/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 304 void ContextWrapper::glStencilFunc (deUint32 func, int ref, deUint32 mask) in glStencilFunc() function in sglr::ContextWrapper
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
D | GwtGL20Debug.java | 277 public void glStencilFunc (int func, int ref, int mask) { in glStencilFunc() method in GwtGL20Debug
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D | GwtGL20.java | 437 public void glStencilFunc (int func, int ref, int mask) { in glStencilFunc() method in GwtGL20
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL20.java | 565 public void glStencilFunc (int func, int ref, int mask) { in glStencilFunc() method in Lwjgl3GL20
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL20.java | 571 public void glStencilFunc (int func, int ref, int mask) { in glStencilFunc() method in LwjglGL20
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 466 #define glStencilFunc glwStencilFunc macro
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
D | JglfwGL20.java | 214 public void glStencilFunc (int func, int ref, int mask) { in glStencilFunc() method in JglfwGL20
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 252 public native void glStencilFunc ( int func, int ref, int mask ); in glStencilFunc() method in IOSGLES20
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL20.java | 251 public native void glStencilFunc (int func, int ref, int mask); in glStencilFunc() method in AndroidGL20
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 252 public native void glStencilFunc ( int func, int ref, int mask ); in glStencilFunc() method in IOSGLES20
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
D | GL20Profiler.java | 306 public void glStencilFunc (int func, int ref, int mask) { in glStencilFunc() method in GL20Profiler
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D | GL30Profiler.java | 307 public void glStencilFunc (int func, int ref, int mask) { in glStencilFunc() method in GL30Profiler
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GLErrorLogger.java | 606 public void glStencilFunc(int func, int ref, int mask) { in glStencilFunc() method in GLErrorLogger.ErrorLoggingGL
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL20.java | 412 public void glStencilFunc (int func, int ref, int mask); in glStencilFunc() method
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/EmptyGL/GL/ |
D | egl_void.h | 231 #define glStencilFunc(_a0,_a1,_a2) {(void)(_a0);(void)(_a1);(void)(_a2);} macro
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1640 #define glStencilFunc MANGLE(StencilFunc) macro
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 3453 void CallLogWrapper::glStencilFunc (glw::GLenum func, glw::GLint ref, glw::GLuint mask) function in CallLogWrapper
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 3754 GLW_APICALL void GLW_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask) function
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