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1page.title=Creating and Running a Wearable App
2page.tags=wear
3helpoutsWidget=true
4
5@jd:body
6
7<div id="tb-wrapper">
8<div id="tb">
9<h2>This lesson teaches you to</h2>
10<ol>
11  <li><a href="#UpdateSDK">Update Your SDK</a></li>
12  <li><a href="#SetupEmulator">Set Up an Android Wear Emulator or Device</a></li>
13  <li><a href="#CreateProject">Create a Project</a></li>
14  <li><a href="#Install">Install the Wearable App</a></li>
15  <li><a href="#Libraries">Include the Correct Libraries</a></li>
16</ol>
17</div>
18</div>
19
20<p>Wearable apps run directly on the wearable device, giving you access to low-level
21hardware such as sensors, activities, services, and more, right
22on the wearable.</p>
23
24<p>A companion handheld app that contains the
25wearable app is also required when you want to publish to the Google Play store.
26Wearables don't support the Google Play store, so users download the companion handheld app,
27which automatically pushes the wearable app to the wearable. The handheld app is also
28useful for doing heavy processing, network actions, or other work and
29sending the results to the wearable.
30</p>
31
32<p>This lesson goes over how to set up a device or emulator and create one project to contain
33both your wearable and handheld apps.
34</p>
35
36<h2 id="UpdateSDK">Update Your SDK</h2>
37
38<p>Before you begin building wearable apps, you must:</p>
39
40<ul>
41  <li><strong>Update your SDK tools to version 23.0.0 or higher</strong>
42    <br>
43    The updated SDK tools enable you to build and test wearable apps.
44  </li>
45  <li><strong>Update your SDK with Android 4.4W.2 (API 20) or higher</strong>
46    <br>
47    The updated platform version provides new APIs for wearable apps.
48  </li>
49</ul>
50
51<p>To update your SDK with these components, see
52<a href="{@docRoot}studio/intro/update.html#GetTools"> Get the latest SDK tools</a>.</p>
53
54<p class="note"><strong>Note:</strong> If you plan to make your Wear apps available for China,
55  you must use the special release version 7.8.87 of the Google Play services client library to handle
56  communication between handset and wearable.
57
58 For information on how to configure Wear apps for China, see
59 <a href="{@docRoot}training/wearables/apps/creating-app-china.html"> Creating Android Wear Apps for
60 China</a>.</p>
61
62<h2 id="SetupEmulator">Set Up an Android Wear Emulator or Device</h2>
63<p>We recommend that you develop on real hardware so you can better
64gauge the user experience. However, the emulator lets you test out different
65types of screen shapes, which is useful for testing.</p>
66
67<h3>Set up an Android Wear Virtual Device</h3>
68
69<p>To set up an Android Wear virtual device:</p>
70<ol>
71  <li>Click <b>Tools > Android > AVD Manager</b>.</li>
72  <li>Click <b>Create Virtual Device...</b>.</li>
73  <ol>
74    <li>Click <b>Wear</b> in the Category list:</li>
75    <li>Select Android Wear Square or Android Wear Round.</li>
76    <li>Click <b>Next</b>.</li>
77    <li>Select a release name (for example, KitKat Wear).</li>
78    <li>Click <b>Next</b>.</li>
79    <li>(Optional) Change any preferences for your virtual device.</li>
80    <li>Click <b>Finish</b>.</li>
81  </ol>
82<li>Start the emulator:
83<ol>
84  <li>Select the virtual device you just created.</li>
85  <li>Click the <b>Play</b> button.</li>
86  <li>Wait until the emulator initializes and shows the Android Wear home screen.</li>
87</ol>
88</li>
89<li>Pair your handheld with the emulator:
90<ol>
91  <li>On your handheld, install the Android Wear app from Google Play.</li>
92  <li>Connect the handheld to your machine through USB.</li>
93  <li>Forward the AVD's communication port to the connected handheld device (you must
94  do this every time the handheld is connected):
95  <pre>adb -d forward tcp:5601 tcp:5601</pre>
96  </li>
97  <li>Start the Android Wear app on your handheld device and connect to the emulator.</li>
98  <li>Tap the menu on the top right corner of the Android Wear app and select
99  <b>Demo Cards</b>.</li>
100  <li>The cards you select appear as notifications on the home screen of the emulator.</li>
101</ol>
102</li>
103</ol>
104
105<h3 id="SetupDevice">Set Up an Android Wear Device</h3>
106<p>To set up an Android Wear device:</p>
107<ol>
108  <li>Install the Android Wear app, available on Google Play, on your handheld.</li>
109  <li>Follow the app's instructions to pair your handheld with your wearable.
110  This allows you to test out synced handheld notifications, if you're building them.</li>
111  <li>Leave the Android Wear app open on your phone.</li>
112  <li>Enable adb debugging on the Android Wear device.</li>
113  <ol>
114    <li>Go to <strong>Settings > About</strong>.</li>
115    <li>Tap <strong>Build number</strong> seven times.</li>
116    <li>Swipe right to return to the Settings menu.</li>
117    <li>Go to <strong>Developer options</strong> at the bottom of the screen.
118    </li>
119    <li>Tap <strong>ADB Debugging</strong> to enable adb.</li>
120  </ol>
121  <li>Connect the wearable to your machine through USB, so you can install apps directly to it
122  as you develop. A message appears on both the wearable and the Android Wear app prompting you to
123  allow debugging.</li>
124
125  <p class="note"><strong>Note:</strong> If you can not connect your wearable
126  to your machine via USB, you can try
127  <a href="{@docRoot}training/wearables/apps/bt-debugging.html">connecting over Bluetooth</a>.
