1 // Copyright 2010 Google Inc. All Rights Reserved.
2 //
3 // Use of this source code is governed by a BSD-style license
4 // that can be found in the COPYING file in the root of the source
5 // tree. An additional intellectual property rights grant can be found
6 // in the file PATENTS. All contributing project authors may
7 // be found in the AUTHORS file in the root of the source tree.
8 // -----------------------------------------------------------------------------
9 //
10 // Speed-critical decoding functions.
11 //
12 // Author: Skal (pascal.massimino@gmail.com)
13
14 #include "./dsp.h"
15 #include "../dec/vp8i.h"
16
17 #if defined(__cplusplus) || defined(c_plusplus)
18 extern "C" {
19 #endif
20
21 //------------------------------------------------------------------------------
22 // run-time tables (~4k)
23
24 static uint8_t abs0[255 + 255 + 1]; // abs(i)
25 static uint8_t abs1[255 + 255 + 1]; // abs(i)>>1
26 static int8_t sclip1[1020 + 1020 + 1]; // clips [-1020, 1020] to [-128, 127]
27 static int8_t sclip2[112 + 112 + 1]; // clips [-112, 112] to [-16, 15]
28 static uint8_t clip1[255 + 510 + 1]; // clips [-255,510] to [0,255]
29
30 // We declare this variable 'volatile' to prevent instruction reordering
31 // and make sure it's set to true _last_ (so as to be thread-safe)
32 static volatile int tables_ok = 0;
33
DspInitTables(void)34 static void DspInitTables(void) {
35 if (!tables_ok) {
36 int i;
37 for (i = -255; i <= 255; ++i) {
38 abs0[255 + i] = (i < 0) ? -i : i;
39 abs1[255 + i] = abs0[255 + i] >> 1;
40 }
41 for (i = -1020; i <= 1020; ++i) {
42 sclip1[1020 + i] = (i < -128) ? -128 : (i > 127) ? 127 : i;
43 }
44 for (i = -112; i <= 112; ++i) {
45 sclip2[112 + i] = (i < -16) ? -16 : (i > 15) ? 15 : i;
46 }
47 for (i = -255; i <= 255 + 255; ++i) {
48 clip1[255 + i] = (i < 0) ? 0 : (i > 255) ? 255 : i;
49 }
50 tables_ok = 1;
51 }
52 }
53
clip_8b(int v)54 static WEBP_INLINE uint8_t clip_8b(int v) {
55 return (!(v & ~0xff)) ? v : (v < 0) ? 0 : 255;
56 }
57
58 //------------------------------------------------------------------------------
59 // Transforms (Paragraph 14.4)
60
61 #define STORE(x, y, v) \
62 dst[x + y * BPS] = clip_8b(dst[x + y * BPS] + ((v) >> 3))
63
64 static const int kC1 = 20091 + (1 << 16);
65 static const int kC2 = 35468;
66 #define MUL(a, b) (((a) * (b)) >> 16)
67
TransformOne(const int16_t * in,uint8_t * dst)68 static void TransformOne(const int16_t* in, uint8_t* dst) {
69 int C[4 * 4], *tmp;
70 int i;
71 tmp = C;
72 for (i = 0; i < 4; ++i) { // vertical pass
73 const int a = in[0] + in[8]; // [-4096, 4094]
74 const int b = in[0] - in[8]; // [-4095, 4095]
75 const int c = MUL(in[4], kC2) - MUL(in[12], kC1); // [-3783, 3783]
76 const int d = MUL(in[4], kC1) + MUL(in[12], kC2); // [-3785, 3781]
77 tmp[0] = a + d; // [-7881, 7875]
78 tmp[1] = b + c; // [-7878, 7878]
79 tmp[2] = b - c; // [-7878, 7878]
80 tmp[3] = a - d; // [-7877, 7879]
81 tmp += 4;
82 in++;
83 }
84 // Each pass is expanding the dynamic range by ~3.85 (upper bound).
85 // The exact value is (2. + (kC1 + kC2) / 65536).
86 // After the second pass, maximum interval is [-3794, 3794], assuming
87 // an input in [-2048, 2047] interval. We then need to add a dst value
88 // in the [0, 255] range.
89 // In the worst case scenario, the input to clip_8b() can be as large as
90 // [-60713, 60968].
