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1 
2 /*
3  * Copyright 2012 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 #ifndef GrProgramObj_DEFINED
10 #define GrProgramObj_DEFINED
11 
12 #include "SkTArray.h"
13 #include "GrFakeRefObj.h"
14 class GrShaderObj;
15 
16 ////////////////////////////////////////////////////////////////////////////////
17 class GrProgramObj : public GrFakeRefObj {
18     GR_DEFINE_CREATOR(GrProgramObj);
19 
20 public:
GrProgramObj()21     GrProgramObj()
22         : GrFakeRefObj()
23         , fInUse(false) {}
24 
25     void AttachShader(GrShaderObj *shader);
26 
27     void deleteAction() override;
28 
29     // TODO: this flag system won't work w/ multiple contexts!
setInUse()30     void setInUse()         { fInUse = true; }
resetInUse()31     void resetInUse()       { fInUse = false; }
getInUse()32     bool getInUse() const   { return fInUse; }
33 
34 protected:
35 
36 private:
37     SkTArray<GrShaderObj *> fShaders;
38     bool fInUse;            // has this program been activated by a glUseProgram call?
39 
40     typedef GrFakeRefObj INHERITED;
41 };
42 
43 #endif // GrProgramObj_DEFINED
44