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1 
2 //
3 // This file is auto-generated. Please don't modify it!
4 //
5 package org.opencv.imgproc;
6 
7 import java.util.ArrayList;
8 import java.util.List;
9 import org.opencv.core.Mat;
10 import org.opencv.core.MatOfFloat4;
11 import org.opencv.core.MatOfFloat6;
12 import org.opencv.core.MatOfInt;
13 import org.opencv.core.MatOfPoint2f;
14 import org.opencv.core.Point;
15 import org.opencv.core.Rect;
16 import org.opencv.utils.Converters;
17 
18 // C++: class Subdiv2D
19 //javadoc: Subdiv2D
20 public class Subdiv2D {
21 
22     protected final long nativeObj;
Subdiv2D(long addr)23     protected Subdiv2D(long addr) { nativeObj = addr; }
24 
25 
26     public static final int
27             PTLOC_ERROR = -2,
28             PTLOC_OUTSIDE_RECT = -1,
29             PTLOC_INSIDE = 0,
30             PTLOC_VERTEX = 1,
31             PTLOC_ON_EDGE = 2,
32             NEXT_AROUND_ORG = 0x00,
33             NEXT_AROUND_DST = 0x22,
34             PREV_AROUND_ORG = 0x11,
35             PREV_AROUND_DST = 0x33,
36             NEXT_AROUND_LEFT = 0x13,
37             NEXT_AROUND_RIGHT = 0x31,
38             PREV_AROUND_LEFT = 0x20,
39             PREV_AROUND_RIGHT = 0x02;
40 
41 
42     //
43     // C++:   Subdiv2D()
44     //
45 
46     //javadoc: Subdiv2D::Subdiv2D()
Subdiv2D()47     public   Subdiv2D()
48     {
49 
50         nativeObj = Subdiv2D_0();
51 
52         return;
53     }
54 
55 
56     //
57     // C++:   Subdiv2D(Rect rect)
58     //
59 
60     //javadoc: Subdiv2D::Subdiv2D(rect)
Subdiv2D(Rect rect)61     public   Subdiv2D(Rect rect)
62     {
63 
64         nativeObj = Subdiv2D_1(rect.x, rect.y, rect.width, rect.height);
65 
66         return;
67     }
68 
69 
70     //
71     // C++:  void getTriangleList(vector_Vec6f& triangleList)
72     //
73 
74     //javadoc: Subdiv2D::getTriangleList(triangleList)
getTriangleList(MatOfFloat6 triangleList)75     public  void getTriangleList(MatOfFloat6 triangleList)
76     {
77         Mat triangleList_mat = triangleList;
78         getTriangleList_0(nativeObj, triangleList_mat.nativeObj);
79 
80         return;
81     }
82 
83 
84     //
85     // C++:  void getVoronoiFacetList(vector_int idx, vector_vector_Point2f& facetList, vector_Point2f& facetCenters)
86     //
87 
88     //javadoc: Subdiv2D::getVoronoiFacetList(idx, facetList, facetCenters)
getVoronoiFacetList(MatOfInt idx, List<MatOfPoint2f> facetList, MatOfPoint2f facetCenters)89     public  void getVoronoiFacetList(MatOfInt idx, List<MatOfPoint2f> facetList, MatOfPoint2f facetCenters)
90     {
91         Mat idx_mat = idx;
92         Mat facetList_mat = new Mat();
93         Mat facetCenters_mat = facetCenters;
94         getVoronoiFacetList_0(nativeObj, idx_mat.nativeObj, facetList_mat.nativeObj, facetCenters_mat.nativeObj);
95         Converters.Mat_to_vector_vector_Point2f(facetList_mat, facetList);
96         facetList_mat.release();
97         return;
98     }
99 
100 
101     //
102     // C++:  Point2f getVertex(int vertex, int* firstEdge = 0)
103     //
104 
105     //javadoc: Subdiv2D::getVertex(vertex, firstEdge)
getVertex(int vertex, int[] firstEdge)106     public  Point getVertex(int vertex, int[] firstEdge)
107     {
108         double[] firstEdge_out = new double[1];
109         Point retVal = new Point(getVertex_0(nativeObj, vertex, firstEdge_out));