91 tmp = C;
92 for (i = 0; i < 4; ++i) { // horizontal pass
93 const int dc = tmp[0] + 4;
94 const int a = dc + tmp[8];
95 const int b = dc - tmp[8];
96 const int c = MUL(tmp[4], kC2) - MUL(tmp[12], kC1);
97 const int d = MUL(tmp[4], kC1) + MUL(tmp[12], kC2);
98 STORE(0, 0, a + d);
99 STORE(1, 0, b + c);
100 STORE(2, 0, b - c);
101 STORE(3, 0, a - d);
102 tmp++;
103 dst += BPS;
104 }
105 }
106 #undef MUL
107
TransformTwo(const int16_t * in,uint8_t * dst,int do_two)108 static void TransformTwo(const int16_t* in, uint8_t* dst, int do_two) {
109 TransformOne(in, dst);
110 if (do_two) {
111 TransformOne(in + 16, dst + 4);
112 }
113 }
114
TransformUV(const int16_t * in,uint8_t * dst)115 static void TransformUV(const int16_t* in, uint8_t* dst) {
116 VP8Transform(in + 0 * 16, dst, 1);
117 VP8Transform(in + 2 * 16, dst + 4 * BPS, 1);
118 }
119
TransformDC(const int16_t * in,uint8_t * dst)120 static void TransformDC(const int16_t *in, uint8_t* dst) {
121 const int DC = in[0] + 4;
122 int i, j;
123 for (j = 0; j < 4; ++j) {
124 for (i = 0; i < 4; ++i) {
125 STORE(i, j, DC);
126 }
127 }
128 }
129
TransformDCUV(const int16_t * in,uint8_t * dst)130 static void TransformDCUV(const int16_t* in, uint8_t* dst) {
131 if (in[0 * 16]) TransformDC(in + 0 * 16, dst);
132 if (in[1 * 16]) TransformDC(in + 1 * 16, dst + 4);
133 if (in[2 * 16]) TransformDC(in + 2 * 16, dst + 4 * BPS);
134 if (in[3 * 16]) TransformDC(in + 3 * 16, dst + 4 * BPS + 4);
135 }
136
137 #undef STORE
138
139 //------------------------------------------------------------------------------
140 // Paragraph 14.3
141
TransformWHT(const int16_t * in,int16_t * out)142 static void TransformWHT(const int16_t* in, int16_t* out) {
143 int tmp[16];
144 int i;
145 for (i = 0; i < 4; ++i) {
146 const int a0 = in[0 + i] + in[12 + i];
147 const int a1 = in[4 + i] + in[ 8 + i];
148 const int a2 = in[4 + i] - in[ 8 + i];
149 const int a3 = in[0 + i] - in[12 + i];
150 tmp[0 + i] = a0 + a1;
151 tmp[8 + i] = a0 - a1;
152 tmp[4 + i] = a3 + a2;
153 tmp[12 + i] = a3 - a2;
154 }
155 for (i = 0; i < 4; ++i) {
156 const int dc = tmp[0 + i * 4] + 3; // w/ rounder
157 const int a0 = dc + tmp[3 + i * 4];
158 const int a1 = tmp[1 + i * 4] + tmp[2 + i * 4];
159 const int a2 = tmp[1 + i * 4] - tmp[2 + i * 4];
160 const int a3 = dc - tmp[3 + i * 4];
161 out[ 0] = (a0 + a1) >> 3;
162 out[16] = (a3 + a2) >> 3;
163 out[32] = (a0 - a1) >> 3;
164 out[48] = (a3 - a2) >> 3;
165 out += 64;
166 }
167 }
168
169 void (*VP8TransformWHT)(const int16_t* in, int16_t* out) = TransformWHT;
170
171 //------------------------------------------------------------------------------
172 // Intra predictions
173
174 #define DST(x, y) dst[(x) + (y) * BPS]
175
TrueMotion(uint8_t * dst,int size)176 static WEBP_INLINE void TrueMotion(uint8_t *dst, int size) {
177 const uint8_t* top = dst - BPS;
178 const uint8_t* const clip0 = clip1 + 255 - top[-1];
179 int y;
180 for (y = 0; y < size; ++y) {
181 const uint8_t* const clip = clip0 + dst[-1];
182 int x;
183 for (x = 0; x < size; ++x) {
184 dst[x] = clip[top[x]];
185 }
186 dst += BPS;
187 }
188 }
TM4(uint8_t * dst)189 static void TM4(uint8_t *dst) { TrueMotion(dst, 4); }
