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42 
43 #include "precomp.hpp"
44 
45 namespace cv {
46 namespace detail {
47 
createDefault(int type)48 Ptr<ExposureCompensator> ExposureCompensator::createDefault(int type)
49 {
50     if (type == NO)
51         return makePtr<NoExposureCompensator>();
52     if (type == GAIN)
53         return makePtr<GainCompensator>();
54     if (type == GAIN_BLOCKS)
55         return makePtr<BlocksGainCompensator>();
56     CV_Error(Error::StsBadArg, "unsupported exposure compensation method");
57     return Ptr<ExposureCompensator>();
58 }
59 
60 
feed(const std::vector<Point> & corners,const std::vector<UMat> & images,const std::vector<UMat> & masks)61 void ExposureCompensator::feed(const std::vector<Point> &corners, const std::vector<UMat> &images,
62                                const std::vector<UMat> &masks)
63 {
64     std::vector<std::pair<UMat,uchar> > level_masks;
65     for (size_t i = 0; i < masks.size(); ++i)
66         level_masks.push_back(std::make_pair(masks[i], 255));
67     feed(corners, images, level_masks);
68 }
69 
70 
feed(const std::vector<Point> & corners,const std::vector<UMat> & images,const std::vector<std::pair<UMat,uchar>> & masks)71 void GainCompensator::feed(const std::vector<Point> &corners, const std::vector<UMat> &images,
72                            const std::vector<std::pair<UMat,uchar> > &masks)
73 {
74     LOGLN("Exposure compensation...");
75 #if ENABLE_LOG
76     int64 t = getTickCount();
77 #endif
78 
79     CV_Assert(corners.size() == images.size() && images.size() == masks.size());
80 
81     const int num_images = static_cast<int>(images.size());
82     Mat_<int> N(num_images, num_images); N.setTo(0);
83     Mat_<double> I(num_images, num_images); I.setTo(0);
84 
85     //Rect dst_roi = resultRoi(corners, images);
86     Mat subimg1, subimg2;
87     Mat_<uchar> submask1, submask2, intersect;
88 
89     for (int i = 0; i < num_images; ++i)
90     {
91         for (int j = i; j < num_images; ++j)
92         {
93             Rect roi;
94             if (overlapRoi(corners[i], corners[j], images[i].size(), images[j].size(), roi))
95             {
96                 subimg1 = images[i](Rect(roi.tl() - corners[i], roi.br() - corners[i])).getMat(ACCESS_READ);
97                 subimg2 = images[j](Rect(roi.tl() - corners[j], roi.br() - corners[j])).getMat(ACCESS_READ);
98 
99                 submask1 = masks[i].first(Rect(roi.tl() - corners[i], roi.br() - corners[i])).getMat(ACCESS_READ);
100                 submask2 = masks[j].first(Rect(roi.tl() - corners[j], roi.br() - corners[j])).getMat(ACCESS_READ);
101                 intersect = (submask1 == masks[i].second) & (submask2 == masks[j].second);
102 
103                 N(i, j) = N(j, i) = std::max(1, countNonZero(intersect));
104 
105                 double Isum1 = 0, Isum2 = 0;
106                 for (int y = 0; y < roi.height; ++y)
107                 {
108                     const Point3_<uchar>* r1 = subimg1.ptr<Point3_<uchar> >(y);
109                     const Point3_<uchar>* r2 = subimg2.ptr<Point3_<uchar> >(y);
110                     for (int x = 0; x < roi.width; ++x)
111                     {
112                         if (intersect(y, x))
113                         {
114                             Isum1 += std::sqrt(static_cast<double>(sqr(r1[x].x) + sqr(r1[x].y) + sqr(r1[x].z)));
115                             Isum2 += std::sqrt(static_cast<double>(sqr(r2[x].x) + sqr(r2[x].y) + sqr(r2[x].z)));
116                         }
117                     }
118                 }
119                 I(i, j) = Isum1 / N(i, j);
120                 I(j, i) = Isum2 / N(i, j);
121             }
122         }
123     }
124 
125     double alpha = 0.01;
126     double beta = 100;
127 
128     Mat_<double> A(num_images, num_images); A.setTo(0);
129     Mat_<double> b(num_images, 1); b.setTo(0);
130     for (int i = 0; i < num_images; ++i)
131     {
132         for (int j = 0; j < num_images; ++j)
133         {
134             b(i, 0) += beta * N(i, j);
135             A(i, i) += beta * N(i, j);
136             if (j == i) continue;
137             A(i, i) += 2 * alpha * I(i, j) * I(i, j) * N(i, j);
138             A(i, j) -= 2 * alpha * I(i, j) * I(j, i) * N(i, j);
139         }
140     }
141 
142     solve(A, b, gains_);
143 
144     LOGLN("Exposure compensation, time: " << ((getTickCount() - t) / getTickFrequency()) << " sec");
145 }
146 
147 