110         if(firstEdge!=null) firstEdge[0] = (int)firstEdge_out[0];
111         return retVal;
112     }
113 
114     //javadoc: Subdiv2D::getVertex(vertex)
getVertex(int vertex)115     public  Point getVertex(int vertex)
116     {
117 
118         Point retVal = new Point(getVertex_1(nativeObj, vertex));
119 
120         return retVal;
121     }
122 
123 
124     //
125     // C++:  int getEdge(int edge, int nextEdgeType)
126     //
127 
128     //javadoc: Subdiv2D::getEdge(edge, nextEdgeType)
getEdge(int edge, int nextEdgeType)129     public  int getEdge(int edge, int nextEdgeType)
130     {
131 
132         int retVal = getEdge_0(nativeObj, edge, nextEdgeType);
133 
134         return retVal;
135     }
136 
137 
138     //
139     // C++:  int nextEdge(int edge)
140     //
141 
142     //javadoc: Subdiv2D::nextEdge(edge)
nextEdge(int edge)143     public  int nextEdge(int edge)
144     {
145 
146         int retVal = nextEdge_0(nativeObj, edge);
147 
148         return retVal;
149     }
150 
151 
152     //
153     // C++:  int rotateEdge(int edge, int rotate)
154     //
155 
156     //javadoc: Subdiv2D::rotateEdge(edge, rotate)
rotateEdge(int edge, int rotate)157     public  int rotateEdge(int edge, int rotate)
158     {
159 
160         int retVal = rotateEdge_0(nativeObj, edge, rotate);
161 
162         return retVal;
163     }
164 
165 
166     //
167     // C++:  int symEdge(int edge)
168     //
169 
170     //javadoc: Subdiv2D::symEdge(edge)
symEdge(int edge)171     public  int symEdge(int edge)
172     {
173 
174         int retVal = symEdge_0(nativeObj, edge);
175 
176         return retVal;
177     }
178 
179 
180     //
181     // C++:  int edgeOrg(int edge, Point2f* orgpt = 0)
182     //
183 
184     //javadoc: Subdiv2D::edgeOrg(edge, orgpt)
edgeOrg(int edge, Point orgpt)185     public  int edgeOrg(int edge, Point orgpt)
186     {
187         double[] orgpt_out = new double[2];
188         int retVal = edgeOrg_0(nativeObj, edge, orgpt_out);
189         if(orgpt!=null){ orgpt.x = orgpt_out[0]; orgpt.y = orgpt_out[1]; }
190         return retVal;
191     }
192 
193     //javadoc: Subdiv2D::edgeOrg(edge)
edgeOrg(int edge)194     public  int edgeOrg(int edge)
195     {
196 
197         int retVal = edgeOrg_1(nativeObj, edge);
198 
199         return retVal;
200     }
201 
202 
203     //
204     // C++:  int edgeDst(int edge, Point2f* dstpt = 0)
205     //
206 
207     //javadoc: Subdiv2D::edgeDst(edge, dstpt)
edgeDst(int edge, Point dstpt)208     public  int edgeDst(int edge, Point dstpt)
209     {
210         double[] dstpt_out = new double[2];
211         int retVal = edgeDst_0(nativeObj, edge, dstpt_out);
212         if(dstpt!=null){ dstpt.x = dstpt_out[0]; dstpt.y = dstpt_out[1]; }
213         return retVal;
214     }
215 
216     //javadoc: Subdiv2D::edgeDst(edge)
edgeDst(int edge)217     public  int edgeDst(int edge)
218     {
219 
220         int retVal = edgeDst_1(nativeObj, edge);
221 
222         return retVal;
223     }
224 
225 
226     //
227     // C++:  void initDelaunay(Rect rect)
228     //
229 
230     //javadoc: Subdiv2D::initDelaunay(rect)
initDelaunay(Rect rect)231     public  void initDelaunay(Rect rect)
232     {
233 
234         initDelaunay_0(nativeObj, rect.x, rect.y, rect.width, rect.height);
235 
236         return;
237     }
238 
239 
240     //
241     // C++:  int insert(Point2f pt)
242     //
243 