TM8uv(uint8_t * dst)190 static void TM8uv(uint8_t *dst) { TrueMotion(dst, 8); }
TM16(uint8_t * dst)191 static void TM16(uint8_t *dst) { TrueMotion(dst, 16); }
192
193 //------------------------------------------------------------------------------
194 // 16x16
195
VE16(uint8_t * dst)196 static void VE16(uint8_t *dst) { // vertical
197 int j;
198 for (j = 0; j < 16; ++j) {
199 memcpy(dst + j * BPS, dst - BPS, 16);
200 }
201 }
202
HE16(uint8_t * dst)203 static void HE16(uint8_t *dst) { // horizontal
204 int j;
205 for (j = 16; j > 0; --j) {
206 memset(dst, dst[-1], 16);
207 dst += BPS;
208 }
209 }
210
Put16(int v,uint8_t * dst)211 static WEBP_INLINE void Put16(int v, uint8_t* dst) {
212 int j;
213 for (j = 0; j < 16; ++j) {
214 memset(dst + j * BPS, v, 16);
215 }
216 }
217
DC16(uint8_t * dst)218 static void DC16(uint8_t *dst) { // DC
219 int DC = 16;
220 int j;
221 for (j = 0; j < 16; ++j) {
222 DC += dst[-1 + j * BPS] + dst[j - BPS];
223 }
224 Put16(DC >> 5, dst);
225 }
226
DC16NoTop(uint8_t * dst)227 static void DC16NoTop(uint8_t *dst) { // DC with top samples not available
228 int DC = 8;
229 int j;
230 for (j = 0; j < 16; ++j) {
231 DC += dst[-1 + j * BPS];
232 }
233 Put16(DC >> 4, dst);
234 }
235
DC16NoLeft(uint8_t * dst)236 static void DC16NoLeft(uint8_t *dst) { // DC with left samples not available
237 int DC = 8;
238 int i;
239 for (i = 0; i < 16; ++i) {
240 DC += dst[i - BPS];
241 }
242 Put16(DC >> 4, dst);
243 }
244
DC16NoTopLeft(uint8_t * dst)245 static void DC16NoTopLeft(uint8_t *dst) { // DC with no top and left samples
246 Put16(0x80, dst);
247 }
248
249 //------------------------------------------------------------------------------
250 // 4x4
251
252 #define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2)
253 #define AVG2(a, b) (((a) + (b) + 1) >> 1)
254
VE4(uint8_t * dst)255 static void VE4(uint8_t *dst) { // vertical
256 const uint8_t* top = dst - BPS;
257 const uint8_t vals[4] = {
258 AVG3(top[-1], top[0], top[1]),
259 AVG3(top[ 0], top[1], top[2]),
260 AVG3(top[ 1], top[2], top[3]),
261 AVG3(top[ 2], top[3], top[4])
262 };
263 int i;
264 for (i = 0; i < 4; ++i) {
265 memcpy(dst + i * BPS, vals, sizeof(vals));
266 }
267 }
268
HE4(uint8_t * dst)269 static void HE4(uint8_t *dst) { // horizontal
270 const int A = dst[-1 - BPS];
271 const int B = dst[-1];
272 const int C = dst[-1 + BPS];
273 const int D = dst[-1 + 2 * BPS];
274 const int E = dst[-1 + 3 * BPS];
275 *(uint32_t*)(dst + 0 * BPS) = 0x01010101U * AVG3(A, B, C);
276 *(uint32_t*)(dst + 1 * BPS) = 0x01010101U * AVG3(B, C, D);
277 *(uint32_t*)(dst + 2 * BPS) = 0x01010101U * AVG3(C, D, E);
278 *(uint32_t*)(dst + 3 * BPS) = 0x01010101U * AVG3(D, E, E);
279 }
280
DC4(uint8_t * dst)281 static void DC4(uint8_t *dst) { // DC
282 uint32_t dc = 4;
283 int i;
284 for (i = 0; i < 4; ++i) dc += dst[i - BPS] + dst[-1 + i * BPS];
285 dc >>= 3;
286 for (i = 0; i < 4; ++i) memset(dst + i * BPS, dc, 4);
287 }
288
RD4(uint8_t * dst)289 static void RD4(uint8_t *dst) { // Down-right
290 const int I = dst[-1 + 0 * BPS];
291 const int J = dst[-1 + 1 * BPS];
292 const int K = dst[-1 + 2 * BPS];
