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1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_REGEXP_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
6 #define V8_REGEXP_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
7 
8 #include "src/ia32/assembler-ia32.h"
9 #include "src/macro-assembler.h"
10 #include "src/regexp/regexp-macro-assembler.h"
11 
12 namespace v8 {
13 namespace internal {
14 
15 #ifndef V8_INTERPRETED_REGEXP
16 class RegExpMacroAssemblerIA32: public NativeRegExpMacroAssembler {
17  public:
18   RegExpMacroAssemblerIA32(Isolate* isolate, Zone* zone, Mode mode,
19                            int registers_to_save);
20   virtual ~RegExpMacroAssemblerIA32();
21   virtual int stack_limit_slack();
22   virtual void AdvanceCurrentPosition(int by);
23   virtual void AdvanceRegister(int reg, int by);
24   virtual void Backtrack();
25   virtual void Bind(Label* label);
26   virtual void CheckAtStart(Label* on_at_start);
27   virtual void CheckCharacter(uint32_t c, Label* on_equal);
28   virtual void CheckCharacterAfterAnd(uint32_t c,
29                                       uint32_t mask,
30                                       Label* on_equal);
31   virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
32   virtual void CheckCharacterLT(uc16 limit, Label* on_less);
33   // A "greedy loop" is a loop that is both greedy and with a simple
34   // body. It has a particularly simple implementation.
35   virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
36   virtual void CheckNotAtStart(int cp_offset, Label* on_not_at_start);
37   virtual void CheckNotBackReference(int start_reg, bool read_backward,
38                                      Label* on_no_match);
39   virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
40                                                bool read_backward,
41                                                Label* on_no_match);
42   virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
43   virtual void CheckNotCharacterAfterAnd(uint32_t c,
44                                          uint32_t mask,
45                                          Label* on_not_equal);
46   virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
47                                               uc16 minus,
48                                               uc16 mask,
49                                               Label* on_not_equal);
50   virtual void CheckCharacterInRange(uc16 from,
51                                      uc16 to,
52                                      Label* on_in_range);
53   virtual void CheckCharacterNotInRange(uc16 from,
54                                         uc16 to,
55                                         Label* on_not_in_range);
56   virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set);
57 
58   // Checks whether the given offset from the current position is before
59   // the end of the string.
60   virtual void CheckPosition(int cp_offset, Label* on_outside_input);
61   virtual bool CheckSpecialCharacterClass(uc16 type, Label* on_no_match);
62   virtual void Fail();
63   virtual Handle<HeapObject> GetCode(Handle<String> source);
64   virtual void GoTo(Label* label);
65   virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
66   virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
67   virtual void IfRegisterEqPos(int reg, Label* if_eq);
68   virtual IrregexpImplementation Implementation();
69   virtual void LoadCurrentCharacter(int cp_offset,
70                                     Label* on_end_of_input,
71                                     bool check_bounds = true,
72                                     int characters = 1);
73   virtual void PopCurrentPosition();
74   virtual void PopRegister(int register_index);
75   virtual void PushBacktrack(Label* label);
76   virtual void PushCurrentPosition();
77   virtual void PushRegister(int register_index,
78                             StackCheckFlag check_stack_limit);
79   virtual void ReadCurrentPositionFromRegister(int reg);
80   virtual void ReadStackPointerFromRegister(int reg);
81   virtual void SetCurrentPositionFromEnd(int by);
82   virtual void SetRegister(int register_index, int to);
83   virtual bool Succeed();
84   virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
85   virtual void ClearRegisters(int reg_from, int reg_to);
86   virtual void WriteStackPointerToRegister(int reg);
87 
88   // Called from RegExp if the stack-guard is triggered.
89   // If the code object is relocated, the return address is fixed before
90   // returning.
91   static int CheckStackGuardState(Address* return_address,
92                                   Code* re_code,
93                                   Address re_frame);
94 
95  private:
96   // Offsets from ebp of function parameters and stored registers.
97   static const int kFramePointer = 0;
98   // Above the frame pointer - function parameters and return address.
99   static const int kReturn_eip = kFramePointer + kPointerSize;
100   static const int kFrameAlign = kReturn_eip + kPointerSize;
101   // Parameters.
