Lines Matching refs:override
58 virtual SkCanvas* asSkCanvas() override { in asSkCanvas()
62 virtual void resetRecording(int width, int height) override { in resetRecording()
66 virtual uirenderer::DisplayList* finishRecording() override { in finishRecording()
70 virtual void insertReorderBarrier(bool enableReorder) override { in insertReorderBarrier()
74 virtual void setBitmap(const SkBitmap& bitmap) override;
76 virtual bool isOpaque() override;
77 virtual int width() override;
78 virtual int height() override;
80 virtual void setHighContrastText(bool highContrastText) override { in setHighContrastText()
83 virtual bool isHighContrastText() override { return mHighContrastText; } in isHighContrastText()
85 virtual int getSaveCount() const override;
86 virtual int save(SaveFlags::Flags flags) override;
87 virtual void restore() override;
88 virtual void restoreToCount(int saveCount) override;
91 const SkPaint* paint, SaveFlags::Flags flags) override;
93 int alpha, SaveFlags::Flags flags) override;
95 virtual void getMatrix(SkMatrix* outMatrix) const override;
96 virtual void setMatrix(const SkMatrix& matrix) override;
97 virtual void concat(const SkMatrix& matrix) override;
98 virtual void rotate(float degrees) override;
99 virtual void scale(float sx, float sy) override;
100 virtual void skew(float sx, float sy) override;
101 virtual void translate(float dx, float dy) override;
103 virtual bool getClipBounds(SkRect* outRect) const override;
104 virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
105 virtual bool quickRejectPath(const SkPath& path) const override;
107 SkRegion::Op op) override;
108 virtual bool clipPath(const SkPath* path, SkRegion::Op op) override;
109 virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override;
111 virtual SkDrawFilter* getDrawFilter() override;
112 virtual void setDrawFilter(SkDrawFilter* drawFilter) override;
114 virtual void drawColor(int color, SkXfermode::Mode mode) override;
115 virtual void drawPaint(const SkPaint& paint) override;
117 virtual void drawPoint(float x, float y, const SkPaint& paint) override;
118 virtual void drawPoints(const float* points, int count, const SkPaint& paint) override;
120 const SkPaint& paint) override;
121 virtual void drawLines(const float* points, int count, const SkPaint& paint) override;
123 const SkPaint& paint) override;
124 virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override;
126 float rx, float ry, const SkPaint& paint) override;
127 virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
129 const SkPaint& paint) override;
131 float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override;
132 virtual void drawPath(const SkPath& path, const SkPaint& paint) override;
135 const uint16_t* indices, int indexCount, const SkPaint& paint) override;
138 const SkPaint* paint) override;
140 const SkPaint* paint) override;
143 float dstRight, float dstBottom, const SkPaint* paint) override;
145 const float* vertices, const int* colors, const SkPaint* paint) override;
148 const SkPaint* paint) override;
150 virtual bool drawTextAbsolutePos() const override { return true; } in drawTextAbsolutePos()
151 virtual void drawVectorDrawable(VectorDrawableRoot* vectorDrawable) override;
156 … uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) override;
159 uirenderer::CanvasPropertyPaint* paint) override;
161 virtual void drawLayer(uirenderer::DeferredLayerUpdater* layerHandle) override;
162 virtual void drawRenderNode(uirenderer::RenderNode* renderNode) override;
164 uirenderer::GlFunctorLifecycleListener* listener) override;
170 float totalAdvance) override;
172 float hOffset, float vOffset, const SkPaint& paint) override;
786 virtual SkRect onGetBounds() override { in onGetBounds()
789 virtual void onDraw(SkCanvas* canvas) override { in onDraw()
811 virtual SkRect onGetBounds() override { in onGetBounds()
817 virtual void onDraw(SkCanvas* canvas) override { in onDraw()