apply(int index,Point,InputOutputArray image,InputArray)148 void GainCompensator::apply(int index, Point /*corner*/, InputOutputArray image, InputArray /*mask*/)
149 {
150     multiply(image, gains_(index, 0), image);
151 }
152 
153 
gains() const154 std::vector<double> GainCompensator::gains() const
155 {
156     std::vector<double> gains_vec(gains_.rows);
157     for (int i = 0; i < gains_.rows; ++i)
158         gains_vec[i] = gains_(i, 0);
159     return gains_vec;
160 }
161 
162 
feed(const std::vector<Point> & corners,const std::vector<UMat> & images,const std::vector<std::pair<UMat,uchar>> & masks)163 void BlocksGainCompensator::feed(const std::vector<Point> &corners, const std::vector<UMat> &images,
164                                      const std::vector<std::pair<UMat,uchar> > &masks)
165 {
166     CV_Assert(corners.size() == images.size() && images.size() == masks.size());
167 
168     const int num_images = static_cast<int>(images.size());
169 
170     std::vector<Size> bl_per_imgs(num_images);
171     std::vector<Point> block_corners;
172     std::vector<UMat> block_images;
173     std::vector<std::pair<UMat,uchar> > block_masks;
174 
175     // Construct blocks for gain compensator
176     for (int img_idx = 0; img_idx < num_images; ++img_idx)
177     {
178         Size bl_per_img((images[img_idx].cols + bl_width_ - 1) / bl_width_,
179                         (images[img_idx].rows + bl_height_ - 1) / bl_height_);
180         int bl_width = (images[img_idx].cols + bl_per_img.width - 1) / bl_per_img.width;
181         int bl_height = (images[img_idx].rows + bl_per_img.height - 1) / bl_per_img.height;
182         bl_per_imgs[img_idx] = bl_per_img;
183         for (int by = 0; by < bl_per_img.height; ++by)
184         {
185             for (int bx = 0; bx < bl_per_img.width; ++bx)
186             {
187                 Point bl_tl(bx * bl_width, by * bl_height);
188                 Point bl_br(std::min(bl_tl.x + bl_width, images[img_idx].cols),
189                             std::min(bl_tl.y + bl_height, images[img_idx].rows));
190 
191                 block_corners.push_back(corners[img_idx] + bl_tl);
192                 block_images.push_back(images[img_idx](Rect(bl_tl, bl_br)));
193                 block_masks.push_back(std::make_pair(masks[img_idx].first(Rect(bl_tl, bl_br)),
194                                                 masks[img_idx].second));
195             }
196         }
197     }
198 
199     GainCompensator compensator;
200     compensator.feed(block_corners, block_images, block_masks);
201     std::vector<double> gains = compensator.gains();
202     gain_maps_.resize(num_images);
203 
204     Mat_<float> ker(1, 3);
205     ker(0,0) = 0.25; ker(0,1) = 0.5; ker(0,2) = 0.25;
206 
207     int bl_idx = 0;
208     for (int img_idx = 0; img_idx < num_images; ++img_idx)
209     {
210         Size bl_per_img = bl_per_imgs[img_idx];
211         gain_maps_[img_idx].create(bl_per_img, CV_32F);
212 
213         {
214             Mat_<float> gain_map = gain_maps_[img_idx].getMat(ACCESS_WRITE);
215             for (int by = 0; by < bl_per_img.height; ++by)
216                 for (int bx = 0; bx < bl_per_img.width; ++bx, ++bl_idx)
217                     gain_map(by, bx) = static_cast<float>(gains[bl_idx]);
218         }
219 
220         sepFilter2D(gain_maps_[img_idx], gain_maps_[img_idx], CV_32F, ker, ker);
221         sepFilter2D(gain_maps_[img_idx], gain_maps_[img_idx], CV_32F, ker, ker);
222     }
223 }
224 
225 
apply(int index,Point,InputOutputArray _image,InputArray)226 void BlocksGainCompensator::apply(int index, Point /*corner*/, InputOutputArray _image, InputArray /*mask*/)
227 {
228     CV_Assert(_image.type() == CV_8UC3);
229 
230     UMat u_gain_map;
231     if (gain_maps_[index].size() == _image.size())
232         u_gain_map = gain_maps_[index];
233     else
234         resize(gain_maps_[index], u_gain_map, _image.size(), 0, 0, INTER_LINEAR);
235 
236     Mat_<float> gain_map = u_gain_map.getMat(ACCESS_READ);
237     Mat image = _image.getMat();
238     for (int y = 0; y < image.rows; ++y)
239     {
240         const float* gain_row = gain_map.ptr<float>(y);
241         Point3_<uchar>* row = image.ptr<Point3_<uchar> >(y);
242         for (int x = 0; x < image.cols; ++x)
243         {
244             row[x].x = saturate_cast<uchar>(row[x].x * gain_row[x]);
245             row[x].y = saturate_cast<uchar>(row[x].y * gain_row[x]);
246             row[x].z = saturate_cast<uchar>(row[x].z * gain_row[x]);
247         }
248     }
249 }
250 
251 } // namespace detail
252 } // namespace cv
253