Searched refs:loopFrames (Results 1 – 3 of 3) sorted by relevance
89 GRSurface** loopFrames; variable
87 return intro_done ? loopFrames[current_frame] : introFrames[current_frame]; in GetCurrentFrame()132 gr_get_height(loopFrames[0]); in GetAnimationBaseline()528 loopFrames = new GRSurface*[loop_frames]; in LoadAnimation()530 LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]); in LoadAnimation()
83 surface = loopFrames[current_frame]; in draw_background_locked()