244     //javadoc: Subdiv2D::insert(pt)
insert(Point pt)245     public  int insert(Point pt)
246     {
247 
248         int retVal = insert_0(nativeObj, pt.x, pt.y);
249 
250         return retVal;
251     }
252 
253 
254     //
255     // C++:  void insert(vector_Point2f ptvec)
256     //
257 
258     //javadoc: Subdiv2D::insert(ptvec)
insert(MatOfPoint2f ptvec)259     public  void insert(MatOfPoint2f ptvec)
260     {
261         Mat ptvec_mat = ptvec;
262         insert_1(nativeObj, ptvec_mat.nativeObj);
263 
264         return;
265     }
266 
267 
268     //
269     // C++:  int locate(Point2f pt, int& edge, int& vertex)
270     //
271 
272     //javadoc: Subdiv2D::locate(pt, edge, vertex)
locate(Point pt, int[] edge, int[] vertex)273     public  int locate(Point pt, int[] edge, int[] vertex)
274     {
275         double[] edge_out = new double[1];
276         double[] vertex_out = new double[1];
277         int retVal = locate_0(nativeObj, pt.x, pt.y, edge_out, vertex_out);
278         if(edge!=null) edge[0] = (int)edge_out[0];
279         if(vertex!=null) vertex[0] = (int)vertex_out[0];
280         return retVal;
281     }
282 
283 
284     //
285     // C++:  int findNearest(Point2f pt, Point2f* nearestPt = 0)
286     //
287 
288     //javadoc: Subdiv2D::findNearest(pt, nearestPt)
findNearest(Point pt, Point nearestPt)289     public  int findNearest(Point pt, Point nearestPt)
290     {
291         double[] nearestPt_out = new double[2];
292         int retVal = findNearest_0(nativeObj, pt.x, pt.y, nearestPt_out);
293         if(nearestPt!=null){ nearestPt.x = nearestPt_out[0]; nearestPt.y = nearestPt_out[1]; }
294         return retVal;
295     }
296 
297     //javadoc: Subdiv2D::findNearest(pt)
findNearest(Point pt)298     public  int findNearest(Point pt)
299     {
300 
301         int retVal = findNearest_1(nativeObj, pt.x, pt.y);
302 
303         return retVal;
304     }
305 
306 
307     //
308     // C++:  void getEdgeList(vector_Vec4f& edgeList)
309     //
310 
311     //javadoc: Subdiv2D::getEdgeList(edgeList)
getEdgeList(MatOfFloat4 edgeList)312     public  void getEdgeList(MatOfFloat4 edgeList)
313     {
314         Mat edgeList_mat = edgeList;
315         getEdgeList_0(nativeObj, edgeList_mat.nativeObj);
316 
317         return;
318     }
319 
320 
321     @Override
finalize()322     protected void finalize() throws Throwable {
323         delete(nativeObj);
324     }
325 
326 
327 
328     // C++:   Subdiv2D()
Subdiv2D_0()329     private static native long Subdiv2D_0();
330 
331     // C++:   Subdiv2D(Rect rect)
Subdiv2D_1(int rect_x, int rect_y, int rect_width, int rect_height)332     private static native long Subdiv2D_1(int rect_x, int rect_y, int rect_width, int rect_height);
333 
334     // C++:  void getTriangleList(vector_Vec6f& triangleList)
getTriangleList_0(long nativeObj, long triangleList_mat_nativeObj)335     private static native void getTriangleList_0(long nativeObj, long triangleList_mat_nativeObj);
336 
337     // C++:  void getVoronoiFacetList(vector_int idx, vector_vector_Point2f& facetList, vector_Point2f& facetCenters)
getVoronoiFacetList_0(long nativeObj, long idx_mat_nativeObj, long facetList_mat_nativeObj, long facetCenters_mat_nativeObj)338     private static native void getVoronoiFacetList_0(long nativeObj, long idx_mat_nativeObj, long facetList_mat_nativeObj, long facetCenters_mat_nativeObj);
