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1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "src/ic/access-compiler.h"
6 
7 
8 namespace v8 {
9 namespace internal {
10 
11 
GetCodeWithFlags(Code::Flags flags,const char * name)12 Handle<Code> PropertyAccessCompiler::GetCodeWithFlags(Code::Flags flags,
13                                                       const char* name) {
14   // Create code object in the heap.
15   CodeDesc desc;
16   masm()->GetCode(&desc);
17   Handle<Code> code = factory()->NewCode(desc, flags, masm()->CodeObject());
18   if (code->IsCodeStubOrIC()) code->set_stub_key(CodeStub::NoCacheKey());
19 #ifdef ENABLE_DISASSEMBLER
20   if (FLAG_print_code_stubs) {
21     OFStream os(stdout);
22     code->Disassemble(name, os);
23   }
24 #endif
25   return code;
26 }
27 
28 
GetCodeWithFlags(Code::Flags flags,Handle<Name> name)29 Handle<Code> PropertyAccessCompiler::GetCodeWithFlags(Code::Flags flags,
30                                                       Handle<Name> name) {
31   return (FLAG_print_code_stubs && !name.is_null() && name->IsString())
32              ? GetCodeWithFlags(flags,
33                                 Handle<String>::cast(name)->ToCString().get())
34              : GetCodeWithFlags(flags, NULL);
35 }
36 
37 
TailCallBuiltin(MacroAssembler * masm,Builtins::Name name)38 void PropertyAccessCompiler::TailCallBuiltin(MacroAssembler* masm,
39                                              Builtins::Name name) {
40   Handle<Code> code(masm->isolate()->builtins()->builtin(name));
41   GenerateTailCall(masm, code);
42 }
43 
44 
GetCallingConvention(Code::Kind kind)45 Register* PropertyAccessCompiler::GetCallingConvention(Code::Kind kind) {
46   if (kind == Code::LOAD_IC || kind == Code::KEYED_LOAD_IC) {
47     return load_calling_convention();
48   }
49   DCHECK(kind == Code::STORE_IC || kind == Code::KEYED_STORE_IC);
50   return store_calling_convention();
51 }
52 
53 
slot() const54 Register PropertyAccessCompiler::slot() const {
55   if (kind() == Code::LOAD_IC || kind() == Code::KEYED_LOAD_IC) {
56     return LoadDescriptor::SlotRegister();
57   }
58   DCHECK(kind() == Code::STORE_IC || kind() == Code::KEYED_STORE_IC);
59   return VectorStoreICDescriptor::SlotRegister();
60 }
61 
62 
vector() const63 Register PropertyAccessCompiler::vector() const {
64   if (kind() == Code::LOAD_IC || kind() == Code::KEYED_LOAD_IC) {
65     return LoadWithVectorDescriptor::VectorRegister();
66   }
67   DCHECK(kind() == Code::STORE_IC || kind() == Code::KEYED_STORE_IC);
68   return VectorStoreICDescriptor::VectorRegister();
69 }
70 }  // namespace internal
71 }  // namespace v8
72