Home
last modified time | relevance | path

Searched defs:frame_state (Results 1 – 25 of 25) sorted by relevance

/external/v8/test/unittests/compiler/
Djs-builtin-reducer-unittest.cc98 Node* frame_state = graph()->start(); in TEST_F() local
117 Node* frame_state = graph()->start(); in TEST_F() local
137 Node* frame_state = graph()->start(); in TEST_F() local
156 Node* frame_state = graph()->start(); in TEST_F() local
176 Node* frame_state = graph()->start(); in TEST_F() local
198 Node* frame_state = graph()->start(); in TEST_F() local
220 Node* frame_state = graph()->start(); in TEST_F() local
239 Node* frame_state = graph()->start(); in TEST_F() local
259 Node* frame_state = graph()->start(); in TEST_F() local
276 Node* frame_state = graph()->start(); in TEST_F() local
[all …]
Dcheckpoint-elimination-unittest.cc46 Node* frame_state = EmptyFrameState(); in TEST_F() local
Djs-typed-lowering-unittest.cc335 Node* const frame_state = EmptyFrameState(); in TEST_F() local
348 Node* const frame_state = EmptyFrameState(); in TEST_F() local
365 Node* const frame_state = EmptyFrameState(); in TEST_F() local
899 Node* const frame_state = EmptyFrameState(); in TEST_F() local
919 Node* const frame_state = EmptyFrameState(); in TEST_F() local
939 Node* const frame_state = EmptyFrameState(); in TEST_F() local
Descape-analysis-unittest.cc444 Node* frame_state = graph()->NewNode( in TEST_F() local
484 Node* frame_state = graph()->NewNode( in TEST_F() local
Dliveness-analyzer-unittest.cc95 bool MatchAndExplain(Node* frame_state, in MatchAndExplain()
/external/v8/src/compiler/
Djs-typed-lowering.cc65 void ConvertInputsToNumber(Node* frame_state) { in ConvertInputsToNumber()
232 Node* CreateFrameStateForLeftInput(Node* frame_state) { in CreateFrameStateForLeftInput()
262 Node* CreateFrameStateForRightInput(Node* frame_state, Node* converted_left) { in CreateFrameStateForRightInput()
312 Node* ConvertSingleInputToNumber(Node* node, Node* frame_state) { in ConvertSingleInputToNumber()
324 Node* frame_state) { in ConvertBothInputsToNumber()
428 Node* frame_state = NodeProperties::GetFrameStateInput(node, 1); in ReduceJSAdd() local
439 Node* frame_state = NodeProperties::GetFrameStateInput(node, 1); in ReduceJSAdd() local
445 Node* frame_state = NodeProperties::GetFrameStateInput(node, 1); in ReduceJSAdd() local
498 Node* frame_state = NodeProperties::GetFrameStateInput(node, 1); in ReduceJSSubtract() local
508 Node* frame_state = NodeProperties::GetFrameStateInput(node, 1); in ReduceJSSubtract() local
[all …]
Djs-inlining.cc58 Node* frame_state() { in frame_state() function in v8::internal::compiler::JSCallAccessor
76 Node* frame_state, Node* start, Node* end) { in InlineCall()
206 Node* JSInliner::CreateTailCallerFrameState(Node* node, Node* frame_state) { in CreateTailCallerFrameState()
333 for (Node* frame_state = call.frame_state(); in ReduceJSCall() local
419 Node* frame_state = call.frame_state(); in ReduceJSCall() local
Deffect-control-linearizer.cc231 Node* frame_state = nullptr; in Run() local
301 void EffectControlLinearizer::ProcessNode(Node* node, Node** frame_state, in ProcessNode()
393 Node* frame_state, in TryWireInStateEffect()
797 EffectControlLinearizer::LowerCheckBounds(Node* node, Node* frame_state, in LowerCheckBounds()
813 EffectControlLinearizer::LowerCheckTaggedPointer(Node* node, Node* frame_state, in LowerCheckTaggedPointer()