293 const int L = dst[-1 + 3 * BPS];
294 const int X = dst[-1 - BPS];
295 const int A = dst[0 - BPS];
296 const int B = dst[1 - BPS];
297 const int C = dst[2 - BPS];
298 const int D = dst[3 - BPS];
299 DST(0, 3) = AVG3(J, K, L);
300 DST(0, 2) = DST(1, 3) = AVG3(I, J, K);
301 DST(0, 1) = DST(1, 2) = DST(2, 3) = AVG3(X, I, J);
302 DST(0, 0) = DST(1, 1) = DST(2, 2) = DST(3, 3) = AVG3(A, X, I);
303 DST(1, 0) = DST(2, 1) = DST(3, 2) = AVG3(B, A, X);
304 DST(2, 0) = DST(3, 1) = AVG3(C, B, A);
305 DST(3, 0) = AVG3(D, C, B);
306 }
307
LD4(uint8_t * dst)308 static void LD4(uint8_t *dst) { // Down-Left
309 const int A = dst[0 - BPS];
310 const int B = dst[1 - BPS];
311 const int C = dst[2 - BPS];
312 const int D = dst[3 - BPS];
313 const int E = dst[4 - BPS];
314 const int F = dst[5 - BPS];
315 const int G = dst[6 - BPS];
316 const int H = dst[7 - BPS];
317 DST(0, 0) = AVG3(A, B, C);
318 DST(1, 0) = DST(0, 1) = AVG3(B, C, D);
319 DST(2, 0) = DST(1, 1) = DST(0, 2) = AVG3(C, D, E);
320 DST(3, 0) = DST(2, 1) = DST(1, 2) = DST(0, 3) = AVG3(D, E, F);
321 DST(3, 1) = DST(2, 2) = DST(1, 3) = AVG3(E, F, G);
322 DST(3, 2) = DST(2, 3) = AVG3(F, G, H);
323 DST(3, 3) = AVG3(G, H, H);
324 }
325
VR4(uint8_t * dst)326 static void VR4(uint8_t *dst) { // Vertical-Right
327 const int I = dst[-1 + 0 * BPS];
328 const int J = dst[-1 + 1 * BPS];
329 const int K = dst[-1 + 2 * BPS];
330 const int X = dst[-1 - BPS];
331 const int A = dst[0 - BPS];
332 const int B = dst[1 - BPS];
333 const int C = dst[2 - BPS];
334 const int D = dst[3 - BPS];
335 DST(0, 0) = DST(1, 2) = AVG2(X, A);
336 DST(1, 0) = DST(2, 2) = AVG2(A, B);
337 DST(2, 0) = DST(3, 2) = AVG2(B, C);
338 DST(3, 0) = AVG2(C, D);
339
340 DST(0, 3) = AVG3(K, J, I);
341 DST(0, 2) = AVG3(J, I, X);
342 DST(0, 1) = DST(1, 3) = AVG3(I, X, A);
343 DST(1, 1) = DST(2, 3) = AVG3(X, A, B);
344 DST(2, 1) = DST(3, 3) = AVG3(A, B, C);
345 DST(3, 1) = AVG3(B, C, D);
346 }
347
VL4(uint8_t * dst)348 static void VL4(uint8_t *dst) { // Vertical-Left
349 const int A = dst[0 - BPS];
350 const int B = dst[1 - BPS];
351 const int C = dst[2 - BPS];
352 const int D = dst[3 - BPS];
353 const int E = dst[4 - BPS];
354 const int F = dst[5 - BPS];
355 const int G = dst[6 - BPS];
356 const int H = dst[7 - BPS];
357 DST(0, 0) = AVG2(A, B);
358 DST(1, 0) = DST(0, 2) = AVG2(B, C);
359 DST(2, 0) = DST(1, 2) = AVG2(C, D);
360 DST(3, 0) = DST(2, 2) = AVG2(D, E);
361
362 DST(0, 1) = AVG3(A, B, C);
363 DST(1, 1) = DST(0, 3) = AVG3(B, C, D);
364 DST(2, 1) = DST(1, 3) = AVG3(C, D, E);
365 DST(3, 1) = DST(2, 3) = AVG3(D, E, F);
366 DST(3, 2) = AVG3(E, F, G);
367 DST(3, 3) = AVG3(F, G, H);
368 }
369
HU4(uint8_t * dst)370 static void HU4(uint8_t *dst) { // Horizontal-Up
371 const int I = dst[-1 + 0 * BPS];
372 const int J = dst[-1 + 1 * BPS];
373 const int K = dst[-1 + 2 * BPS];
374 const int L = dst[-1 + 3 * BPS];
375 DST(0, 0) = AVG2(I, J);
376 DST(2, 0) = DST(0, 1) = AVG2(J, K);
377 DST(2, 1) = DST(0, 2) = AVG2(K, L);
378 DST(1, 0) = AVG3(I, J, K);
379 DST(3, 0) = DST(1, 1) = AVG3(J, K, L);
380 DST(3, 1) = DST(1, 2) = AVG3(K, L, L);
381 DST(3, 2) = DST(2, 2) =
