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1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #if V8_TARGET_ARCH_IA32
6 
7 #include "src/ic/access-compiler.h"
8 
9 namespace v8 {
10 namespace internal {
11 
12 #define __ ACCESS_MASM(masm)
13 
GenerateTailCall(MacroAssembler * masm,Handle<Code> code)14 void PropertyAccessCompiler::GenerateTailCall(MacroAssembler* masm,
15                                               Handle<Code> code) {
16   __ jmp(code, RelocInfo::CODE_TARGET);
17 }
18 
19 
load_calling_convention()20 Register* PropertyAccessCompiler::load_calling_convention() {
21   // receiver, name, scratch1, scratch2, scratch3, scratch4.
22   Register receiver = LoadDescriptor::ReceiverRegister();
23   Register name = LoadDescriptor::NameRegister();
24   static Register registers[] = {receiver, name, ebx, eax, edi, no_reg};
25   return registers;
26 }
27 
28 
store_calling_convention()29 Register* PropertyAccessCompiler::store_calling_convention() {
30   // receiver, name, scratch1, scratch2, scratch3.
31   Register receiver = StoreDescriptor::ReceiverRegister();
32   Register name = StoreDescriptor::NameRegister();
33   static Register registers[] = {receiver, name, ebx, edi, no_reg};
34   return registers;
35 }
36 
37 #undef __
38 }  // namespace internal
39 }  // namespace v8
40 
41 #endif  // V8_TARGET_ARCH_IA32
42