128  </p>
129
130  <li>On the Android Wear app, check <strong>Always allow from this computer</strong> and tap
131  <strong>OK</strong>.</li>
132</ol>
133
134<p>The <i>Android</i> tool window on Android Studio shows the system log from the
135wearable. The wearable should also be listed when you run the <code>adb devices</code> command.</p>
136
137<h2 id="CreateProject">Create a Project</h2>
138
139<p>To begin development, create an app project that contains
140 wearable and handheld app modules. In Android Studio, click <b>File</b> >
141 <b>New Project</b> and follow the Project Wizard instructions, as described in
142 <a href="{@docRoot}studio/projects/create-project.html">Creating a
143Project</a>. As you follow the wizard, enter the following information:</p>
144
145<ol>
146  <li>In the <b>Configure your Project</b> window, enter a name for your app and a package
147  name.</li>
148  <li>In the <b>Form Factors</b> window:
149    <ul>
150      <li>Select <b>Phone and Tablet</b> and select <b>API 9: Android 2.3 (Gingerbread)</b>
151      under <b>Minimum SDK</b>.</li>
152      <li>Select <b>Wear</b> and select <b>API 20: Android 4.4 (KitKat Wear)</b>
153      under <b>Minimum SDK</b>.</li>
154    </ul>
155  </li>
156  <li>In the first <b>Add an Activity</b> window, add a blank activity for mobile.</li>
157  <li>In the second <b>Add an Activity</b> window, add a blank activity for Wear.</li>
158</ol>
159  <p>When the wizard completes, Android Studio creates a new project with two modules, <b>mobile</b>
160  and <b>wear</b>. You now have a project for both your handheld and wearable apps for which you can
161  create activities, services, and custom layouts. The handheld app does most of
162  the heavy lifting, such as network communications, intensive processing, or tasks that require
163  long amounts of user interaction. When the app completes these operations, your app should
164  notify the wearable of the results through notifications or by syncing and sending data to
165  the wearable.</p>
166
167  <p class="note"><b>Note:</b> The <b>wear</b> module also contains a "Hello World" activity that
168  uses a
169  <a href="{@docRoot}reference/android/support/wearable/view/WatchViewStub.html"><code>WatchViewStub</code></a>.
170  This class inflates a layout based on whether the device's screen is round or square. The
171  <a href="{@docRoot}reference/android/support/wearable/view/WatchViewStub.html"><code>WatchViewStub</code></a>
172  class is one of the UI widgets that the
173  <a href="{@docRoot}training/wearables/apps/layouts.html#UiLibrary">wearable support library</a>
174  provides.
175  </p>
176</li>
177
178<h2 id="Install">Install the Wearable App</h2>
179
180<p>When developing, you install apps directly to the wearable like with handheld apps. Use
181either <code>adb install</code> or the <b>Play</b> button on Android Studio.</p>
182
183<p>When you're ready to publish your app to users, you embed the wearable app inside of the
184handheld app. When a user installs the handheld app from Google Play, a connected wearable
185automatically receives the wearable app.</p>
186
187<p class="note"><b>Note:</b> The automatic installation of wearable apps
188does not work when you are signing apps with a debug key and only works with release keys. See
189<a href="{@docRoot}training/wearables/apps/packaging.html">Packaging Wearable Apps</a> for
190complete information on how to properly package wearable apps.</p>
191
192<li>
193To install the "Hello World" app to the wearable, select <b>wear</b> from the <b>Run/Debug
194configuration</b> drop-down menu and click the <b>Play</b> button. The activity shows up on the
195wearable and prints out "Hello world!"
196</li></ol>
197<h2 id="Libraries">Include the Correct Libraries</h2>
198
199<p>As part of the Project Wizard, the correct
200dependencies are imported for you in the appropriate module's <code>build.gradle</code> file.
201However, these dependencies are not required, so read the following descriptions to find out if you
202need them or not:</p>
203
204<b>Notifications</b>
205<p>The <a href="{@docRoot}tools/support-library/features.html#v4">Android
206v4 support library</a> (or v13, which includes v4)
207contains the APIs to extend your existing notifications on handhelds to support wearables.</p>
208
209<p>For notifications that appear only on
210the wearable (meaning, they are issued by an app that runs on the wearable), you can just use the
211standard framework APIs (API Level 20) on the wearable and remove the support library
212dependency in the <b>mobile</b> module of your project.
213</p>
214
215<b>Wearable Data Layer</b>
216<p>To sync and send data between wearables and handhelds with the Wearable Data Layer APIs,
217you need the latest version of
218<a href="{@docRoot}google/play-services/setup.html">Google Play services</a>.
219If you're not using these APIs, remove the dependency from both modules.</p>
220
221<b>Wearable UI support library</b>
222<p>This is an unofficial library that includes
223<a href="{@docRoot}training/wearables/apps/layouts.html#UiLibrary">UI widgets designed for
224wearables</a>. We encourage you to use them in your apps, because they exemplify best practices,
225but they can still change at any time. However, if the libraries are updated, your apps won't
226break since they are compiled into your app. To get new features from an updated library, you just
227need to statically link the new version and update your app accordingly. This library is only
228applicable if you create wearable apps.
229</p>
230
231<p>In the next lessons, you'll learn how to create layouts designed for wearables as well as how
232to use the various voice actions that are supported by the platform.</p>
233