1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #if V8_TARGET_ARCH_IA32
6
7 #include "src/ic/access-compiler.h"
8
9 namespace v8 {
10 namespace internal {
11
12 #define __ ACCESS_MASM(masm)
13
GenerateTailCall(MacroAssembler * masm,Handle<Code> code)14 void PropertyAccessCompiler::GenerateTailCall(MacroAssembler* masm,
15 Handle<Code> code) {
16 __ jmp(code, RelocInfo::CODE_TARGET);
17 }
18
19
load_calling_convention()20 Register* PropertyAccessCompiler::load_calling_convention() {
21 // receiver, name, scratch1, scratch2, scratch3, scratch4.
22 Register receiver = LoadDescriptor::ReceiverRegister();
23 Register name = LoadDescriptor::NameRegister();
24 static Register registers[] = {receiver, name, ebx, eax, edi, no_reg};
25 return registers;
26 }
27
28
store_calling_convention()29 Register* PropertyAccessCompiler::store_calling_convention() {
30 // receiver, name, scratch1, scratch2, scratch3.
31 Register receiver = StoreDescriptor::ReceiverRegister();
32 Register name = StoreDescriptor::NameRegister();
33 static Register registers[] = {receiver, name, ebx, edi, no_reg};
34 return registers;
35 }
36
37 #undef __
38 } // namespace internal
39 } // namespace v8
40
41 #endif // V8_TARGET_ARCH_IA32
42