = TRUE;
400
401 debug_reference(&sbuf->b.b.reference,
402 (debug_reference_descriptor)debug_describe_resource, 0);
403
404 return &sbuf->b.b;
405
406 no_sbuf:
407 return NULL;
408 }
409
410
411
412