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1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <dirent.h>
18 #include <errno.h>
19 #include <fcntl.h>
20 #include <linux/input.h>
21 #include <pthread.h>
22 #include <stdarg.h>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <sys/stat.h>
27 #include <sys/time.h>
28 #include <sys/types.h>
29 #include <time.h>
30 #include <unistd.h>
31 
32 #include <vector>
33 
34 #include <android-base/strings.h>
35 #include <android-base/stringprintf.h>
36 #include <cutils/properties.h>
37 
38 #include "common.h"
39 #include "device.h"
40 #include "minui/minui.h"
41 #include "screen_ui.h"
42 #include "ui.h"
43 
44 #define TEXT_INDENT     4
45 
46 // Return the current time as a double (including fractions of a second).
now()47 static double now() {
48     struct timeval tv;
49     gettimeofday(&tv, nullptr);
50     return tv.tv_sec + tv.tv_usec / 1000000.0;
51 }
52 
ScreenRecoveryUI()53 ScreenRecoveryUI::ScreenRecoveryUI() :
54     currentIcon(NONE),
55     locale(nullptr),
56     progressBarType(EMPTY),
57     progressScopeStart(0),
58     progressScopeSize(0),
59     progress(0),
60     pagesIdentical(false),
61     text_cols_(0),
62     text_rows_(0),
63     text_(nullptr),
64     text_col_(0),
65     text_row_(0),
66     text_top_(0),
67     show_text(false),
68     show_text_ever(false),
69     menu_(nullptr),
70     show_menu(false),
71     menu_items(0),
72     menu_sel(0),
73     file_viewer_text_(nullptr),
74     intro_frames(0),
75     loop_frames(0),
76     current_frame(0),
77     intro_done(false),
78     animation_fps(30), // TODO: there's currently no way to infer this.
79     stage(-1),
80     max_stage(-1),
81     updateMutex(PTHREAD_MUTEX_INITIALIZER),
82     rtl_locale(false) {
83 }
84 
GetCurrentFrame()85 GRSurface* ScreenRecoveryUI::GetCurrentFrame() {
86     if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
87         return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
88     }
89     return error_icon;
90 }
91 
GetCurrentText()92 GRSurface* ScreenRecoveryUI::GetCurrentText() {
93     switch (currentIcon) {
94         case ERASING: return erasing_text;
95         case ERROR: return error_text;
96         case INSTALLING_UPDATE: return installing_text;
97         case NO_COMMAND: return no_command_text;
98         case NONE: abort();
99     }
100 }
101 
PixelsFromDp(int dp)102 int ScreenRecoveryUI::PixelsFromDp(int dp) {
103     return dp * density_;
104 }
105 
106 // Here's the intended layout:
107 
108 //          | portrait    large        landscape      large
109 // ---------+-------------------------------------------------
110 //      gap |   220dp     366dp            142dp      284dp
111 // icon     |                   (200dp)
112 //      gap |    68dp      68dp             56dp      112dp
113 // text     |                    (14sp)
114 //      gap |    32dp      32dp             26dp       52dp
115 // progress |                     (2dp)
116 //      gap |   194dp     340dp            131dp      262dp
117 
118 // Note that "baseline" is actually the *top* of each icon (because that's how our drawing
119 // routines work), so that's the more useful measurement for calling code.
120 
121 enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX };
122 enum Dimension { PROGRESS = 0, TEXT = 1, ICON = 2, DIMENSION_MAX };
123 static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
124     { 194,  32,  68, }, // PORTRAIT
125     { 340,  32,  68, }, // PORTRAIT_LARGE
126     { 131,  26,  56, }, // LANDSCAPE
127     { 262,  52, 112, }, // LANDSCAPE_LARGE
128 };
129 
GetAnimationBaseline()130 int ScreenRecoveryUI::GetAnimationBaseline() {
131     return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
132             gr_get_height(loopFrames[0]);
133 }
134 
GetTextBaseline()135 int ScreenRecoveryUI::GetTextBaseline() {
136     return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
137             gr_get_height(installing_text);
138 }
139 
GetProgressBaseline()140 int ScreenRecoveryUI::GetProgressBaseline() {
141     return gr_fb_height() - PixelsFromDp(kLayouts[layout_][PROGRESS]) -
142             gr_get_height(progressBarFill);
143 }
144 
145 // Clear the screen and draw the currently selected background icon (if any).