339 
340     // C++:  Point2f getVertex(int vertex, int* firstEdge = 0)
getVertex_0(long nativeObj, int vertex, double[] firstEdge_out)341     private static native double[] getVertex_0(long nativeObj, int vertex, double[] firstEdge_out);
getVertex_1(long nativeObj, int vertex)342     private static native double[] getVertex_1(long nativeObj, int vertex);
343 
344     // C++:  int getEdge(int edge, int nextEdgeType)
getEdge_0(long nativeObj, int edge, int nextEdgeType)345     private static native int getEdge_0(long nativeObj, int edge, int nextEdgeType);
346 
347     // C++:  int nextEdge(int edge)
nextEdge_0(long nativeObj, int edge)348     private static native int nextEdge_0(long nativeObj, int edge);
349 
350     // C++:  int rotateEdge(int edge, int rotate)
rotateEdge_0(long nativeObj, int edge, int rotate)351     private static native int rotateEdge_0(long nativeObj, int edge, int rotate);
352 
353     // C++:  int symEdge(int edge)
symEdge_0(long nativeObj, int edge)354     private static native int symEdge_0(long nativeObj, int edge);
355 
356     // C++:  int edgeOrg(int edge, Point2f* orgpt = 0)
edgeOrg_0(long nativeObj, int edge, double[] orgpt_out)357     private static native int edgeOrg_0(long nativeObj, int edge, double[] orgpt_out);
edgeOrg_1(long nativeObj, int edge)358     private static native int edgeOrg_1(long nativeObj, int edge);
359 
360     // C++:  int edgeDst(int edge, Point2f* dstpt = 0)
edgeDst_0(long nativeObj, int edge, double[] dstpt_out)361     private static native int edgeDst_0(long nativeObj, int edge, double[] dstpt_out);
edgeDst_1(long nativeObj, int edge)362     private static native int edgeDst_1(long nativeObj, int edge);
363 
364     // C++:  void initDelaunay(Rect rect)
initDelaunay_0(long nativeObj, int rect_x, int rect_y, int rect_width, int rect_height)365     private static native void initDelaunay_0(long nativeObj, int rect_x, int rect_y, int rect_width, int rect_height);
366 
367     // C++:  int insert(Point2f pt)
insert_0(long nativeObj, double pt_x, double pt_y)368     private static native int insert_0(long nativeObj, double pt_x, double pt_y);
369 
370     // C++:  void insert(vector_Point2f ptvec)
insert_1(long nativeObj, long ptvec_mat_nativeObj)371     private static native void insert_1(long nativeObj, long ptvec_mat_nativeObj);
372 
373     // C++:  int locate(Point2f pt, int& edge, int& vertex)
locate_0(long nativeObj, double pt_x, double pt_y, double[] edge_out, double[] vertex_out)374     private static native int locate_0(long nativeObj, double pt_x, double pt_y, double[] edge_out, double[] vertex_out);
375 
376     // C++:  int findNearest(Point2f pt, Point2f* nearestPt = 0)
findNearest_0(long nativeObj, double pt_x, double pt_y, double[] nearestPt_out)377     private static native int findNearest_0(long nativeObj, double pt_x, double pt_y, double[] nearestPt_out);
findNearest_1(long nativeObj, double pt_x, double pt_y)378     private static native int findNearest_1(long nativeObj, double pt_x, double pt_y);
379 
380     // C++:  void getEdgeList(vector_Vec4f& edgeList)
getEdgeList_0(long nativeObj, long edgeList_mat_nativeObj)381     private static native void getEdgeList_0(long nativeObj, long edgeList_mat_nativeObj);
382 
383     // native support for java finalize()
delete(long nativeObj)384     private static native void delete(long nativeObj);
385 
386 }
387