102   static const int kInputString = kFrameAlign;
103   static const int kStartIndex = kInputString + kPointerSize;
104   static const int kInputStart = kStartIndex + kPointerSize;
105   static const int kInputEnd = kInputStart + kPointerSize;
106   static const int kRegisterOutput = kInputEnd + kPointerSize;
107   // For the case of global regular expression, we have room to store at least
108   // one set of capture results.  For the case of non-global regexp, we ignore
109   // this value.
110   static const int kNumOutputRegisters = kRegisterOutput + kPointerSize;
111   static const int kStackHighEnd = kNumOutputRegisters + kPointerSize;
112   static const int kDirectCall = kStackHighEnd + kPointerSize;
113   static const int kIsolate = kDirectCall + kPointerSize;
114   // Below the frame pointer - local stack variables.
115   // When adding local variables remember to push space for them in
116   // the frame in GetCode.
117   static const int kBackup_esi = kFramePointer - kPointerSize;
118   static const int kBackup_edi = kBackup_esi - kPointerSize;
119   static const int kBackup_ebx = kBackup_edi - kPointerSize;
120   static const int kSuccessfulCaptures = kBackup_ebx - kPointerSize;
121   static const int kStringStartMinusOne = kSuccessfulCaptures - kPointerSize;
122   // First register address. Following registers are below it on the stack.
123   static const int kRegisterZero = kStringStartMinusOne - kPointerSize;
124 
125   // Initial size of code buffer.
126   static const size_t kRegExpCodeSize = 1024;
127 
128   // Load a number of characters at the given offset from the
129   // current position, into the current-character register.
130   void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
131 
132   // Check whether preemption has been requested.
133   void CheckPreemption();
134 
135   // Check whether we are exceeding the stack limit on the backtrack stack.
136   void CheckStackLimit();
137 
138   // Generate a call to CheckStackGuardState.
139   void CallCheckStackGuardState(Register scratch);
140 
141   // The ebp-relative location of a regexp register.
142   Operand register_location(int register_index);
143 
144   // The register containing the current character after LoadCurrentCharacter.
current_character()145   inline Register current_character() { return edx; }
146 
147   // The register containing the backtrack stack top. Provides a meaningful
148   // name to the register.
backtrack_stackpointer()149   inline Register backtrack_stackpointer() { return ecx; }
150 
151   // Byte size of chars in the string to match (decided by the Mode argument)
char_size()152   inline int char_size() { return static_cast<int>(mode_); }
153 
154   // Equivalent to a conditional branch to the label, unless the label
155   // is NULL, in which case it is a conditional Backtrack.
156   void BranchOrBacktrack(Condition condition, Label* to);
157 
158   // Call and return internally in the generated code in a way that
159   // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
160   inline void SafeCall(Label* to);
161   inline void SafeReturn();
162   inline void SafeCallTarget(Label* name);
163 
164   // Pushes the value of a register on the backtrack stack. Decrements the
165   // stack pointer (ecx) by a word size and stores the register's value there.
166   inline void Push(Register source);
167 
168   // Pushes a value on the backtrack stack. Decrements the stack pointer (ecx)
169   // by a word size and stores the value there.
170   inline void Push(Immediate value);
171 
172   // Pops a value from the backtrack stack. Reads the word at the stack pointer
173   // (ecx) and increments it by a word size.
174   inline void Pop(Register target);
175 
isolate()176   Isolate* isolate() const { return masm_->isolate(); }
177 
178   MacroAssembler* masm_;
179 
180   // Which mode to generate code for (LATIN1 or UC16).
181   Mode mode_;
182 
183   // One greater than maximal register index actually used.
184   int num_registers_;
185 
186   // Number of registers to output at the end (the saved registers
187   // are always 0..num_saved_registers_-1)
188   int num_saved_registers_;
189 
190   // Labels used internally.
191   Label entry_label_;
192   Label start_label_;
193   Label success_label_;
194   Label backtrack_label_;
195   Label exit_label_;
196   Label check_preempt_label_;
197   Label stack_overflow_label_;
198 };
199 #endif  // V8_INTERPRETED_REGEXP
200 
201 }  // namespace internal
202 }  // namespace v8
203 
204 #endif  // V8_REGEXP_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
205