146 // Should only be called with updateMutex locked.
draw_background_locked()147 void ScreenRecoveryUI::draw_background_locked() {
148     pagesIdentical = false;
149     gr_color(0, 0, 0, 255);
150     gr_clear();
151 
152     if (currentIcon != NONE) {
153         if (max_stage != -1) {
154             int stage_height = gr_get_height(stageMarkerEmpty);
155             int stage_width = gr_get_width(stageMarkerEmpty);
156             int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
157             int y = gr_fb_height() - stage_height;
158             for (int i = 0; i < max_stage; ++i) {
159                 GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
160                 gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y);
161                 x += stage_width;
162             }
163         }
164 
165         GRSurface* text_surface = GetCurrentText();
166         int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2;
167         int text_y = GetTextBaseline();
168         gr_color(255, 255, 255, 255);
169         gr_texticon(text_x, text_y, text_surface);
170     }
171 }
172 
173 // Draws the animation and progress bar (if any) on the screen.
174 // Does not flip pages.
175 // Should only be called with updateMutex locked.
draw_foreground_locked()176 void ScreenRecoveryUI::draw_foreground_locked() {
177     if (currentIcon != NONE) {
178         GRSurface* frame = GetCurrentFrame();
179         int frame_width = gr_get_width(frame);
180         int frame_height = gr_get_height(frame);
181         int frame_x = (gr_fb_width() - frame_width) / 2;
182         int frame_y = GetAnimationBaseline();
183         gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
184     }
185 
186     if (progressBarType != EMPTY) {
187         int width = gr_get_width(progressBarEmpty);
188         int height = gr_get_height(progressBarEmpty);
189 
190         int progress_x = (gr_fb_width() - width)/2;
191         int progress_y = GetProgressBaseline();
192 
193         // Erase behind the progress bar (in case this was a progress-only update)
194         gr_color(0, 0, 0, 255);
195         gr_fill(progress_x, progress_y, width, height);
196 
197         if (progressBarType == DETERMINATE) {
198             float p = progressScopeStart + progress * progressScopeSize;
199             int pos = (int) (p * width);
200 
201             if (rtl_locale) {
202                 // Fill the progress bar from right to left.
203                 if (pos > 0) {
204                     gr_blit(progressBarFill, width-pos, 0, pos, height,
205                             progress_x+width-pos, progress_y);
206                 }
207                 if (pos < width-1) {
208                     gr_blit(progressBarEmpty, 0, 0, width-pos, height, progress_x, progress_y);
209                 }
210             } else {
211                 // Fill the progress bar from left to right.
212                 if (pos > 0) {
213                     gr_blit(progressBarFill, 0, 0, pos, height, progress_x, progress_y);
214                 }
215                 if (pos < width-1) {
216                     gr_blit(progressBarEmpty, pos, 0, width-pos, height,
217                             progress_x+pos, progress_y);
218                 }
219             }
220         }
221     }
222 }
223 
SetColor(UIElement e)224 void ScreenRecoveryUI::SetColor(UIElement e) {
225     switch (e) {
226         case INFO:
227             gr_color(249, 194, 0, 255);
228             break;
229         case HEADER:
230             gr_color(247, 0, 6, 255);
231             break;
232         case MENU:
233         case MENU_SEL_BG:
234             gr_color(0, 106, 157, 255);
235             break;
236         case MENU_SEL_BG_ACTIVE:
237             gr_color(0, 156, 100, 255);
238             break;
239         case MENU_SEL_FG:
240             gr_color(255, 255, 255, 255);
241             break;
242         case LOG:
243             gr_color(196, 196, 196, 255);
244             break;
245         case TEXT_FILL:
246             gr_color(0, 0, 0, 160);
247             break;
248         default:
249             gr_color(255, 255, 255, 255);
250             break;
251     }
252 }
253 
DrawHorizontalRule(int * y)254 void ScreenRecoveryUI::DrawHorizontalRule(int* y) {
255     SetColor(MENU);
256     *y += 4;
257     gr_fill(0, *y, gr_fb_width(), *y + 2);
258     *y += 4;
259 }
260 
DrawTextLine(int x,int * y,const char * line,bool bold)261 void ScreenRecoveryUI::DrawTextLine(int x, int* y, const char* line, bool bold) {
262     gr_text(gr_sys_font(), x, *y, line, bold);
263     *y += char_height_ + 4;
264 }
265 
DrawTextLines(int x,int * y,const char * const * lines)266 void ScreenRecoveryUI::DrawTextLines(int x, int* y, const char* const* lines) {
267     for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
268         DrawTextLine(x, y, lines[i], false);
269     }
270 }
271 
272 static const char* REGULAR_HELP[] = {
273     "Use volume up/down and power.",
274     NULL
275 };
276 
277 static const char* LONG_PRESS_HELP[] = {
278     "Any button cycles highlight.",
279     "Long-press activates.",
280     NULL
281 };
282 
283 // Redraw everything on the screen.  Does not flip pages.
