1 /* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_HWUI_PIXEL_BUFFER_H 18 #define ANDROID_HWUI_PIXEL_BUFFER_H 19 20 #include <GLES3/gl3.h> 21 #include <cutils/log.h> 22 23 namespace android { 24 namespace uirenderer { 25 26 /** 27 * Represents a pixel buffer. A pixel buffer will be backed either by a 28 * PBO on OpenGL ES 3.0 and higher or by an array of uint8_t on other 29 * versions. If the buffer is backed by a PBO it will of type 30 * GL_PIXEL_UNPACK_BUFFER. 31 * 32 * To read from or write into a PixelBuffer you must first map the 33 * buffer using the map(AccessMode) method. This method returns a 34 * pointer to the beginning of the buffer. 35 * 36 * Before the buffer can be used by the GPU, for instance to upload 37 * a texture, you must first unmap the buffer. To do so, call the 38 * unmap() method. 39 * 40 * Mapping and unmapping a PixelBuffer can have the side effect of 41 * changing the currently active GL_PIXEL_UNPACK_BUFFER. It is 42 * therefore recommended to call Caches::unbindPixelbuffer() after 43 * using a PixelBuffer to upload to a texture. 44 */ 45 class PixelBuffer { 46 public: 47 enum BufferType { 48 kBufferType_Auto, 49 kBufferType_CPU 50 }; 51 52 enum AccessMode { 53 kAccessMode_None = 0, 54 kAccessMode_Read = GL_MAP_READ_BIT, 55 kAccessMode_Write = GL_MAP_WRITE_BIT, 56 kAccessMode_ReadWrite = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT 57 }; 58 59 /** 60 * Creates a new PixelBuffer object with the specified format and 61 * dimensions. The buffer is immediately allocated. 62 * 63 * The buffer type specifies how the buffer should be allocated. 64 * By default this method will automatically choose whether to allocate 65 * a CPU or GPU buffer. 66 */ 67 static PixelBuffer* create(GLenum format, uint32_t width, uint32_t height, 68 BufferType type = kBufferType_Auto); 69 ~PixelBuffer()70 virtual ~PixelBuffer() { 71 } 72 73 /** 74 * Returns the format of this render buffer. 75 */ getFormat()76 GLenum getFormat() const { 77 return mFormat; 78 } 79 80 /** 81 * Maps this before with the specified access mode. This method 82 * returns a pointer to the region of memory where the buffer was 83 * mapped. 84 * 85 * If the buffer is already mapped when this method is invoked, 86 * this method will return the previously mapped pointer. The 87 * access mode can only be changed by calling unmap() first. 88 * 89 * The specified access mode cannot be kAccessMode_None. 90 */ 91 virtual uint8_t* map(AccessMode mode = kAccessMode_ReadWrite) = 0; 92 93 /** 94 * Returns the current access mode for this buffer. If the buffer 95 * is not mapped, this method returns kAccessMode_None. 96 */ getAccessMode()97 AccessMode getAccessMode() const { 98 return mAccessMode; 99 } 100 101 /** 102 * Returns the currently mapped pointer. Returns NULL if the buffer 103 * is not mapped. 104 */ 105 virtual uint8_t* getMappedPointer() const = 0; 106 107 /** 108 * Upload the specified rectangle of this pixel buffer as a 109 * GL_TEXTURE_2D texture. Calling this method will trigger 110 * an unmap() if necessary. 111 */ 112 virtual void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int offset) = 0; 113 114 /** 115 * Upload the specified rectangle of this pixel buffer as a 116 * GL_TEXTURE_2D texture. Calling this method will trigger 117 * an unmap() if necessary. 118 * 119 * This is a convenience function provided to save callers the 120 * trouble of computing the offset parameter. 121 */ upload(uint32_t x,uint32_t y,uint32_t width,uint32_t height)122 void upload(uint32_t x, uint32_t y, uint32_t width, uint32_t height) { 123 upload(x, y, width, height, getOffset(x, y)); 124 } 125 126 /** 127 * Returns the width of the render buffer in pixels. 128 */ getWidth()129 uint32_t getWidth() const { 130 return mWidth; 131 } 132 133 /** 134 * Returns the height of the render buffer in pixels. 135 */ getHeight()136 uint32_t getHeight() const { 137 return mHeight; 138 } 139 140 /** 141 * Returns the size of this pixel buffer in bytes. 142 */ getSize()143 uint32_t getSize() const { 144 return mWidth * mHeight * formatSize(mFormat); 145 } 146 147 /** 148 * Returns the offset of a pixel in this pixel buffer, in bytes. 149 */ getOffset(uint32_t x,uint32_t y)150 uint32_t getOffset(uint32_t x, uint32_t y) const { 151 return (y * mWidth + x) * formatSize(mFormat); 152 } 153 154 /** 155 * Returns the number of bytes per pixel in the specified format. 156 * 157 * Supported formats: 158 * GL_ALPHA 159 * GL_RGBA 160 */ formatSize(GLenum format)161 static uint32_t formatSize(GLenum format) { 162 switch (format) { 163 case GL_ALPHA: 164 return 1; 165 case GL_RGBA: 166 return 4; 167 } 168 return 0; 169 } 170 171 /** 172 * Returns the alpha channel offset in the specified format. 173 * 174 * Supported formats: 175 * GL_ALPHA 176 * GL_RGBA 177 */ formatAlphaOffset(GLenum format)178 static uint32_t formatAlphaOffset(GLenum format) { 179 switch (format) { 180 case GL_ALPHA: 181 return 0; 182 case GL_RGBA: 183 return 3; 184 } 185 186 ALOGE("unsupported format: %d",format); 187 return 0; 188 } 189 190 protected: 191 /** 192 * Creates a new render buffer in the specified format and dimensions. 193 * The format must be GL_ALPHA or GL_RGBA. 194 */ PixelBuffer(GLenum format,uint32_t width,uint32_t height)195 PixelBuffer(GLenum format, uint32_t width, uint32_t height): 196 mFormat(format), mWidth(width), mHeight(height), mAccessMode(kAccessMode_None) { 197 } 198 199 /** 200 * Unmaps this buffer, if needed. After the buffer is unmapped, 201 * the pointer previously returned by map() becomes invalid and 202 * should not be used. After calling this method, getMappedPointer() 203 * will always return NULL. 204 */ 205 virtual void unmap() = 0; 206 207 GLenum mFormat; 208 209 uint32_t mWidth; 210 uint32_t mHeight; 211 212 AccessMode mAccessMode; 213 214 }; // class PixelBuffer 215 216 }; // namespace uirenderer 217 }; // namespace android 218 219 #endif // ANDROID_HWUI_PIXEL_BUFFER_H 220