828 EffectControlLinearizer::LowerCheckTaggedSigned(Node* node, Node* frame_state, in LowerCheckTaggedSigned()
843 EffectControlLinearizer::LowerCheckedInt32Add(Node* node, Node* frame_state, in LowerCheckedInt32Add()
864 EffectControlLinearizer::LowerCheckedInt32Sub(Node* node, Node* frame_state, in LowerCheckedInt32Sub()
886 Node* frame_state, in LowerCheckedUint32ToInt32()
904 Node* frame_state, in BuildCheckedFloat64ToInt32()
[all …]
Djs-call-reducer.cc131 Node* frame_state = NodeProperties::GetFrameStateInput(arg_array, 0); in ReduceFunctionPrototypeApply() local
223 Node* frame_state = NodeProperties::FindFrameStateBefore(node); in ReduceJSCallFunction() local
374 Node* frame_state = NodeProperties::FindFrameStateBefore(node); in ReduceJSCallConstruct() local
Djs-inlining-heuristic.cc70 for (Node* frame_state = NodeProperties::GetFrameStateInput(node, 0); in Reduce() local
Djs-create-lowering.cc104 Node* GetArgumentsFrameState(Node* frame_state) { in GetArgumentsFrameState()
282 Node* const frame_state = NodeProperties::GetFrameStateInput(node, 0); in ReduceJSCreateArguments() local
772 Node* frame_state) { in AllocateArguments()
794 Node* frame_state, in AllocateRestArguments()
824 Node* effect, Node* control, Node* frame_state, Node* context, in AllocateAliasedArguments()
Dnode-properties.cc176 Node* frame_state) { in ReplaceFrameStateInput()
247 Node* frame_state = GetFrameStateInput(effect, 0); in FindFrameStateBefore() local
Dliveness-analyzer.cc125 Node* frame_state, BitVector* liveness) { in ClearNonLiveFrameStateSlots()
Dinstruction-selector-impl.h313 Node* frame_state) { in ForDeoptimize()
330 Node* frame_state() const { in frame_state() function
Djs-native-context-specialization.cc83 Node* frame_state = NodeProperties::FindFrameStateBefore(node); in ReduceNamedAccess() local
509 Node* frame_state = NodeProperties::FindFrameStateBefore(node); in ReduceElementAccess() local
914 Node* frame_state = NodeProperties::FindFrameStateBefore(node); in ReduceSoftDeoptimize() local
Djs-global-object-specialization.cc136 Node* frame_state = NodeProperties::FindFrameStateBefore(node); in ReduceJSStoreGlobal() local
Dbranch-elimination.cc87 Node* frame_state = NodeProperties::GetValueInput(node, 1); in ReduceDeoptimizeConditional() local
Dcommon-operator-reducer.cc126 Node* frame_state = NodeProperties::GetValueInput(node, 1); in ReduceDeoptimizeConditional() local
Dinstruction-selector.cc613 Node* frame_state = in InitializeCallBuffer() local
1833 Node* frame_state) { in EmitDeoptimize()
1843 size_t input_count, InstructionOperand* inputs, Node* frame_state) { in EmitDeoptimize()
Dverifier.cc127 Node* frame_state = NodeProperties::GetFrameStateInput(node, i); in Check() local
Djs-intrinsic-lowering.cc112 Node* const frame_state = NodeProperties::GetFrameStateInput(node, 0); in ReduceDeoptimizeNow() local
Draw-machine-assembler.cc161 Node* frame_state) { in CallNWithFrameState()
Dsimplified-lowering.cc2193 Node* frame_state = node->InputAt(2); in DoJSToNumberTruncatesToFloat64() local
2277 Node* frame_state = node->InputAt(2); in DoJSToNumberTruncatesToWord32() local
Dwasm-compiler.cc2141 Node* frame_state = NodeProperties::GetFrameStateInput(value, 0); in BuildChangeTaggedToFloat64() local
/external/v8/test/cctest/compiler/
Dtest-js-typed-lowering.cc694 Node* frame_state = R.EmptyFrameState(R.context()); in TEST() local