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Searched defs:glBlendColor (Results 1 – 18 of 18) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.cpp339 void ContextWrapper::glBlendColor (float red, float green, float blue, float alpha) in glBlendColor() function in sglr::ContextWrapper
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
DGwtGL20Debug.java363 public void glBlendColor (float red, float green, float blue, float alpha) { in glBlendColor() method in GwtGL20Debug
DGwtGL20.java536 public void glBlendColor (float red, float green, float blue, float alpha) { in glBlendColor() method in GwtGL20
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
DLwjgl3GL20.java92 public void glBlendColor (float red, float green, float blue, float alpha) { in glBlendColor() method in Lwjgl3GL20
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
DLwjglGL20.java96 public void glBlendColor (float red, float green, float blue, float alpha) { in glBlendColor() method in LwjglGL20
/external/deqp/framework/opengl/wrapper/
DglwApi.inl36 #define glBlendColor glwBlendColor macro
/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/
DJglfwGL20.java336 public void glBlendColor (float red, float green, float blue, float alpha) { in glBlendColor() method in JglfwGL20
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java50 public native void glBlendColor ( float red, float green, float blue, float alpha ); in glBlendColor() method in IOSGLES20
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
DAndroidGL20.java47 public native void glBlendColor (float red, float green, float blue, float alpha); in glBlendColor() method in AndroidGL20
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java50 public native void glBlendColor ( float red, float green, float blue, float alpha ); in glBlendColor() method in IOSGLES20
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
DGL20Profiler.java392 public void glBlendColor (float red, float green, float blue, float alpha) { in glBlendColor() method in GL20Profiler
DGL30Profiler.java393 public void glBlendColor (float red, float green, float blue, float alpha) { in glBlendColor() method in GL30Profiler
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DGL20.java438 public void glBlendColor (float red, float green, float blue, float alpha); in glBlendColor() method
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/EmptyGL/GL/
Degl_void.h319 #define glBlendColor(_a0,_a1,_a2,_a3) {(void)(_a0);(void)(_a1);(void)(_a2);(void)(_a3);} macro
/external/mesa3d/include/GL/
Dgl_mangle.h120 #define glBlendColor MANGLE(BlendColor) macro
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl217 void CallLogWrapper::glBlendColor (glw::GLfloat red, glw::GLfloat green, glw::GLfloat blue, glw::GL… function in CallLogWrapper
/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl232 GLW_APICALL void GLW_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) function
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglew.h1533 #define glBlendColor GLEW_GET_FUN(__glewBlendColor) macro