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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "Benchmark.h"
9 #include "SkAAClip.h"
10 #include "SkCanvas.h"
11 #include "SkPath.h"
12 #include "SkRandom.h"
13 #include "SkRegion.h"
14 #include "SkString.h"
15 
16 ////////////////////////////////////////////////////////////////////////////////
17 // This bench tests out AA/BW clipping via canvas' clipPath and clipRect calls
18 class AAClipBench : public Benchmark {
19     SkString fName;
20     SkPath   fClipPath;
21     SkRect   fClipRect;
22     SkRect   fDrawRect;
23     bool     fDoPath;
24     bool     fDoAA;
25 
26 public:
AAClipBench(bool doPath,bool doAA)27     AAClipBench(bool doPath, bool doAA)
28         : fDoPath(doPath)
29         , fDoAA(doAA) {
30 
31         fName.printf("aaclip_%s_%s",
32                      doPath ? "path" : "rect",
33                      doAA ? "AA" : "BW");
34 
35         fClipRect.set(10.5f, 10.5f,
36                       50.5f, 50.5f);
37         fClipPath.addRoundRect(fClipRect, SkIntToScalar(10), SkIntToScalar(10));
38         fDrawRect.set(SkIntToScalar(0), SkIntToScalar(0),
39                       SkIntToScalar(100), SkIntToScalar(100));
40 
41         SkASSERT(fClipPath.isConvex());
42     }
43 
44 protected:
onGetName()45     virtual const char* onGetName() { return fName.c_str(); }
onDraw(int loops,SkCanvas * canvas)46     virtual void onDraw(int loops, SkCanvas* canvas) {
47 
48         SkPaint paint;
49         this->setupPaint(&paint);
50 
51         for (int i = 0; i < loops; ++i) {
52             // jostle the clip regions each time to prevent caching
53             fClipRect.offset((i % 2) == 0 ? SkIntToScalar(10) : SkIntToScalar(-10), 0);
54             fClipPath.reset();
55             fClipPath.addRoundRect(fClipRect,
56                                    SkIntToScalar(5), SkIntToScalar(5));
57             SkASSERT(fClipPath.isConvex());
58 
59             canvas->save();
60 #if 1
61             if (fDoPath) {
62                 canvas->clipPath(fClipPath, SkRegion::kReplace_Op, fDoAA);
63             } else {
64                 canvas->clipRect(fClipRect, SkRegion::kReplace_Op, fDoAA);
65             }
66 
67             canvas->drawRect(fDrawRect, paint);
68 #else
69             // this path tests out directly draw the clip primitive
70             // use it to comparing just drawing the clip vs. drawing using
71             // the clip
72             if (fDoPath) {
73                 canvas->drawPath(fClipPath, paint);
74             } else {
75                 canvas->drawRect(fClipRect, paint);
76             }
77 #endif
78             canvas->restore();
79         }
80     }
81 private:
82     typedef Benchmark INHERITED;
83 };
84 
85 ////////////////////////////////////////////////////////////////////////////////
86 // This bench tests out nested clip stacks. It is intended to simulate
87 // how WebKit nests clips.
88 class NestedAAClipBench : public Benchmark {
89     SkString fName;
90     bool     fDoAA;
91     SkRect   fDrawRect;
92     SkRandom fRandom;
93 
94     static const int kNestingDepth = 3;
95     static const int kImageSize = 400;
96 
97     SkPoint fSizes[kNestingDepth+1];
98 
99 public:
NestedAAClipBench(bool doAA)100     NestedAAClipBench(bool doAA) : fDoAA(doAA) {
101         fName.printf("nested_aaclip_%s", doAA ? "AA" : "BW");
102 
103         fDrawRect = SkRect::MakeLTRB(0, 0,
104                                      SkIntToScalar(kImageSize),
105                                      SkIntToScalar(kImageSize));
106 
107         fSizes[0].set(SkIntToScalar(kImageSize), SkIntToScalar(kImageSize));
108 
109         for (int i = 1; i < kNestingDepth+1; ++i) {
110             fSizes[i].set(fSizes[i-1].fX/2, fSizes[i-1].fY/2);
111         }
112     }
113 
114 protected:
onGetName()115     virtual const char* onGetName() { return fName.c_str(); }
116 
117 
recurse(SkCanvas * canvas,int depth,const SkPoint & offset)118     void recurse(SkCanvas* canvas,
119                  int depth,
120                  const SkPoint& offset) {
121 
122             canvas->save();
123 
124             SkRect temp = SkRect::MakeLTRB(0, 0,
125                                            fSizes[depth].fX, fSizes[depth].fY);
126             temp.offset(offset);
127 
128             SkPath path;
129             path.addRoundRect(temp, SkIntToScalar(3), SkIntToScalar(3));
130             SkASSERT(path.isConvex());
131 
132             canvas->clipPath(path,
133                              0 == depth ? SkRegion::kReplace_Op :