382 DST(0, 3) = DST(1, 3) = DST(2, 3) = DST(3, 3) = L;
383 }
384
HD4(uint8_t * dst)385 static void HD4(uint8_t *dst) { // Horizontal-Down
386 const int I = dst[-1 + 0 * BPS];
387 const int J = dst[-1 + 1 * BPS];
388 const int K = dst[-1 + 2 * BPS];
389 const int L = dst[-1 + 3 * BPS];
390 const int X = dst[-1 - BPS];
391 const int A = dst[0 - BPS];
392 const int B = dst[1 - BPS];
393 const int C = dst[2 - BPS];
394
395 DST(0, 0) = DST(2, 1) = AVG2(I, X);
396 DST(0, 1) = DST(2, 2) = AVG2(J, I);
397 DST(0, 2) = DST(2, 3) = AVG2(K, J);
398 DST(0, 3) = AVG2(L, K);
399
400 DST(3, 0) = AVG3(A, B, C);
401 DST(2, 0) = AVG3(X, A, B);
402 DST(1, 0) = DST(3, 1) = AVG3(I, X, A);
403 DST(1, 1) = DST(3, 2) = AVG3(J, I, X);
404 DST(1, 2) = DST(3, 3) = AVG3(K, J, I);
405 DST(1, 3) = AVG3(L, K, J);
406 }
407
408 #undef DST
409 #undef AVG3
410 #undef AVG2
411
412 //------------------------------------------------------------------------------
413 // Chroma
414
VE8uv(uint8_t * dst)415 static void VE8uv(uint8_t *dst) { // vertical
416 int j;
417 for (j = 0; j < 8; ++j) {
418 memcpy(dst + j * BPS, dst - BPS, 8);
419 }
420 }
421
HE8uv(uint8_t * dst)422 static void HE8uv(uint8_t *dst) { // horizontal
423 int j;
424 for (j = 0; j < 8; ++j) {
425 memset(dst, dst[-1], 8);
426 dst += BPS;
427 }
428 }
429
430 // helper for chroma-DC predictions
Put8x8uv(uint8_t value,uint8_t * dst)431 static WEBP_INLINE void Put8x8uv(uint8_t value, uint8_t* dst) {
432 int j;
433 #ifndef WEBP_REFERENCE_IMPLEMENTATION
434 const uint64_t v = (uint64_t)value * 0x0101010101010101ULL;
435 for (j = 0; j < 8; ++j) {
436 *(uint64_t*)(dst + j * BPS) = v;
437 }
438 #else
439 for (j = 0; j < 8; ++j) memset(dst + j * BPS, value, 8);
440 #endif
441 }
442
DC8uv(uint8_t * dst)443 static void DC8uv(uint8_t *dst) { // DC
444 int dc0 = 8;
445 int i;
446 for (i = 0; i < 8; ++i) {
447 dc0 += dst[i - BPS] + dst[-1 + i * BPS];
448 }
449 Put8x8uv(dc0 >> 4, dst);
450 }
451
DC8uvNoLeft(uint8_t * dst)452 static void DC8uvNoLeft(uint8_t *dst) { // DC with no left samples
453 int dc0 = 4;
454 int i;
455 for (i = 0; i < 8; ++i) {
456 dc0 += dst[i - BPS];
457 }
458 Put8x8uv(dc0 >> 3, dst);
459 }
460
DC8uvNoTop(uint8_t * dst)461 static void DC8uvNoTop(uint8_t *dst) { // DC with no top samples
462 int dc0 = 4;
463 int i;
464 for (i = 0; i < 8; ++i) {
465 dc0 += dst[-1 + i * BPS];
466 }
467 Put8x8uv(dc0 >> 3, dst);
468 }
469
DC8uvNoTopLeft(uint8_t * dst)470 static void DC8uvNoTopLeft(uint8_t *dst) { // DC with nothing
471 Put8x8uv(0x80, dst);
472 }
473
474 //------------------------------------------------------------------------------
475 // default C implementations
476
477 const VP8PredFunc VP8PredLuma4[NUM_BMODES] = {
478 DC4, TM4, VE4, HE4, RD4, VR4, LD4, VL4, HD4, HU4
479 };
480
481 const VP8PredFunc VP8PredLuma16[NUM_B_DC_MODES] = {
482 DC16, TM16, VE16, HE16,
483 DC16NoTop, DC16NoLeft, DC16NoTopLeft
484 };
485
486 const VP8PredFunc VP8PredChroma8[NUM_B_DC_MODES] = {
487 DC8uv, TM8uv, VE8uv, HE8uv,
488 DC8uvNoTop, DC8uvNoLeft, DC8uvNoTopLeft
489 };
490
491 //------------------------------------------------------------------------------
492 // Edge filtering functions
493