284 // Should only be called with updateMutex locked.
draw_screen_locked()285 void ScreenRecoveryUI::draw_screen_locked() {
286     if (!show_text) {
287         draw_background_locked();
288         draw_foreground_locked();
289     } else {
290         gr_color(0, 0, 0, 255);
291         gr_clear();
292 
293         int y = 0;
294         if (show_menu) {
295             char recovery_fingerprint[PROPERTY_VALUE_MAX];
296             property_get("ro.bootimage.build.fingerprint", recovery_fingerprint, "");
297 
298             SetColor(INFO);
299             DrawTextLine(TEXT_INDENT, &y, "Android Recovery", true);
300             for (auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
301                 DrawTextLine(TEXT_INDENT, &y, chunk.c_str(), false);
302             }
303             DrawTextLines(TEXT_INDENT, &y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
304 
305             SetColor(HEADER);
306             DrawTextLines(TEXT_INDENT, &y, menu_headers_);
307 
308             SetColor(MENU);
309             DrawHorizontalRule(&y);
310             y += 4;
311             for (int i = 0; i < menu_items; ++i) {
312                 if (i == menu_sel) {
313                     // Draw the highlight bar.
314                     SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
315                     gr_fill(0, y - 2, gr_fb_width(), y + char_height_ + 2);
316                     // Bold white text for the selected item.
317                     SetColor(MENU_SEL_FG);
318                     gr_text(gr_sys_font(), 4, y, menu_[i], true);
319                     SetColor(MENU);
320                 } else {
321                     gr_text(gr_sys_font(), 4, y, menu_[i], false);
322                 }
323                 y += char_height_ + 4;
324             }
325             DrawHorizontalRule(&y);
326         }
327 
328         // display from the bottom up, until we hit the top of the
329         // screen, the bottom of the menu, or we've displayed the
330         // entire text buffer.
331         SetColor(LOG);
332         int row = (text_top_ + text_rows_ - 1) % text_rows_;
333         size_t count = 0;
334         for (int ty = gr_fb_height() - char_height_;
335              ty >= y && count < text_rows_;
336              ty -= char_height_, ++count) {
337             gr_text(gr_sys_font(), 0, ty, text_[row], false);
338             --row;
339             if (row < 0) row = text_rows_ - 1;
340         }
341     }
342 }
343 
344 // Redraw everything on the screen and flip the screen (make it visible).
345 // Should only be called with updateMutex locked.
update_screen_locked()346 void ScreenRecoveryUI::update_screen_locked() {
347     draw_screen_locked();
348     gr_flip();
349 }
350 
351 // Updates only the progress bar, if possible, otherwise redraws the screen.
352 // Should only be called with updateMutex locked.
update_progress_locked()353 void ScreenRecoveryUI::update_progress_locked() {
354     if (show_text || !pagesIdentical) {
355         draw_screen_locked();    // Must redraw the whole screen
356         pagesIdentical = true;
357     } else {
358         draw_foreground_locked();  // Draw only the progress bar and overlays
359     }
360     gr_flip();
361 }
362 
363 // Keeps the progress bar updated, even when the process is otherwise busy.