134                                           SkRegion::kIntersect_Op,
135                              fDoAA);
136 
137             if (kNestingDepth == depth) {
138                 // we only draw the draw rect at the lowest nesting level
139                 SkPaint paint;
140                 paint.setColor(0xff000000 | fRandom.nextU());
141                 canvas->drawRect(fDrawRect, paint);
142             } else {
143                 SkPoint childOffset = offset;
144                 this->recurse(canvas, depth+1, childOffset);
145 
146                 childOffset += fSizes[depth+1];
147                 this->recurse(canvas, depth+1, childOffset);
148 
149                 childOffset.fX = offset.fX + fSizes[depth+1].fX;
150                 childOffset.fY = offset.fY;
151                 this->recurse(canvas, depth+1, childOffset);
152 
153                 childOffset.fX = offset.fX;
154                 childOffset.fY = offset.fY + fSizes[depth+1].fY;
155                 this->recurse(canvas, depth+1, childOffset);
156             }
157 
158             canvas->restore();
159     }
160 
onDraw(int loops,SkCanvas * canvas)161     virtual void onDraw(int loops, SkCanvas* canvas) {
162 
163         for (int i = 0; i < loops; ++i) {
164             SkPoint offset = SkPoint::Make(0, 0);
165             this->recurse(canvas, 0, offset);
166         }
167     }
168 
169 private:
170     typedef Benchmark INHERITED;
171 };
172 
173 ////////////////////////////////////////////////////////////////////////////////
174 class AAClipBuilderBench : public Benchmark {
175     SkString fName;
176     SkPath   fPath;
177     SkRect   fRect;
178     SkRegion fRegion;
179     bool     fDoPath;
180     bool     fDoAA;
181 
182 public:
AAClipBuilderBench(bool doPath,bool doAA)183     AAClipBuilderBench(bool doPath, bool doAA)  {
184         fDoPath = doPath;
185         fDoAA = doAA;
186 
187         fName.printf("aaclip_build_%s_%s", doPath ? "path" : "rect",
188                      doAA ? "AA" : "BW");
189 
190         fRegion.setRect(0, 0, 640, 480);
191         fRect.set(fRegion.getBounds());
192         fRect.inset(SK_Scalar1/4, SK_Scalar1/4);
193         fPath.addRoundRect(fRect, SkIntToScalar(20), SkIntToScalar(20));
194     }
195 
196 protected:
onGetName()197     virtual const char* onGetName() { return fName.c_str(); }
onDraw(int loops,SkCanvas *)198     virtual void onDraw(int loops, SkCanvas*) {
199         SkPaint paint;
200         this->setupPaint(&paint);
201 
202         for (int i = 0; i < loops; ++i) {
203             SkAAClip clip;
204             if (fDoPath) {
205                 clip.setPath(fPath, &fRegion, fDoAA);
206             } else {
207                 clip.setRect(fRect, fDoAA);
208             }
209         }
210     }
211 private:
212     typedef Benchmark INHERITED;
213 };
214 
215 ////////////////////////////////////////////////////////////////////////////////
216 class AAClipRegionBench : public Benchmark {
217 public:
AAClipRegionBench()218     AAClipRegionBench()  {
219         SkPath path;
220         // test conversion of a complex clip to a aaclip
221         path.addCircle(0, 0, SkIntToScalar(200));
222         path.addCircle(0, 0, SkIntToScalar(180));
223         // evenodd means we've constructed basically a stroked circle
224         path.setFillType(SkPath::kEvenOdd_FillType);
225 
226         SkIRect bounds;
227         path.getBounds().roundOut(&bounds);
228         fRegion.setPath(path, SkRegion(bounds));
229     }
230 
231 protected:
onGetName()232     virtual const char* onGetName() { return "aaclip_setregion"; }
onDraw(int loops,SkCanvas *)233     virtual void onDraw(int loops, SkCanvas*) {
234         for (int i = 0; i < loops; ++i) {
235             SkAAClip clip;
236             clip.setRegion(fRegion);
237         }
238     }
239 
240 private:
241     SkRegion fRegion;
242     typedef Benchmark INHERITED;
243 };
244 
245 ////////////////////////////////////////////////////////////////////////////////
246 
247 DEF_BENCH(return new AAClipBuilderBench(false, false);)
248 DEF_BENCH(return new AAClipBuilderBench(false, true);)
249 DEF_BENCH(return new AAClipBuilderBench(true, false);)
250 DEF_BENCH(return new AAClipBuilderBench(true, true);)
251 DEF_BENCH(return new AAClipRegionBench();)
252 DEF_BENCH(return new AAClipBench(false, false);)
253 DEF_BENCH(return new AAClipBench(false, true);)
254 DEF_BENCH(return new AAClipBench(true, false);)
255 DEF_BENCH(return new AAClipBench(true, true);)
256 DEF_BENCH(return new NestedAAClipBench(false);)
257 DEF_BENCH(return new NestedAAClipBench(true);)
258