494 // 4 pixels in, 2 pixels out
do_filter2(uint8_t * p,int step)495 static WEBP_INLINE void do_filter2(uint8_t* p, int step) {
496 const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
497 const int a = 3 * (q0 - p0) + sclip1[1020 + p1 - q1];
498 const int a1 = sclip2[112 + ((a + 4) >> 3)];
499 const int a2 = sclip2[112 + ((a + 3) >> 3)];
500 p[-step] = clip1[255 + p0 + a2];
501 p[ 0] = clip1[255 + q0 - a1];
502 }
503
504 // 4 pixels in, 4 pixels out
do_filter4(uint8_t * p,int step)505 static WEBP_INLINE void do_filter4(uint8_t* p, int step) {
506 const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
507 const int a = 3 * (q0 - p0);
508 const int a1 = sclip2[112 + ((a + 4) >> 3)];
509 const int a2 = sclip2[112 + ((a + 3) >> 3)];
510 const int a3 = (a1 + 1) >> 1;
511 p[-2*step] = clip1[255 + p1 + a3];
512 p[- step] = clip1[255 + p0 + a2];
513 p[ 0] = clip1[255 + q0 - a1];
514 p[ step] = clip1[255 + q1 - a3];
515 }
516
517 // 6 pixels in, 6 pixels out
do_filter6(uint8_t * p,int step)518 static WEBP_INLINE void do_filter6(uint8_t* p, int step) {
519 const int p2 = p[-3*step], p1 = p[-2*step], p0 = p[-step];
520 const int q0 = p[0], q1 = p[step], q2 = p[2*step];
521 const int a = sclip1[1020 + 3 * (q0 - p0) + sclip1[1020 + p1 - q1]];
522 const int a1 = (27 * a + 63) >> 7; // eq. to ((3 * a + 7) * 9) >> 7
523 const int a2 = (18 * a + 63) >> 7; // eq. to ((2 * a + 7) * 9) >> 7
524 const int a3 = (9 * a + 63) >> 7; // eq. to ((1 * a + 7) * 9) >> 7
525 p[-3*step] = clip1[255 + p2 + a3];
526 p[-2*step] = clip1[255 + p1 + a2];
527 p[- step] = clip1[255 + p0 + a1];
528 p[ 0] = clip1[255 + q0 - a1];
529 p[ step] = clip1[255 + q1 - a2];
530 p[ 2*step] = clip1[255 + q2 - a3];
531 }
532
hev(const uint8_t * p,int step,int thresh)533 static WEBP_INLINE int hev(const uint8_t* p, int step, int thresh) {
534 const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
535 return (abs0[255 + p1 - p0] > thresh) || (abs0[255 + q1 - q0] > thresh);
536 }
537
needs_filter(const uint8_t * p,int step,int thresh)538 static WEBP_INLINE int needs_filter(const uint8_t* p, int step, int thresh) {
539 const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
540 return (2 * abs0[255 + p0 - q0] + abs1[255 + p1 - q1]) <= thresh;
541 }
542
needs_filter2(const uint8_t * p,int step,int t,int it)543 static WEBP_INLINE int needs_filter2(const uint8_t* p,
544 int step, int t, int it) {
545 const int p3 = p[-4*step], p2 = p[-3*step], p1 = p[-2*step], p0 = p[-step];
546 const int q0 = p[0], q1 = p[step], q2 = p[2*step], q3 = p[3*step];
547 if ((2 * abs0[255 + p0 - q0] + abs1[255 + p1 - q1]) > t)
548 return 0;
549 return abs0[255 + p3 - p2] <= it && abs0[255 + p2 - p1] <= it &&
550 abs0[255 + p1 - p0] <= it && abs0[255 + q3 - q2] <= it &&
551 abs0[255 + q2 - q1] <= it && abs0[255 + q1 - q0] <= it;
552 }
553
554 //------------------------------------------------------------------------------
555 // Simple In-loop filtering (Paragraph 15.2)
556
SimpleVFilter16(uint8_t * p,int stride,int thresh)557 static void SimpleVFilter16(uint8_t* p, int stride, int thresh) {
558 int i;
559 for (i = 0; i < 16; ++i) {