ProgressThreadStartRoutine(void * data)364 void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) {
365     reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
366     return nullptr;
367 }
368 
ProgressThreadLoop()369 void ScreenRecoveryUI::ProgressThreadLoop() {
370     double interval = 1.0 / animation_fps;
371     while (true) {
372         double start = now();
373         pthread_mutex_lock(&updateMutex);
374 
375         bool redraw = false;
376 
377         // update the installation animation, if active
378         // skip this if we have a text overlay (too expensive to update)
379         if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
380             if (!intro_done) {
381                 if (current_frame == intro_frames - 1) {
382                     intro_done = true;
383                     current_frame = 0;
384                 } else {
385                     ++current_frame;
386                 }
387             } else {
388                 current_frame = (current_frame + 1) % loop_frames;
389             }
390 
391             redraw = true;
392         }
393 
394         // move the progress bar forward on timed intervals, if configured
395         int duration = progressScopeDuration;
396         if (progressBarType == DETERMINATE && duration > 0) {
397             double elapsed = now() - progressScopeTime;
398             float p = 1.0 * elapsed / duration;
399             if (p > 1.0) p = 1.0;
400             if (p > progress) {
401                 progress = p;
402                 redraw = true;
403             }
404         }
405 
406         if (redraw) update_progress_locked();
407 
408         pthread_mutex_unlock(&updateMutex);
409         double end = now();
410         // minimum of 20ms delay between frames
411         double delay = interval - (end-start);
412         if (delay < 0.02) delay = 0.02;
413         usleep((long)(delay * 1000000));
414     }
415 }
416 
LoadBitmap(const char * filename,GRSurface ** surface)417 void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) {
418     int result = res_create_display_surface(filename, surface);
419     if (result < 0) {
420         LOGE("couldn't load bitmap %s (error %d)\n", filename, result);
421     }
422 }
423 
LoadLocalizedBitmap(const char * filename,GRSurface ** surface)424 void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) {
425     int result = res_create_localized_alpha_surface(filename, locale, surface);
426     if (result < 0) {
427         LOGE("couldn't load bitmap %s (error %d)\n", filename, result);
428     }
429 }
430 
Alloc2d(size_t rows,size_t cols)431 static char** Alloc2d(size_t rows, size_t cols) {
432     char** result = new char*[rows];
433     for (size_t i = 0; i < rows; ++i) {
434         result[i] = new char[cols];
435         memset(result[i], 0, cols);
436     }
437     return result;
438 }
439 
440 // Choose the right background string to display during update.
SetSystemUpdateText(bool security_update)441 void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
442     if (security_update) {
443         LoadLocalizedBitmap("installing_security_text", &installing_text);
444     } else {
445         LoadLocalizedBitmap("installing_text", &installing_text);
446     }
447     Redraw();
448 }
449 
InitTextParams()450 void ScreenRecoveryUI::InitTextParams() {
451     gr_init();
452 
453     gr_font_size(gr_sys_font(), &char_width_, &char_height_);
454     text_rows_ = gr_fb_height() / char_height_;
455     text_cols_ = gr_fb_width() / char_width_;
456 }
457 
Init()458 void ScreenRecoveryUI::Init() {
459     RecoveryUI::Init();
460     InitTextParams();
461 
462     density_ = static_cast<float>(property_get_int32("ro.sf.lcd_density", 160)) / 160.f;
463 
464     // Are we portrait or landscape?
465     layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT;
466     // Are we the large variant of our base layout?
467     if (gr_fb_height() > PixelsFromDp(800)) ++layout_;
468 
469     text_ = Alloc2d(text_rows_, text_cols_ + 1);
470     file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
471     menu_ = Alloc2d(text_rows_, text_cols_ + 1);
472 
473     text_col_ = text_row_ = 0;
474     text_top_ = 1;
475 
476     LoadBitmap("icon_error", &error_icon);
477 
478     LoadBitmap("progress_empty", &progressBarEmpty);
479     LoadBitmap("progress_fill", &progressBarFill);
480 
481     LoadBitmap("stage_empty", &stageMarkerEmpty);
482     LoadBitmap("stage_fill", &stageMarkerFill);
483 
484     // Background text for "installing_update" could be "installing update"
485     // or "installing security update". It will be set after UI init according
486     // to commands in BCB.
