/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 339 void ContextWrapper::glBlendColor (float red, float green, float blue, float alpha) in glBlendColor() function in sglr::ContextWrapper
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
D | GwtGL20Debug.java | 363 public void glBlendColor (float red, float green, float blue, float alpha) { in glBlendColor() method in GwtGL20Debug
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D | GwtGL20.java | 536 public void glBlendColor (float red, float green, float blue, float alpha) { in glBlendColor() method in GwtGL20
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL20.java | 92 public void glBlendColor (float red, float green, float blue, float alpha) { in glBlendColor() method in Lwjgl3GL20
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL20.java | 96 public void glBlendColor (float red, float green, float blue, float alpha) { in glBlendColor() method in LwjglGL20
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 36 #define glBlendColor glwBlendColor macro
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
D | JglfwGL20.java | 336 public void glBlendColor (float red, float green, float blue, float alpha) { in glBlendColor() method in JglfwGL20
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 50 public native void glBlendColor ( float red, float green, float blue, float alpha ); in glBlendColor() method in IOSGLES20
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL20.java | 47 public native void glBlendColor (float red, float green, float blue, float alpha); in glBlendColor() method in AndroidGL20
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 50 public native void glBlendColor ( float red, float green, float blue, float alpha ); in glBlendColor() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL20Profiler.java | 392 public void glBlendColor (float red, float green, float blue, float alpha) { in glBlendColor() method in GL20Profiler
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D | GL30Profiler.java | 393 public void glBlendColor (float red, float green, float blue, float alpha) { in glBlendColor() method in GL30Profiler
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL20.java | 438 public void glBlendColor (float red, float green, float blue, float alpha); in glBlendColor() method
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/EmptyGL/GL/ |
D | egl_void.h | 319 #define glBlendColor(_a0,_a1,_a2,_a3) {(void)(_a0);(void)(_a1);(void)(_a2);(void)(_a3);} macro
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 120 #define glBlendColor MANGLE(BlendColor) macro
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 217 void CallLogWrapper::glBlendColor (glw::GLfloat red, glw::GLfloat green, glw::GLfloat blue, glw::GL… function in CallLogWrapper
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 232 GLW_APICALL void GLW_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) function
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
D | glew.h | 1533 #define glBlendColor GLEW_GET_FUN(__glewBlendColor) macro
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