560 if (needs_filter(p + i, stride, thresh)) {
561 do_filter2(p + i, stride);
562 }
563 }
564 }
565
SimpleHFilter16(uint8_t * p,int stride,int thresh)566 static void SimpleHFilter16(uint8_t* p, int stride, int thresh) {
567 int i;
568 for (i = 0; i < 16; ++i) {
569 if (needs_filter(p + i * stride, 1, thresh)) {
570 do_filter2(p + i * stride, 1);
571 }
572 }
573 }
574
SimpleVFilter16i(uint8_t * p,int stride,int thresh)575 static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) {
576 int k;
577 for (k = 3; k > 0; --k) {
578 p += 4 * stride;
579 SimpleVFilter16(p, stride, thresh);
580 }
581 }
582
SimpleHFilter16i(uint8_t * p,int stride,int thresh)583 static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) {
584 int k;
585 for (k = 3; k > 0; --k) {
586 p += 4;
587 SimpleHFilter16(p, stride, thresh);
588 }
589 }
590
591 //------------------------------------------------------------------------------
592 // Complex In-loop filtering (Paragraph 15.3)
593
FilterLoop26(uint8_t * p,int hstride,int vstride,int size,int thresh,int ithresh,int hev_thresh)594 static WEBP_INLINE void FilterLoop26(uint8_t* p,
595 int hstride, int vstride, int size,
596 int thresh, int ithresh, int hev_thresh) {
597 while (size-- > 0) {
598 if (needs_filter2(p, hstride, thresh, ithresh)) {
599 if (hev(p, hstride, hev_thresh)) {
600 do_filter2(p, hstride);
601 } else {
602 do_filter6(p, hstride);
603 }
604 }
605 p += vstride;
606 }
607 }
608
FilterLoop24(uint8_t * p,int hstride,int vstride,int size,int thresh,int ithresh,int hev_thresh)609 static WEBP_INLINE void FilterLoop24(uint8_t* p,
610 int hstride, int vstride, int size,
611 int thresh, int ithresh, int hev_thresh) {
612 while (size-- > 0) {
613 if (needs_filter2(p, hstride, thresh, ithresh)) {
614 if (hev(p, hstride, hev_thresh)) {
615 do_filter2(p, hstride);
616 } else {
617 do_filter4(p, hstride);
618 }
619 }
620 p += vstride;
621 }
622 }
623
624 // on macroblock edges
VFilter16(uint8_t * p,int stride,int thresh,int ithresh,int hev_thresh)625 static void VFilter16(uint8_t* p, int stride,
626 int thresh, int ithresh, int hev_thresh) {
627 FilterLoop26(p, stride, 1, 16, thresh, ithresh, hev_thresh);
628 }
629
HFilter16(uint8_t * p,int stride,int thresh,int ithresh,int hev_thresh)630 static void HFilter16(uint8_t* p, int stride,
631 int thresh, int ithresh, int hev_thresh) {
632 FilterLoop26(p, 1, stride, 16, thresh, ithresh, hev_thresh);
633 }
634
635 // on three inner edges
VFilter16i(uint8_t * p,int stride,int thresh,int ithresh,int hev_thresh)636 static void VFilter16i(uint8_t* p, int stride,
637 int thresh, int ithresh, int hev_thresh) {
638 int k;
639 for (k = 3; k > 0; --k) {
640 p += 4 * stride;
641 FilterLoop24(p, stride, 1, 16, thresh, ithresh, hev_thresh);
642 }
643 }
644
HFilter16i(uint8_t * p,int stride,int thresh,int ithresh,int hev_thresh)645 static void HFilter16i(uint8_t* p, int stride,
646 int thresh, int ithresh, int hev_thresh) {
647 int k;
648 for (k = 3; k > 0; --k) {
649 p += 4;
650 FilterLoop24(p, 1, stride, 16, thresh, ithresh, hev_thresh);
651 }
652 }
653
654 // 8-pixels wide variant, for chroma filtering