487     installing_text = nullptr;
488     LoadLocalizedBitmap("erasing_text", &erasing_text);
489     LoadLocalizedBitmap("no_command_text", &no_command_text);
490     LoadLocalizedBitmap("error_text", &error_text);
491 
492     LoadAnimation();
493 
494     pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
495 }
496 
LoadAnimation()497 void ScreenRecoveryUI::LoadAnimation() {
498     std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
499     dirent* de;
500     std::vector<std::string> intro_frame_names;
501     std::vector<std::string> loop_frame_names;
502 
503     while ((de = readdir(dir.get())) != nullptr) {
504         int value, num_chars;
505         if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
506             intro_frame_names.emplace_back(de->d_name, num_chars);
507         } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
508             loop_frame_names.emplace_back(de->d_name, num_chars);
509         }
510     }
511 
512     intro_frames = intro_frame_names.size();
513     loop_frames = loop_frame_names.size();
514 
515     // It's okay to not have an intro.
516     if (intro_frames == 0) intro_done = true;
517     // But you must have an animation.
518     if (loop_frames == 0) abort();
519 
520     std::sort(intro_frame_names.begin(), intro_frame_names.end());
521     std::sort(loop_frame_names.begin(), loop_frame_names.end());
522 
523     introFrames = new GRSurface*[intro_frames];
524     for (size_t i = 0; i < intro_frames; i++) {
525         LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]);
526     }
527 
528     loopFrames = new GRSurface*[loop_frames];
529     for (size_t i = 0; i < loop_frames; i++) {
530         LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]);
531     }
532 }
533 
SetLocale(const char * new_locale)534 void ScreenRecoveryUI::SetLocale(const char* new_locale) {
535     this->locale = new_locale;
536     this->rtl_locale = false;
537 
538     if (locale) {
539         char* lang = strdup(locale);
540         for (char* p = lang; *p; ++p) {
541             if (*p == '_') {
542                 *p = '\0';
543                 break;
544             }
545         }
546 
547         // A bit cheesy: keep an explicit list of supported RTL languages.
548         if (strcmp(lang, "ar") == 0 ||   // Arabic
549             strcmp(lang, "fa") == 0 ||   // Persian (Farsi)
550             strcmp(lang, "he") == 0 ||   // Hebrew (new language code)
551             strcmp(lang, "iw") == 0 ||   // Hebrew (old language code)
552             strcmp(lang, "ur") == 0) {   // Urdu
553             rtl_locale = true;
554         }
555         free(lang);
556     }
557 }
558 
SetBackground(Icon icon)559 void ScreenRecoveryUI::SetBackground(Icon icon) {
560     pthread_mutex_lock(&updateMutex);
561 
562     currentIcon = icon;
563     update_screen_locked();
564 
565     pthread_mutex_unlock(&updateMutex);
566 }
567 
SetProgressType(ProgressType type)568 void ScreenRecoveryUI::SetProgressType(ProgressType type) {
569     pthread_mutex_lock(&updateMutex);
570     if (progressBarType != type) {
571         progressBarType = type;
572     }
573     progressScopeStart = 0;
574     progressScopeSize = 0;
575     progress = 0;
576     update_progress_locked();
577     pthread_mutex_unlock(&updateMutex);
578 }
579 
ShowProgress(float portion,float seconds)580 void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
581     pthread_mutex_lock(&updateMutex);
582     progressBarType = DETERMINATE;
583     progressScopeStart += progressScopeSize;
584     progressScopeSize = portion;
585     progressScopeTime = now();
586     progressScopeDuration = seconds;
587     progress = 0;
588     update_progress_locked();
589     pthread_mutex_unlock(&updateMutex);
590 }
591 
SetProgress(float fraction)592 void ScreenRecoveryUI::SetProgress(float fraction) {
593     pthread_mutex_lock(&updateMutex);
594     if (fraction < 0.0) fraction = 0.0;
595     if (fraction > 1.0) fraction = 1.0;
596     if (progressBarType == DETERMINATE && fraction > progress) {
597         // Skip updates that aren't visibly different.
