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1 #include <sys/types.h>
2 #include <sys/wait.h>
3 #include <sys/socket.h>
4 #include <netinet/in.h>
5 #include <arpa/inet.h>
6 #include <stdio.h>
7 #include <fcntl.h>
8 #include <unistd.h>
9 #include <stdlib.h>
10 #include <string.h>
11 #include "fdleak.h"
12 
server()13 void server ()
14 {
15    int s, x;
16    struct sockaddr_in baddr;
17    struct sockaddr_in addr;
18    socklen_t baddrsize = sizeof(baddr);
19    int one = 1;
20 
21    s = DO( socket(PF_INET, SOCK_STREAM, 0) );
22 
23    (void) DO( setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(int)) );
24    memset(&addr, 0, sizeof(addr));
25    addr.sin_family = AF_INET;
26    addr.sin_addr.s_addr = inet_addr("127.0.0.1");
27    addr.sin_port = htons(12321);
28 
29    (void) DO( bind(s, (struct sockaddr *)&addr, sizeof(addr)) );
30 
31    (void) DO( listen(s, 5) );
32 
33    memset(&baddr, 0, sizeof(baddr));
34    x = DO( accept(s, (struct sockaddr *)&baddr, &baddrsize) );
35 
36    (void) DO( write(x, "hello", 6) );
37 }
38 
client()39 void client ()
40 {
41    int s, count = 0, ret;
42    struct sockaddr_in addr;
43    char buf[1024];
44 
45    addr.sin_family = AF_INET;
46    addr.sin_addr.s_addr = inet_addr("127.0.0.1");
47    addr.sin_port = htons(12321);
48 
49    do {
50      count++;
51      s = DO( socket(PF_INET, SOCK_STREAM, 0) );
52      ret = connect(s, (struct sockaddr *)&addr, sizeof(addr));
53      if (ret == -1) {
54        // If the connect() failed, we close the socket and reopen it before
55        // trying again.  This isn't necessary on Linux, but it is on Darwin.
56        (void) DO( close(s) );
57        sleep(1);
58      }
59    } while (count < 10 && ret == -1);
60 
61    if (ret == -1) {
62       perror("connect");
63       exit(1);
64    }
65 
66    (void) DO( read(s, buf, sizeof(buf)) );
67 
68    printf("%s\n", buf);
69 }
70 
71 
main(int argc,char ** argv)72 int main (int argc, char **argv)
73 {
74    int pid, status;
75 
76    CLOSE_INHERITED_FDS;
77 
78    if ((pid = fork()) == 0) {
79       server();
80       return 0;
81    }
82 
83    client();
84 
85    wait(&status);
86 
87    return 0;
88 }
89