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1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "PixelBuffer.h"
18 
19 #include "Debug.h"
20 #include "Extensions.h"
21 #include "Properties.h"
22 #include "renderstate/RenderState.h"
23 #include "utils/GLUtils.h"
24 
25 #include <utils/Log.h>
26 
27 namespace android {
28 namespace uirenderer {
29 
30 ///////////////////////////////////////////////////////////////////////////////
31 // CPU pixel buffer
32 ///////////////////////////////////////////////////////////////////////////////
33 
34 class CpuPixelBuffer: public PixelBuffer {
35 public:
36     CpuPixelBuffer(GLenum format, uint32_t width, uint32_t height);
37 
38     uint8_t* map(AccessMode mode = kAccessMode_ReadWrite) override;
39 
40     uint8_t* getMappedPointer() const override;
41 
42     void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) override;
43 
44 protected:
45     void unmap() override;
46 
47 private:
48     std::unique_ptr<uint8_t[]> mBuffer;
49 };
50 
CpuPixelBuffer(GLenum format,uint32_t width,uint32_t height)51 CpuPixelBuffer::CpuPixelBuffer(GLenum format, uint32_t width, uint32_t height)
52         : PixelBuffer(format, width, height)
53         , mBuffer(new uint8_t[width * height * formatSize(format)]) {
54 }
55 
map(AccessMode mode)56 uint8_t* CpuPixelBuffer::map(AccessMode mode) {
57     if (mAccessMode == kAccessMode_None) {
58         mAccessMode = mode;
59     }
60     return mBuffer.get();
61 }
62 
unmap()63 void CpuPixelBuffer::unmap() {
64     mAccessMode = kAccessMode_None;
65 }
66 
getMappedPointer() const67 uint8_t* CpuPixelBuffer::getMappedPointer() const {
68     return mAccessMode == kAccessMode_None ? nullptr : mBuffer.get();
69 }
70 
upload(uint32_t x,uint32_t y,uint32_t width,uint32_t height,int offset)71 void CpuPixelBuffer::upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) {
72     glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
73             mFormat, GL_UNSIGNED_BYTE, &mBuffer[offset]);
74 }
75 
76 ///////////////////////////////////////////////////////////////////////////////
77 // GPU pixel buffer
78 ///////////////////////////////////////////////////////////////////////////////
79 
80 class GpuPixelBuffer: public PixelBuffer {
81 public:
82     GpuPixelBuffer(GLenum format, uint32_t width, uint32_t height);
83     ~GpuPixelBuffer();
84 
85     uint8_t* map(AccessMode mode = kAccessMode_ReadWrite) override;
86 
87     uint8_t* getMappedPointer() const override;
88 
89     void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) override;
90 
91 protected:
92     void unmap() override;
93 
94 private:
95     GLuint mBuffer;
96     uint8_t* mMappedPointer;
97     Caches& mCaches;
98 };
99 
GpuPixelBuffer(GLenum format,uint32_t width,uint32_t height)100 GpuPixelBuffer::GpuPixelBuffer(GLenum format,
101         uint32_t width, uint32_t height)
102         : PixelBuffer(format, width, height)
103         , mMappedPointer(nullptr)
104         , mCaches(Caches::getInstance()){
105     glGenBuffers(1, &mBuffer);
106 
107     mCaches.pixelBufferState().bind(mBuffer);
108     glBufferData(GL_PIXEL_UNPACK_BUFFER, getSize(), nullptr, GL_DYNAMIC_DRAW);
109     mCaches.pixelBufferState().unbind();
110 }
111 
~GpuPixelBuffer()112 GpuPixelBuffer::~GpuPixelBuffer() {
113     glDeleteBuffers(1, &mBuffer);
114 }
115 
map(AccessMode mode)116 uint8_t* GpuPixelBuffer::map(AccessMode mode) {
117     if (mAccessMode == kAccessMode_None) {
118         mCaches.pixelBufferState().bind(mBuffer);
119         mMappedPointer = (uint8_t*) glMapBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, getSize(), mode);
120         if (CC_UNLIKELY(!mMappedPointer)) {
121             GLUtils::dumpGLErrors();
122             LOG_ALWAYS_FATAL("Failed to map PBO");
123         }
124         mAccessMode = mode;
125         mCaches.pixelBufferState().unbind();
126     }
127 
128     return mMappedPointer;
129 }
130 
unmap()131 void GpuPixelBuffer::unmap() {
132     if (mAccessMode != kAccessMode_None) {
133         if (mMappedPointer) {
134             mCaches.pixelBufferState().bind(mBuffer);
135             GLboolean status = glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
136             if (status == GL_FALSE) {
137                 ALOGE("Corrupted GPU pixel buffer");
138             }
139         }
140         mAccessMode = kAccessMode_None;
141         mMappedPointer = nullptr;
142     }
143 }
144 
getMappedPointer() const145 uint8_t* GpuPixelBuffer::getMappedPointer() const {
146     return mMappedPointer;
147 }
148 
upload(uint32_t x,uint32_t y,uint32_t width,uint32_t height,int offset)149 void GpuPixelBuffer::upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) {
150     // If the buffer is not mapped, unmap() will not bind it
151     mCaches.pixelBufferState().bind(mBuffer);
152     unmap();
153     glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, mFormat,
154             GL_UNSIGNED_BYTE, reinterpret_cast<void*>(offset));
155     mCaches.pixelBufferState().unbind();
156 }
157 
158 ///////////////////////////////////////////////////////////////////////////////
159 // Factory
160 ///////////////////////////////////////////////////////////////////////////////
161 
create(GLenum format,uint32_t width,uint32_t height,BufferType type)162 PixelBuffer* PixelBuffer::create(GLenum format,
163         uint32_t width, uint32_t height, BufferType type) {
164     if (type == kBufferType_Auto && Caches::getInstance().gpuPixelBuffersEnabled) {
165         return new GpuPixelBuffer(format, width, height);
166     }
167     return new CpuPixelBuffer(format, width, height);
168 }
169 
170 }; // namespace uirenderer
171 }; // namespace android
172