598         int width = gr_get_width(progressBarEmpty);
599         float scale = width * progressScopeSize;
600         if ((int) (progress * scale) != (int) (fraction * scale)) {
601             progress = fraction;
602             update_progress_locked();
603         }
604     }
605     pthread_mutex_unlock(&updateMutex);
606 }
607 
SetStage(int current,int max)608 void ScreenRecoveryUI::SetStage(int current, int max) {
609     pthread_mutex_lock(&updateMutex);
610     stage = current;
611     max_stage = max;
612     pthread_mutex_unlock(&updateMutex);
613 }
614 
PrintV(const char * fmt,bool copy_to_stdout,va_list ap)615 void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
616     std::string str;
617     android::base::StringAppendV(&str, fmt, ap);
618 
619     if (copy_to_stdout) {
620         fputs(str.c_str(), stdout);
621     }
622 
623     pthread_mutex_lock(&updateMutex);
624     if (text_rows_ > 0 && text_cols_ > 0) {
625         for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
626             if (*ptr == '\n' || text_col_ >= text_cols_) {
627                 text_[text_row_][text_col_] = '\0';
628                 text_col_ = 0;
629                 text_row_ = (text_row_ + 1) % text_rows_;
630                 if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
631             }
632             if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
633         }
634         text_[text_row_][text_col_] = '\0';
635         update_screen_locked();
636     }
637     pthread_mutex_unlock(&updateMutex);
638 }
639 
Print(const char * fmt,...)640 void ScreenRecoveryUI::Print(const char* fmt, ...) {
641     va_list ap;
642     va_start(ap, fmt);
643     PrintV(fmt, true, ap);
644     va_end(ap);
645 }
646 
PrintOnScreenOnly(const char * fmt,...)647 void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) {
648     va_list ap;
649     va_start(ap, fmt);
650     PrintV(fmt, false, ap);
651     va_end(ap);
652 }
653 
PutChar(char ch)654 void ScreenRecoveryUI::PutChar(char ch) {
655     pthread_mutex_lock(&updateMutex);
656     if (ch != '\n') text_[text_row_][text_col_++] = ch;
657     if (ch == '\n' || text_col_ >= text_cols_) {
658         text_col_ = 0;
659         ++text_row_;
660 
661         if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
662     }
663     pthread_mutex_unlock(&updateMutex);
664 }
665 
ClearText()666 void ScreenRecoveryUI::ClearText() {
667     pthread_mutex_lock(&updateMutex);
668     text_col_ = 0;
669     text_row_ = 0;
670     text_top_ = 1;
671     for (size_t i = 0; i < text_rows_; ++i) {
672         memset(text_[i], 0, text_cols_ + 1);
673     }
674     pthread_mutex_unlock(&updateMutex);
675 }
676 
ShowFile(FILE * fp)677 void ScreenRecoveryUI::ShowFile(FILE* fp) {
678     std::vector<long> offsets;
679     offsets.push_back(ftell(fp));
680     ClearText();
681 
682     struct stat sb;
683     fstat(fileno(fp), &sb);
684 
685     bool show_prompt = false;
686     while (true) {
687         if (show_prompt) {
688             PrintOnScreenOnly("--(%d%% of %d bytes)--",
689                   static_cast<int>(100 * (double(ftell(fp)) / double(sb.st_size))),
690                   static_cast<int>(sb.st_size));
691             Redraw();
692             while (show_prompt) {
693                 show_prompt = false;
694                 int key = WaitKey();
695                 if (key == KEY_POWER || key == KEY_ENTER) {
696                     return;
697                 } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
698                     if (offsets.size() <= 1) {
699                         show_prompt = true;
700                     } else {
701                         offsets.pop_back();
702                         fseek(fp, offsets.back(), SEEK_SET);
703                     }
704                 } else {
705                     if (feof(fp)) {
706                         return;
707                     }
708                     offsets.push_back(ftell(fp));
709                 }
710             }
711             ClearText();
712         }
713 
714         int ch = getc(fp);
715         if (ch == EOF) {
716             while (text_row_ < text_rows_ - 1) PutChar('\n');
717             show_prompt = true;
718         } else {
719             PutChar(ch);
720             if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
721                 show_prompt = true;
722             }
723         }
724     }
725 }
726 
ShowFile(const char * filename)727 void ScreenRecoveryUI::ShowFile(const char* filename) {
728     FILE* fp = fopen_path(filename, "re");
729     if (fp == nullptr) {
730         Print("  Unable to open %s: %s\n", filename, strerror(errno));
731         return;
732     }
733 
734     char** old_text = text_;
735     size_t old_text_col = text_col_;
736     size_t old_text_row = text_row_;
737     size_t old_text_top = text_top_;
738 
739     // Swap in the alternate screen and clear it.
