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1 /**************************************************************************
2  *
3  * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #ifndef INTEL_FBO_H
29 #define INTEL_FBO_H
30 
31 #include <stdbool.h>
32 #include <assert.h>
33 #include "main/formats.h"
34 #include "intel_context.h"
35 #include "intel_screen.h"
36 
37 #ifdef __cplusplus
38 extern "C" {
39 #endif
40 
41 struct intel_context;
42 struct intel_mipmap_tree;
43 struct intel_texture_image;
44 
45 /**
46  * Intel renderbuffer, derived from gl_renderbuffer.
47  */
48 struct intel_renderbuffer
49 {
50    struct swrast_renderbuffer Base;
51    struct intel_mipmap_tree *mt; /**< The renderbuffer storage. */
52    drm_intel_bo *map_bo;
53 
54    /* Current texture image this renderbuffer is attached to. */
55    struct gl_texture_image *tex_image;
56 
57    /**
58     * \name Miptree view
59     * \{
60     *
61     * Multiple renderbuffers may simultaneously wrap a single texture and each
62     * provide a different view into that texture. The fields below indicate
63     * which miptree slice is wrapped by this renderbuffer.  The fields' values
64     * are consistent with the 'level' and 'layer' parameters of
65     * glFramebufferTextureLayer().
66     *
67     * For renderbuffers not created with glFramebufferTexture*(), mt_level and
68     * mt_layer are 0.
69     */
70    unsigned int mt_level;
71    unsigned int mt_layer;
72    /** \} */
73 
74    GLuint draw_x, draw_y; /**< Offset of drawing within the region */
75 };
76 
77 
78 /**
79  * gl_renderbuffer is a base class which we subclass.  The Class field
80  * is used for simple run-time type checking.
81  */
82 #define INTEL_RB_CLASS 0x12345678
83 
84 
85 /**
86  * Return a gl_renderbuffer ptr casted to intel_renderbuffer.
87  * NULL will be returned if the rb isn't really an intel_renderbuffer.
88  * This is determined by checking the ClassID.
89  */
90 static INLINE struct intel_renderbuffer *
intel_renderbuffer(struct gl_renderbuffer * rb)91 intel_renderbuffer(struct gl_renderbuffer *rb)
92 {
93    struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
94    if (irb && irb->Base.Base.ClassID == INTEL_RB_CLASS) {
95       /*_mesa_warning(NULL, "Returning non-intel Rb\n");*/
96       return irb;
97    }
98    else
99       return NULL;
100 }
101 
102 
103 /**
104  * \brief Return the framebuffer attachment specified by attIndex.
105  *
106  * If the framebuffer lacks the specified attachment, then return null.
107  *
108  * If the attached renderbuffer is a wrapper, then return wrapped
109  * renderbuffer.
110  */
111 static INLINE struct intel_renderbuffer *
intel_get_renderbuffer(struct gl_framebuffer * fb,gl_buffer_index attIndex)112 intel_get_renderbuffer(struct gl_framebuffer *fb, gl_buffer_index attIndex)
113 {
114    struct gl_renderbuffer *rb;
115 
116    assert((unsigned)attIndex < ARRAY_SIZE(fb->Attachment));
117 
118    rb = fb->Attachment[attIndex].Renderbuffer;
119    if (!rb)
120       return NULL;
121 
122    return intel_renderbuffer(rb);
123 }
124 
125 
126 static INLINE gl_format
intel_rb_format(const struct intel_renderbuffer * rb)127 intel_rb_format(const struct intel_renderbuffer *rb)
128 {
129    return rb->Base.Base.Format;
130 }
131 
132 extern struct intel_renderbuffer *
133 intel_create_renderbuffer(gl_format format, unsigned num_samples);
134 
135 struct intel_renderbuffer *
136 intel_create_private_renderbuffer(gl_format format, unsigned num_samples);
137 
138 struct gl_renderbuffer*
139 intel_create_wrapped_renderbuffer(struct gl_context * ctx,
140 				  int width, int height,
141 				  gl_format format);
142 
143 GLboolean
144 intel_alloc_renderbuffer_storage(struct gl_context * ctx,
145 				 struct gl_renderbuffer *rb,
146                                  GLenum internalFormat,
147                                  GLuint width, GLuint height);
148 
149 extern void
150 intel_fbo_init(struct intel_context *intel);
151 
152 
153 extern void
154 intel_flip_renderbuffers(struct gl_framebuffer *fb);
155 
156 void
157 intel_renderbuffer_set_draw_offset(struct intel_renderbuffer *irb);
158 
159 void
160 intel_renderbuffer_fine_offset_masks(struct intel_renderbuffer *irb,
161                                      uint32_t *fine_offset_mask_x,
162                                      uint32_t *fine_offset_mask_y);
163 
164 uint32_t
165 intel_renderbuffer_tile_offsets(struct intel_renderbuffer *irb,
166 				uint32_t *tile_x,
167 				uint32_t *tile_y);
168 
169 struct intel_region*
170 intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex);
171 
172 void
173 intel_renderbuffer_set_needs_downsample(struct intel_renderbuffer *irb);
174 
175 void
176 intel_renderbuffer_set_needs_hiz_resolve(struct intel_renderbuffer *irb);
177 
178 void
179 intel_renderbuffer_set_needs_depth_resolve(struct intel_renderbuffer *irb);
180 
181 
182 /**
183  * \brief Perform a HiZ resolve on the renderbuffer.
184  *
185  * It is safe to call this function on a renderbuffer without HiZ. In that
186  * case, the function is a no-op.
187  *
188  * \return false if no resolve was needed
189  */
190 bool
191 intel_renderbuffer_resolve_hiz(struct intel_context *intel,
192 			       struct intel_renderbuffer *irb);
193 
194 /**
195  * \brief Perform a depth resolve on the renderbuffer.
196  *
197  * It is safe to call this function on a renderbuffer without HiZ. In that
198  * case, the function is a no-op.
199  *
200  * \return false if no resolve was needed
201  */
202 bool
203 intel_renderbuffer_resolve_depth(struct intel_context *intel,
204 				 struct intel_renderbuffer *irb);
205 
206 unsigned
207 intel_quantize_num_samples(struct intel_screen *intel, unsigned num_samples);
208 
209 #ifdef __cplusplus
210 }
211 #endif
212 
213 #endif /* INTEL_FBO_H */
214