VFilter8(uint8_t * u,uint8_t * v,int stride,int thresh,int ithresh,int hev_thresh)655 static void VFilter8(uint8_t* u, uint8_t* v, int stride,
656 int thresh, int ithresh, int hev_thresh) {
657 FilterLoop26(u, stride, 1, 8, thresh, ithresh, hev_thresh);
658 FilterLoop26(v, stride, 1, 8, thresh, ithresh, hev_thresh);
659 }
660
HFilter8(uint8_t * u,uint8_t * v,int stride,int thresh,int ithresh,int hev_thresh)661 static void HFilter8(uint8_t* u, uint8_t* v, int stride,
662 int thresh, int ithresh, int hev_thresh) {
663 FilterLoop26(u, 1, stride, 8, thresh, ithresh, hev_thresh);
664 FilterLoop26(v, 1, stride, 8, thresh, ithresh, hev_thresh);
665 }
666
VFilter8i(uint8_t * u,uint8_t * v,int stride,int thresh,int ithresh,int hev_thresh)667 static void VFilter8i(uint8_t* u, uint8_t* v, int stride,
668 int thresh, int ithresh, int hev_thresh) {
669 FilterLoop24(u + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh);
670 FilterLoop24(v + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh);
671 }
672
HFilter8i(uint8_t * u,uint8_t * v,int stride,int thresh,int ithresh,int hev_thresh)673 static void HFilter8i(uint8_t* u, uint8_t* v, int stride,
674 int thresh, int ithresh, int hev_thresh) {
675 FilterLoop24(u + 4, 1, stride, 8, thresh, ithresh, hev_thresh);
676 FilterLoop24(v + 4, 1, stride, 8, thresh, ithresh, hev_thresh);
677 }
678
679 //------------------------------------------------------------------------------
680
681 VP8DecIdct2 VP8Transform;
682 VP8DecIdct VP8TransformUV;
683 VP8DecIdct VP8TransformDC;
684 VP8DecIdct VP8TransformDCUV;
685
686 VP8LumaFilterFunc VP8VFilter16;
687 VP8LumaFilterFunc VP8HFilter16;
688 VP8ChromaFilterFunc VP8VFilter8;
689 VP8ChromaFilterFunc VP8HFilter8;
690 VP8LumaFilterFunc VP8VFilter16i;
691 VP8LumaFilterFunc VP8HFilter16i;
692 VP8ChromaFilterFunc VP8VFilter8i;
693 VP8ChromaFilterFunc VP8HFilter8i;
694 VP8SimpleFilterFunc VP8SimpleVFilter16;
695 VP8SimpleFilterFunc VP8SimpleHFilter16;
696 VP8SimpleFilterFunc VP8SimpleVFilter16i;
697 VP8SimpleFilterFunc VP8SimpleHFilter16i;
698
699 extern void VP8DspInitSSE2(void);
700 extern void VP8DspInitNEON(void);
701
VP8DspInit(void)702 void VP8DspInit(void) {
703 DspInitTables();
704
705 VP8Transform = TransformTwo;
706 VP8TransformUV = TransformUV;
707 VP8TransformDC = TransformDC;
708 VP8TransformDCUV = TransformDCUV;
709
710 VP8VFilter16 = VFilter16;
711 VP8HFilter16 = HFilter16;
712 VP8VFilter8 = VFilter8;
713 VP8HFilter8 = HFilter8;
714 VP8VFilter16i = VFilter16i;
715 VP8HFilter16i = HFilter16i;
716 VP8VFilter8i = VFilter8i;
717 VP8HFilter8i = HFilter8i;
718 VP8SimpleVFilter16 = SimpleVFilter16;
719 VP8SimpleHFilter16 = SimpleHFilter16;
720 VP8SimpleVFilter16i = SimpleVFilter16i;
721 VP8SimpleHFilter16i = SimpleHFilter16i;
722
723 // If defined, use CPUInfo() to overwrite some pointers with faster versions.
724 if (VP8GetCPUInfo) {
725 #if defined(WEBP_USE_SSE2)
726 if (VP8GetCPUInfo(kSSE2)) {
727 VP8DspInitSSE2();
728 }
729 #elif defined(WEBP_USE_NEON)
730 if (VP8GetCPUInfo(kNEON)) {
731 VP8DspInitNEON();
732 }
733 #endif
734 }
735 }
736
737 #if defined(__cplusplus) || defined(c_plusplus)
738 } // extern "C"
739 #endif
740