740     text_ = file_viewer_text_;
741     ClearText();
742 
743     ShowFile(fp);
744     fclose(fp);
745 
746     text_ = old_text;
747     text_col_ = old_text_col;
748     text_row_ = old_text_row;
749     text_top_ = old_text_top;
750 }
751 
StartMenu(const char * const * headers,const char * const * items,int initial_selection)752 void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
753                                  int initial_selection) {
754     pthread_mutex_lock(&updateMutex);
755     if (text_rows_ > 0 && text_cols_ > 0) {
756         menu_headers_ = headers;
757         size_t i = 0;
758         for (; i < text_rows_ && items[i] != nullptr; ++i) {
759             strncpy(menu_[i], items[i], text_cols_ - 1);
760             menu_[i][text_cols_ - 1] = '\0';
761         }
762         menu_items = i;
763         show_menu = true;
764         menu_sel = initial_selection;
765         update_screen_locked();
766     }
767     pthread_mutex_unlock(&updateMutex);
768 }
769 
SelectMenu(int sel)770 int ScreenRecoveryUI::SelectMenu(int sel) {
771     pthread_mutex_lock(&updateMutex);
772     if (show_menu) {
773         int old_sel = menu_sel;
774         menu_sel = sel;
775 
776         // Wrap at top and bottom.
777         if (menu_sel < 0) menu_sel = menu_items - 1;
778         if (menu_sel >= menu_items) menu_sel = 0;
779 
780         sel = menu_sel;
781         if (menu_sel != old_sel) update_screen_locked();
782     }
783     pthread_mutex_unlock(&updateMutex);
784     return sel;
785 }
786 
EndMenu()787 void ScreenRecoveryUI::EndMenu() {
788     pthread_mutex_lock(&updateMutex);
789     if (show_menu && text_rows_ > 0 && text_cols_ > 0) {
790         show_menu = false;
791         update_screen_locked();
792     }
793     pthread_mutex_unlock(&updateMutex);
794 }
795 
IsTextVisible()796 bool ScreenRecoveryUI::IsTextVisible() {
797     pthread_mutex_lock(&updateMutex);
798     int visible = show_text;
799     pthread_mutex_unlock(&updateMutex);
800     return visible;
801 }
802 
WasTextEverVisible()803 bool ScreenRecoveryUI::WasTextEverVisible() {
804     pthread_mutex_lock(&updateMutex);
805     int ever_visible = show_text_ever;
806     pthread_mutex_unlock(&updateMutex);
807     return ever_visible;
808 }
809 
ShowText(bool visible)810 void ScreenRecoveryUI::ShowText(bool visible) {
811     pthread_mutex_lock(&updateMutex);
812     show_text = visible;
813     if (show_text) show_text_ever = true;
814     update_screen_locked();
815     pthread_mutex_unlock(&updateMutex);
816 }
817 
Redraw()818 void ScreenRecoveryUI::Redraw() {
819     pthread_mutex_lock(&updateMutex);
820     update_screen_locked();
821     pthread_mutex_unlock(&updateMutex);
822 }
823 
KeyLongPress(int)824 void ScreenRecoveryUI::KeyLongPress(int) {
825     // Redraw so that if we're in the menu, the highlight
826     // will change color to indicate a successful long press.
827     Redraw();
828 }
829